Player Matchup

Horus
Horus
OG_wolfy11
Horus
Level 79
God Stats
7W - 2L
1,705 SR
Queue Stats
197W - 170L
1,507 Elo+
Party 2
Apollo
Apollo
Pobshi
Apollo
Level 101
God Stats
11W - 7L
1,654 SR
Queue Stats
808W - 753L
1,535 Elo+
Solo
Thanatos
Thanatos
VSF_Laxi
Thanatos
Level 44
God Stats
30W - 29L
1,540 SR
Queue Stats
144W - 155L
1,494 Elo+
Party 2
Ix Chel
Ix Chel
civrev101
Ix Chel
Level 145
God Stats
2W - 0L
1,725 SR
Queue Stats
3W - 6L
1,407 Elo+
Party 2
Pele
Pele
warwolfmonster
Pele
Level 29
God Stats
2W - 0L
1,774 SR
Queue Stats
10W - 10L
1,537 Elo+
Party 2
Team Averages
Level 80
1,680 SR
1,496 Elo+

VS

Team Averages
Level 106
1,505 SR
1,495 Elo+
Charon
Charon
Delayyy
Charon
Level 107
God Stats
0W - 3L
1,140 SR
Queue Stats
110W - 96L
1,467 Elo+
Party 1
Martichoras
Martichoras
Eickholtz
Martichoras
Level 129
God Stats
4W - 4L
1,467 SR
Queue Stats
150W - 136L
1,466 Elo+
Solo
Lancelot
Lancelot
MSGSTONE
Lancelot
Level 108
God Stats
0W - 1L
1,754 SR
Queue Stats
356W - 311L
1,534 Elo+
Solo
Eset
Eset
Singularity96
Eset
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 101L
1,556 Elo+
Solo
Ratatoskr
Ratatoskr
Uboiyy
Ratatoskr
Level 104
God Stats
5W - 3L
1,663 SR
Queue Stats
68W - 71L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
2 / 4 / 17
9,171
510
5,681
19,001
19,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Pobshi
Apollo
18
11 / 1 / 7
11,600
644
18,003
16,965
8,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
VSF_Laxi
Thanatos
13
0 / 4 / 6
8,292
461
6,215
18,812
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
civrev101
Ix Chel
14
5 / 0 / 9
9,096
505
9,184
7,847
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
13 / 4 / 10
10,774
599
22,233
28,868
24,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Delayyy
Charon
14
4 / 3 / 5
8,871
493
15,867
14,551
7,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Eickholtz
Martichoras
13
1 / 7 / 1
8,714
484
11,041
16,587
7,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
MSGSTONE
Lancelot
13
2 / 11 / 5
8,760
487
14,152
24,621
16,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 2 / 5
8,377
465
9,300
13,133
11,830
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Uboiyy
Ratatoskr
13
4 / 8 / 3
8,398
467
10,484
17,228
5,009
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
31
Kills
12
13
Deaths
31
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charon
Delayyy
Charon
4
3
5
2.17
L
Martichoras
Eickholtz
Martichoras
1
7
1
0.21
L
Lancelot
MSGSTONE
Lancelot
2
11
5
0.41
W
Horus
2
4
17
2.63
W
Apollo
Pobshi
Apollo
11
1
7
14.5
L
1
2
5
1.75
L
Ratatoskr
Uboiyy
Ratatoskr
4
8
3
0.69
W
Thanatos
VSF_Laxi
Thanatos
0
4
6
0.75
W
Ix Chel
civrev101
Ix Chel
5
0
9
9.5
W
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,316
Damage
60,844
91,493
Taken
86,120
61,937
Mitigated
47,831
37,673
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Delayyy
Charon
15,867
1,616
0
1,571
14,551
7,270
0
3,151
11,229
55,942
0
L
Martichoras
Eickholtz
Martichoras
11,041
4,389
0
3,565
16,587
7,243
29
431
16,107
0
75,181
L
Lancelot
MSGSTONE
Lancelot
14,152
2,793
0
2,460
24,621
16,479
0
2,347
21,560
0
58,434
W
Horus
5,681
2,322
1,785
4,705
19,001
19,349
168
7,827
10,810
0
24,110
W
Apollo
Pobshi
Apollo
18,003
13,213
0
6,301
16,965
8,454
3,390
4,588
12,361
0
99,331
L
9,300
1,403
551
3,846
13,133
11,830
0
2,278
10,727
35,919
0
L
Ratatoskr
Uboiyy
Ratatoskr
10,484
2,501
0
942
17,228
5,009
0
2,184
14,763
0
60,622
W
Thanatos
VSF_Laxi
Thanatos
6,215
590
0
6,588
18,812
6,926
0
6,242
12,295
0
55,793
W
Ix Chel
civrev101
Ix Chel
9,184
1,049
3,323
4,347
7,847
3,121
516
3,510
4,175
42,413
0
W
22,233
5,148
0
10,624
28,868
24,087
0
7,442
21,150
0
69,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,933
Gold Earned
43,120
401
Minions Killed
390
0
Camps Cleared
0
1,771,008
Distance Traveled
1,760,925
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,871
493
79
4
0
366,086
2
L
Martichoras
8,714
484
123
7
0
319,459
1
L
Lancelot
8,760
487
76
4
0
362,539
0
W
Horus
9,171
510
35
2
0
368,012
0
W
Apollo
11,600
644
153
9
0
374,125
3
L
Eset
8,377
465
34
2
0
353,785
6
L
Ratatoskr
8,398
467
78
4
0
359,056
0
W
Thanatos
8,292
461
73
4
0
414,097
0
W
Ix Chel
9,096
505
60
3
0
255,416
0
W
Pele
10,774
599
80
4
0
359,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role