Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Diabloo08
Khepri
Level 125
God Stats
7W - 10L
1,604 SR
Queue Stats
180W - 157L
1,529 Elo+
Party 1
Sol
Sol
Nagatoroooo
Sol
Level 112
God Stats
11W - 7L
1,706 SR
Queue Stats
75W - 74L
1,508 Elo+
Party 1
Persephone
Persephone
SkYi28
Persephone
Level 106
God Stats
24W - 20L
1,656 SR
Queue Stats
164W - 144L
1,512 Elo+
Party 1
Bastet
Bastet
pedrohrnndz_
Bastet
Level 142
God Stats
7W - 2L
1,912 SR
Queue Stats
283W - 268L
1,445 Elo+
Solo
Team Averages
Level 118
1,676 SR
1,499 Elo+

VS

Team Averages
Level 75
1,557 SR
1,516 Elo+
Ah Puch
Ah Puch
Dizzzzz6
Ah Puch
Level 108
God Stats
3W - 1L
1,686 SR
Queue Stats
774W - 772L
1,465 Elo+
Solo
Izanami
Izanami
Huj1
Izanami
Level 44
God Stats
57W - 46L
1,593 SR
Queue Stats
57W - 48L
1,501 Elo+
Solo
Hercules
Hercules
SanguineHost1
Hercules
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
280W - 241L
1,516 Elo+
Solo
Ymir
Ymir
marcusdilo
Ymir
Level 29
God Stats
120W - 109L
1,617 SR
Queue Stats
131W - 126L
1,554 Elo+
Party 2
Zhong Kui
Zhong Kui
x1xPastinax1x
Zhong Kui
Level 125
God Stats
2W - 3L
1,391 SR
Queue Stats
163W - 153L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 1 / 6
7,966
531
5,072
11,988
5,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Khepri
Diabloo08
Khepri
15
3 / 2 / 5
8,482
565
4,951
11,286
8,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
8 / 4 / 1
9,773
652
12,382
15,064
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
SkYi28
Persephone
14
0 / 3 / 2
8,084
539
11,133
7,715
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
15
6 / 1 / 2
8,890
593
8,529
12,850
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dizzzzz6
Ah Puch
16
3 / 4 / 1
9,428
629
8,802
13,862
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Huj1
Izanami
14
3 / 7 / 2
8,235
549
8,743
13,684
5,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SanguineHost1
Hercules
15
3 / 4 / 4
8,357
557
7,675
12,662
9,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 4
7,656
510
2,094
10,081
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Zhong Kui
x1xPastinax1x
Zhong Kui
15
1 / 2 / 4
8,842
589
7,997
13,710
11,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
18
Kills
11
11
Deaths
18
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
6
4
L
Khepri
Diabloo08
Khepri
3
2
5
2.75
W
Ah Puch
Dizzzzz6
Ah Puch
3
4
1
0.88
W
Izanami
Huj1
Izanami
3
7
2
0.57
L
8
4
1
2.13
W
Hercules
SanguineHost1
Hercules
3
4
4
1.25
L
Persephone
SkYi28
Persephone
0
3
2
0.33
W
1
1
4
3
L
Bastet
6
1
2
7
W
Zhong Kui
x1xPastinax1x
Zhong Kui
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,067
Damage
35,311
58,903
Taken
63,999
27,804
Mitigated
40,304
16,422
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,072
2,683
0
4,428
11,988
5,057
0
3,316
8,672
0
63,042
L
Khepri
Diabloo08
Khepri
4,951
689
0
1,041
11,286
8,360
0
4,110
7,176
43,438
0
W
Ah Puch
Dizzzzz6
Ah Puch
8,802
474
0
6,209
13,862
5,802
665
2,938
10,924
84,650
0
W
Izanami
Huj1
Izanami
8,743
7,205
0
1,082
13,684
5,176
58
6,011
7,673
0
56,214
L
12,382
5,252
0
6,727
15,064
5,855
3,398
2,451
12,613
67,085
0
W
Hercules
SanguineHost1
Hercules
7,675
2,098
0
2,812
12,662
9,755
0
7,893
4,769
0
31,778
L
Persephone
SkYi28
Persephone
11,133
326
0
1,062
7,715
3,143
0
4,965
2,733
64,381
0
W
2,094
395
0
2,549
10,081
7,779
336
3,626
6,455
14,817
0
L
Bastet
8,529
1,920
0
3,164
12,850
5,389
0
4,051
8,799
0
70,947
W
Zhong Kui
x1xPastinax1x
Zhong Kui
7,997
771
0
8,526
13,710
11,792
684
7,998
5,712
81,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
42,518
474
Minions Killed
455
0
Camps Cleared
0
1,547,187
Distance Traveled
1,416,206
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,966
531
84
6
0
311,020
0
L
Khepri
8,482
565
69
5
0
303,661
0
W
Ah Puch
9,428
629
132
9
0
299,199
0
W
Izanami
8,235
549
95
6
0
265,885
0
L
Sol
9,773
652
106
7
0
279,295
0
W
Hercules
8,357
557
47
3
0
325,252
0
L
Persephone
8,084
539
118
8
0
298,997
1
W
Ymir
7,656
510
21
1
0
250,261
4
L
Bastet
8,890
593
97
6
0
354,214
0
W
Zhong Kui
8,842
589
160
11
0
275,609
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role