Player Matchup

Athena
Athena
Alerion Wg
Athena
Level 139
God Stats
7W - 7L
1,402 SR
Queue Stats
161W - 176L
1,374 Elo+
Solo
Ne Zha
Ne Zha
PhyresGhost
Ne Zha
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
393W - 368L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
RICTORPHYRE
Jormungandr
Level 115
God Stats
27W - 17L
1,613 SR
Queue Stats
385W - 359L
1,464 Elo+
Party 1
Skadi
Skadi
backpacker24
Skadi
Level 127
God Stats
7W - 4L
1,691 SR
Queue Stats
26W - 22L
1,564 Elo+
Solo
Janus
Janus
dgjohn400
Janus
Level 67
God Stats
9W - 7L
1,500 SR
Queue Stats
156W - 149L
1,509 Elo+
Solo
Team Averages
Level 110
1,541 SR
1,476 Elo+

VS

Team Averages
Level 134
1,540 SR
1,497 Elo+
Bakasura
Bakasura
 
Bakasura
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CastleKilo
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,530 Elo+
Solo
Kukulkan
Kukulkan
IthilienRanger
Kukulkan
Level 96
God Stats
27W - 21L
1,578 SR
Queue Stats
510W - 487L
1,501 Elo+
Party 2
Osiris
Osiris
SNUGGLE5TRUGGL3
Osiris
Level 126
God Stats
13W - 10L
1,592 SR
Queue Stats
701W - 675L
1,473 Elo+
Party 2
Neith
Neith
eGGErs1cLan
Neith
Level 89
God Stats
28W - 22L
1,532 SR
Queue Stats
143W - 166L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alerion Wg
Athena
13
1 / 0 / 5
8,023
501
3,710
10,309
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
15
3 / 4 / 4
8,871
554
6,896
15,011
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RICTORPHYRE
Jormungandr
14
1 / 1 / 2
8,794
550
7,411
10,492
8,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 0 / 2
8,777
549
10,279
10,344
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
dgjohn400
Janus
14
6 / 0 / 2
9,065
567
7,945
6,917
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
2 / 4 / 1
8,012
501
4,325
15,034
6,276
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
CastleKilo
Khepri
11
0 / 1 / 2
6,881
430
4,971
11,287
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
10
0 / 4 / 0
6,758
422
3,556
6,998
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
7,095
443
5,753
11,196
6,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
6,775
423
9,165
8,387
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
4
1
0.63
W
Athena
Alerion Wg
Athena
1
0
5
3.5
L
Khepri
CastleKilo
Khepri
0
1
2
1
L
Kukulkan
0
4
0
0
W
Ne Zha
3
4
4
1.25
W
Jormungandr
RICTORPHYRE
Jormungandr
1
1
2
2
L
1
3
0
0.33
W
3
0
2
4
W
Janus
dgjohn400
Janus
6
0
2
7
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,241
Damage
27,770
53,073
Taken
52,902
31,952
Mitigated
27,789
13,289
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,325
3,146
0
3,907
15,034
6,276
0
3,026
11,966
0
49,424
W
Athena
Alerion Wg
Athena
3,710
704
0
2,425
10,309
9,118
84
2,463
7,821
24,769
0
L
Khepri
CastleKilo
Khepri
4,971
969
0
2,212
11,287
9,395
0
1,943
9,278
24,302
0
L
Kukulkan
3,556
146
0
500
6,998
2,586
104
4,669
2,029
43,580
0
W
Ne Zha
6,896
3,344
0
1,960
15,011
6,844
0
1,160
13,598
0
86,090
W
Jormungandr
RICTORPHYRE
Jormungandr
7,411
2,027
0
3,456
10,492
8,824
436
0
10,212
64,391
235
L
5,753
2,703
0
3,236
11,196
6,221
0
6,824
4,318
0
44,247
W
10,279
5,247
0
5,448
10,344
4,265
1,125
1,886
8,458
0
71,131
W
Janus
dgjohn400
Janus
7,945
325
0
0
6,917
2,901
1,437
3,018
3,789
64,021
0
L
9,165
2,248
151
1,512
8,387
3,311
144
1,865
6,480
0
58,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
35,521
475
Minions Killed
375
0
Camps Cleared
0
1,567,827
Distance Traveled
1,333,381
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,012
501
102
6
0
258,559
0
W
Athena
8,023
501
38
2
0
331,100
8
L
Khepri
6,881
430
35
2
0
321,154
8
L
Kukulkan
6,758
422
76
5
0
234,217
0
W
Ne Zha
8,871
554
107
7
0
339,574
0
W
Jormungandr
8,794
550
103
6
0
271,834
3
L
Osiris
7,095
443
69
4
0
224,035
0
W
Skadi
8,777
549
112
7
0
292,571
0
W
Janus
9,065
567
115
7
0
332,748
2
L
Neith
6,775
423
93
6
0
295,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role