Player Matchup

Hercules
Hercules
BebadoDeToddynho
Hercules
Level 60
God Stats
3W - 6L
1,616 SR
Queue Stats
73W - 52L
1,653 Elo+
Solo
Ah Puch
Ah Puch
Katthara
Ah Puch
Level 126
God Stats
1W - 3L
1,525 SR
Queue Stats
13W - 15L
1,443 Elo+
Solo
Bastet
Bastet
LoKiWarD
Bastet
Level 122
God Stats
6W - 6L
1,621 SR
Queue Stats
37W - 40L
1,478 Elo+
Solo
Team Averages
Level 103
1,587 SR
1,525 Elo+

VS

Team Averages
Level 86
1,609 SR
1,495 Elo+
Discordia
Discordia
Sebahiru
Discordia
Level 24
God Stats
6W - 1L
1,818 SR
Queue Stats
51W - 48L
1,489 Elo+
Party 1
Nike
Nike
TUNOMBRE89
Nike
Level 145
God Stats
45W - 26L
1,710 SR
Queue Stats
798W - 728L
1,543 Elo+
Solo
Medusa
Medusa
d5Luke
Medusa
Level 88
God Stats
1W - 1L
1,300 SR
Queue Stats
59W - 68L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
8,837
736
8,427
16,388
16,911
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Katthara
Ah Puch
11
2 / 4 / 3
8,525
710
9,027
8,948
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
LoKiWarD
Bastet
10
1 / 6 / 4
8,236
686
4,848
12,876
4,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sebahiru
Discordia
12
2 / 3 / 11
9,575
798
9,044
9,157
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 3 / 6
10,265
855
12,469
13,029
11,846
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
d5Luke
Medusa
14
6 / 0 / 8
10,617
885
10,079
7,141
2,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
15
15
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Ah Puch
Katthara
Ah Puch
2
4
3
0.88
L
Bastet
LoKiWarD
Bastet
1
6
4
0.5
W
Discordia
Sebahiru
Discordia
2
3
11
2.5
W
7
3
6
3.33
W
Medusa
d5Luke
Medusa
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,302
Damage
31,592
38,212
Taken
29,327
25,216
Mitigated
17,818
8,718
Healing
2,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,427
2,430
0
4,434
16,388
16,911
34
4,401
11,514
0
20,943
L
Ah Puch
Katthara
Ah Puch
9,027
188
0
661
8,948
3,706
204
1,547
7,094
40,760
0
L
Bastet
LoKiWarD
Bastet
4,848
1,170
0
3,623
12,876
4,599
14
3,636
8,917
0
25,110
W
Discordia
Sebahiru
Discordia
9,044
559
75
737
9,157
3,121
87
2,214
6,943
37,001
0
W
12,469
692
0
855
13,029
11,846
304
4,746
8,283
0
28,156
W
Medusa
d5Luke
Medusa
10,079
5,285
0
472
7,141
2,851
2,162
2,447
4,694
0
47,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
30,457
110
Minions Killed
154
0
Camps Cleared
0
662,491
Distance Traveled
644,857
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,837
736
22
2
0
238,986
0
L
Ah Puch
8,525
710
41
3
0
197,952
0
L
Bastet
8,236
686
47
4
0
225,553
0
W
Discordia
9,575
798
51
4
0
206,644
0
W
Nike
10,265
855
27
2
0
214,369
0
W
Medusa
10,617
885
76
6
0
223,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role