Player Matchup

Medusa
Medusa
Agustrinvg
Medusa
Level 37
God Stats
4W - 4L
1,612 SR
Queue Stats
13W - 34L
1,019 Elo+
Party 1
Jormungandr
Jormungandr
SANTSERG02351
Jormungandr
Level 27
God Stats
2W - 3L
1,401 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 1
Gilgamesh
Gilgamesh
carlosincerti_12
Gilgamesh
Level 29
God Stats
12W - 21L
1,236 SR
Queue Stats
13W - 27L
1,054 Elo+
Party 1
Team Averages
Level 31
1,416 SR
1,113 Elo+

VS

Team Averages
Level 90
1,517 SR
1,665 Elo+
Anhur
Anhur
SpiiicyDominican
Anhur
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 19L
1,623 Elo+
Party 2
Achilles
Achilles
argenis
Achilles
Level 141
God Stats
4W - 4L
1,416 SR
Queue Stats
51W - 36L
1,644 Elo+
Party 2
Kukulkan
Kukulkan
xWaRLoRDz
Kukulkan
Level 105
God Stats
2W - 1L
1,634 SR
Queue Stats
17W - 6L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agustrinvg
Medusa
12
1 / 6 / 3
9,173
706
4,187
13,962
4,834
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
SANTSERG02351
Jormungandr
12
1 / 4 / 3
9,133
703
4,703
10,183
10,254
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
12
2 / 8 / 2
10,108
778
6,674
20,173
19,774
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
12,134
933
12,110
11,202
4,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
argenis
Achilles
14
10 / 1 / 5
11,487
884
10,416
14,630
19,920
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
xWaRLoRDz
Kukulkan
13
0 / 2 / 13
10,414
801
15,581
6,414
2,762
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
18
18
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
Agustrinvg
Medusa
1
6
3
0.42
L
Jormungandr
SANTSERG02351
Jormungandr
1
4
3
0.63
W
8
1
8
12
W
Achilles
argenis
Achilles
10
1
5
12.5
L
Gilgamesh
2
8
2
0.38
W
Kukulkan
xWaRLoRDz
Kukulkan
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,564
Damage
38,107
44,318
Taken
32,246
34,862
Mitigated
27,215
1,120
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Agustrinvg
Medusa
4,187
2,055
0
0
13,962
4,834
0
4,290
9,672
0
25,776
L
Jormungandr
SANTSERG02351
Jormungandr
4,703
914
0
6
10,183
10,254
0
4,774
5,409
23,346
0
W
12,110
7,858
0
2,147
11,202
4,533
2,018
2,228
8,974
0
63,415
W
Achilles
argenis
Achilles
10,416
1,445
0
776
14,630
19,920
145
1,833
12,797
0
28,423
L
Gilgamesh
6,674
1,120
0
1,114
20,173
19,774
0
7,148
13,025
0
28,869
W
Kukulkan
xWaRLoRDz
Kukulkan
15,581
2,017
0
876
6,414
2,762
768
1,379
5,035
51,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
34,035
96
Minions Killed
164
0
Camps Cleared
0
593,257
Distance Traveled
738,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,173
706
34
3
0
195,194
0
L
Jormungandr
9,133
703
34
3
0
172,531
0
W
Anhur
12,134
933
72
6
0
223,199
0
W
Achilles
11,487
884
24
2
0
267,138
0
L
Gilgamesh
10,108
778
28
2
0
225,532
0
W
Kukulkan
10,414
801
68
5
0
248,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role