Player Matchup

Izanami
Izanami
Adolfos Food
Izanami
Level 104
God Stats
2W - 1L
1,779 SR
Queue Stats
2W - 1L
1,746 Elo+
Solo
Fenrir
Fenrir
Axcieus
Fenrir
Level 61
God Stats
8W - 13L
1,390 SR
Queue Stats
32W - 36L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
MjrNigthFall
Kukulkan
Level 7
God Stats
0W - 3L
1,241 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
pablo11360
Ymir
Level 22
God Stats
0W - 1L
1,548 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
zellouscode
Bellona
Level 101
God Stats
4W - 7L
1,503 SR
Queue Stats
18W - 18L
1,536 Elo+
Solo
Team Averages
Level 59
1,492 SR
1,535 Elo+

VS

Team Averages
Level 85
1,586 SR
1,406 Elo+
Xing Tian
Xing Tian
Mwyles
Xing Tian
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,307 Elo+
Solo
Ne Zha
Ne Zha
PR Buick
Ne Zha
Level 161
God Stats
4W - 2L
1,407 SR
Queue Stats
48W - 61L
1,467 Elo+
Solo
Medusa
Medusa
TennTalbot
Medusa
Level 33
God Stats
3W - 0L
1,708 SR
Queue Stats
32W - 22L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
l3oatz
Baron Samedi
Level 82
God Stats
6W - 8L
1,636 SR
Queue Stats
27W - 44L
1,420 Elo+
Solo
Olorun
Olorun
nosbang
Olorun
Level 107
God Stats
4W - 1L
1,680 SR
Queue Stats
108W - 61L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adolfos Food
Izanami
17
2 / 5 / 3
11,714
976
8,977
18,650
8,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Axcieus
Fenrir
17
2 / 7 / 3
11,605
967
7,262
20,597
10,271
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MjrNigthFall
Kukulkan
17
0 / 3 / 4
10,873
906
12,453
11,670
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 5
12,162
1,014
9,928
23,051
30,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
zellouscode
Bellona
17
1 / 8 / 5
11,397
950
9,039
28,201
39,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

101

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mwyles
Xing Tian
19
2 / 1 / 23
12,194
1,016
12,665
14,085
19,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
PR Buick
Ne Zha
18
6 / 1 / 12
12,844
1,070
12,826
9,486
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
TennTalbot
Medusa
18
3 / 2 / 17
12,043
1,004
20,831
12,247
6,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
l3oatz
Baron Samedi
19
3 / 1 / 14
12,355
1,030
15,747
8,273
5,220
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
nosbang
Olorun
19
12 / 1 / 11
13,898
1,158
33,390
11,110
5,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
6
Kills
26
26
Deaths
6
20
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Izanami
Adolfos Food
Izanami
2
5
3
0.7
L
Fenrir
Axcieus
Fenrir
2
7
3
0.5
L
Kukulkan
MjrNigthFall
Kukulkan
0
3
4
0.67
W
Xing Tian
Mwyles
Xing Tian
2
1
23
13.5
W
Ne Zha
PR Buick
Ne Zha
6
1
12
12
W
Medusa
TennTalbot
Medusa
3
2
17
5.75
W
Baron Samedi
l3oatz
Baron Samedi
3
1
14
10
W
Olorun
nosbang
Olorun
12
1
11
17.5
L
1
3
5
1.17
L
Bellona
zellouscode
Bellona
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,659
Damage
95,459
102,169
Taken
55,201
93,846
Mitigated
41,259
8,030
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Adolfos Food
Izanami
8,977
6,167
0
1,198
18,650
8,509
0
11,310
7,145
0
46,704
L
Fenrir
Axcieus
Fenrir
7,262
1,458
0
1,440
20,597
10,271
0
13,059
6,963
0
18,557
L
Kukulkan
MjrNigthFall
Kukulkan
12,453
269
0
680
11,670
5,487
0
6,726
4,792
34,958
0
W
Xing Tian
Mwyles
Xing Tian
12,665
685
0
1,140
14,085
19,624
0
4,570
8,350
16,485
0
W
Ne Zha
PR Buick
Ne Zha
12,826
3,549
0
3,022
9,486
4,414
0
4,587
4,488
0
33,040
W
Medusa
TennTalbot
Medusa
20,831
11,375
0
2,877
12,247
6,073
0
7,008
5,159
0
33,255
W
Baron Samedi
l3oatz
Baron Samedi
15,747
1,127
5,129
3,003
8,273
5,220
0
3,271
4,598
42,424
0
W
Olorun
nosbang
Olorun
33,390
17,706
637
2,155
11,110
5,928
0
3,187
7,567
56,969
0
L
9,928
556
0
2,296
23,051
30,151
0
10,308
11,601
20,353
0
L
Bellona
zellouscode
Bellona
9,039
2,907
0
2,416
28,201
39,428
0
19,690
7,890
0
20,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,751
Gold Earned
63,334
231
Minions Killed
248
7
Camps Cleared
8
1,115,634
Distance Traveled
1,088,201
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,714
976
82
7
2
201,172
1
L
Fenrir
11,605
967
21
2
4
233,103
0
L
Kukulkan
10,873
906
66
6
0
224,176
0
W
Xing Tian
12,194
1,016
9
1
0
246,788
0
W
Ne Zha
12,844
1,070
57
5
2
229,915
2
W
Medusa
12,043
1,004
50
4
1
213,963
0
W
Baron Samedi
12,355
1,030
74
6
1
195,582
0
W
Olorun
13,898
1,158
58
5
4
201,953
0
L
Ymir
12,162
1,014
38
3
1
236,087
0
L
Bellona
11,397
950
24
2
0
221,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role