Player Matchup

Merlin
Merlin
Abomb2000
Merlin
Level 46
God Stats
1W - 2L
1,179 SR
Queue Stats
18W - 18L
1,507 Elo+
Solo
Charon
Charon
Chaoscat2001
Charon
Level 86
God Stats
8W - 4L
1,796 SR
Queue Stats
57W - 73L
1,454 Elo+
Party 1
Lancelot
Lancelot
JisatsuAkuma
Lancelot
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,351 Elo+
Party 1
Amaterasu
Amaterasu
Sykous
Amaterasu
Level 69
God Stats
8W - 3L
1,915 SR
Queue Stats
63W - 74L
1,394 Elo+
Party 1
Maui
Maui
jacobappleman
Maui
Level 25
God Stats
2W - 2L
1,685 SR
Queue Stats
14W - 20L
1,345 Elo+
Party 1
Team Averages
Level 54
1,615 SR
1,410 Elo+

VS

Team Averages
Level 58
1,521 SR
1,422 Elo+
King Arthur
King Arthur
Alanis_27
King Arthur
Level 36
God Stats
4W - 6L
1,676 SR
Queue Stats
67W - 60L
1,316 Elo+
Solo
Mercury
Mercury
CallinAdrean
Mercury
Level 45
God Stats
20W - 17L
1,512 SR
Queue Stats
202W - 186L
1,439 Elo+
Solo
Neith
Neith
Doc11Bravo
Neith
Level 104
God Stats
60W - 45L
1,567 SR
Queue Stats
132W - 123L
1,391 Elo+
Solo
Athena
Athena
Shi Outlaw
Athena
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,532 Elo+
Solo
Poseidon
Poseidon
Trevstance77
Poseidon
Level 75
God Stats
4W - 11L
1,349 SR
Queue Stats
101W - 96L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abomb2000
Merlin
16
4 / 2 / 6
10,250
513
10,805
8,361
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
17
8 / 1 / 10
10,934
547
13,375
16,610
9,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
JisatsuAkuma
Lancelot
15
7 / 3 / 10
9,737
487
15,028
14,717
8,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Sykous
Amaterasu
18
3 / 4 / 5
10,901
545
11,433
19,853
16,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 15
9,933
497
6,100
11,876
11,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alanis_27
King Arthur
16
6 / 3 / 0
10,826
541
15,974
20,192
25,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
CallinAdrean
Mercury
14
2 / 6 / 1
8,931
447
3,932
15,279
6,549
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
13
0 / 4 / 2
8,349
417
7,864
12,333
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Shi Outlaw
Athena
12
0 / 7 / 2
8,200
410
3,618
20,857
20,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Trevstance77
Poseidon
15
1 / 7 / 2
9,632
482
14,583
14,252
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
25
Kills
9
10
Deaths
27
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abomb2000
Merlin
4
2
6
3.5
L
King Arthur
Alanis_27
King Arthur
6
3
0
2
L
Mercury
CallinAdrean
Mercury
2
6
1
0.42
W
Charon
8
1
10
13
L
Neith
0
4
2
0.25
W
Lancelot
JisatsuAkuma
Lancelot
7
3
10
4
L
Athena
Shi Outlaw
Athena
0
7
2
0.14
W
Amaterasu
Sykous
Amaterasu
3
4
5
1.38
L
Poseidon
Trevstance77
Poseidon
1
7
2
0.29
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,741
Damage
45,971
71,417
Taken
82,913
49,835
Mitigated
62,778
21,028
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abomb2000
Merlin
10,805
540
0
1,677
8,361
3,610
861
4,235
4,126
77,184
0
L
King Arthur
Alanis_27
King Arthur
15,974
1,137
0
2,890
20,192
25,072
0
4,309
15,517
4,199
82,724
L
Mercury
CallinAdrean
Mercury
3,932
1,821
0
1,440
15,279
6,549
0
2,861
12,267
0
64,094
W
Charon
13,375
2,954
0
5,532
16,610
9,579
576
4,931
11,679
75,630
0
L
Neith
7,864
3,365
0
2,540
12,333
5,061
1,087
6,381
5,890
0
56,823
W
Lancelot
JisatsuAkuma
Lancelot
15,028
3,378
621
3,931
14,717
8,114
283
4,019
10,698
0
47,455
L
Athena
Shi Outlaw
Athena
3,618
1,261
0
1,262
20,857
20,075
79
9,073
11,481
20,954
0
W
Amaterasu
Sykous
Amaterasu
11,433
5,347
0
6,794
19,853
16,843
2,187
2,946
16,907
0
88,114
L
Poseidon
Trevstance77
Poseidon
14,583
999
0
750
14,252
6,021
0
6,536
7,478
94,495
0
W
6,100
1,266
251
2,222
11,876
11,689
125
4,682
7,194
23,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,755
Gold Earned
45,938
456
Minions Killed
443
0
Camps Cleared
0
2,061,231
Distance Traveled
1,930,277
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,250
513
133
7
0
342,234
1
L
King Arthur
10,826
541
121
6
0
370,815
4
L
Mercury
8,931
447
78
4
0
455,444
0
W
Charon
10,934
547
103
5
0
424,360
0
L
Neith
8,349
417
79
4
0
346,233
1
W
Lancelot
9,737
487
47
2
0
476,135
0
L
Athena
8,200
410
18
1
0
405,023
0
W
Amaterasu
10,901
545
145
7
0
418,510
0
L
Poseidon
9,632
482
147
7
0
352,762
0
W
Maui
9,933
497
28
1
0
399,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role