Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
 
Morgan Le Fay
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver I
BloodlessJak
Geb
Silver I
Level 124
God Stats
1W - 1L
1,336 SR
Queue Stats
57W - 51L
1,676 MMR
Solo
Neith
Neith
Gold II
FrostAj
Neith
Gold II
Level 92
God Stats
11W - 13L
1,538 SR
Queue Stats
55W - 47L
1,681 MMR
Solo
King Arthur
King Arthur
Platinum V
SackLunch x7
King Arthur
Platinum V
Level 106
God Stats
10W - 15L
1,534 SR
Queue Stats
413W - 432L
1,676 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,482 SR
1,607 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,525 SR
1,652 MMR
Ares
Ares
Gold II
 
Ares
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum III
CutiePieSophie
Rama
Platinum III
Level 225
God Stats
7W - 7L
1,632 SR
Queue Stats
220W - 211L
1,725 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
kyilxz
Cthulhu
Platinum III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,654 MMR
Party 1
Pele
Pele
Platinum IV
tbishh
Pele
Platinum IV
Level 135
God Stats
5W - 6L
1,491 SR
Queue Stats
133W - 122L
1,694 MMR
Solo
Agni
Agni
Gold I
xxsquinkyxx
Agni
Gold I
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 94L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 0 / 0
3,799
760
635
1,350
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

He Bo
 
He Bo
5
1 / 0 / 0
3,667
733
989
1,966
433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 1
3,448
690
1,041
3,073
1,433
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
FrostAj
Neith
5
0 / 0 / 1
3,280
656
2,673
2,705
918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
SackLunch x7
King Arthur
6
0 / 0 / 0
3,774
755
1,067
4,025
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KumbhakarnaBastetKaliJormungandr

VS

Bans
CharonRavanaSun WukongMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 0 / 0
3,459
692
2,372
3,789
2,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,146
629
1,085
2,690
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
kyilxz
Cthulhu
6
0 / 0 / 0
3,437
687
1,443
2,565
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
tbishh
Pele
3
0 / 0 / 0
2,724
545
0
1,011
217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
3,611
722
11
2,035
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
He Bo
 
He Bo
1
0
0
1
L
Ares
 
Ares
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
W
Neith
FrostAj
Neith
0
0
1
0.5
W
King Arthur
SackLunch x7
King Arthur
0
0
0
0
L
Cthulhu
kyilxz
Cthulhu
0
0
0
0
L
Pele
tbishh
Pele
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,405
Damage
4,911
13,119
Taken
12,090
5,095
Mitigated
5,659
5,215
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
635
47
0
501
1,350
450
0
11
1,339
27,122
0
W
He Bo
 
He Bo
989
87
0
1,359
1,966
433
0
290
1,668
15,151
0
L
Ares
 
Ares
2,372
30
0
2,136
3,789
2,323
0
667
3,122
10,563
0
W
1,041
213
506
1,048
3,073
1,433
0
858
2,215
7,225
0
L
1,085
1,063
0
1,017
2,690
827
0
992
1,698
0
16,698
W
Neith
FrostAj
Neith
2,673
749
0
785
2,705
918
0
1,429
1,276
0
19,396
W
King Arthur
SackLunch x7
King Arthur
1,067
115
0
1,016
4,025
1,861
0
1,041
2,795
0
22,750
L
Cthulhu
kyilxz
Cthulhu
1,443
214
0
875
2,565
1,711
0
78
2,487
15,718
0
L
Pele
tbishh
Pele
0
0
0
350
1,011
217
0
0
1,011
0
5,338
L
11
0
0
672
2,035
581
0
928
1,107
21,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,968
Gold Earned
16,377
169
Minions Killed
147
0
Camps Cleared
0
550,480
Distance Traveled
441,129
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
3,799
760
46
9
0
106,767
2
W
He Bo
3,667
733
37
7
0
130,493
0
L
Ares
3,459
692
13
3
0
108,115
0
W
Geb
3,448
690
4
1
0
103,873
2
L
Rama
3,146
629
37
7
0
90,135
0
W
Neith
3,280
656
38
8
0
100,114
0
W
King Arthur
3,774
755
44
9
0
109,233
0
L
Cthulhu
3,437
687
41
8
0
99,376
0
L
Pele
2,724
545
9
2
0
41,240
0
L
Agni
3,611
722
47
9
0
102,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role