Player Matchup

Nu Wa
Nu Wa
Altekko
Nu Wa
Level 161
God Stats
8W - 7L
1,458 SR
Queue Stats
119W - 105L
1,560 Elo+
Solo
Vulcan
Vulcan
CHAOSG387
Vulcan
Level 179
God Stats
9W - 4L
1,742 SR
Queue Stats
392W - 369L
1,472 Elo+
Solo
Horus
Horus
Okayy Cj
Horus
Level 137
God Stats
1W - 1L
1,878 SR
Queue Stats
146W - 135L
1,526 Elo+
Party 1
Chronos
Chronos
Voucn
Chronos
Level 125
God Stats
3W - 5L
1,353 SR
Queue Stats
272W - 241L
1,492 Elo+
Party 1
Mercury
Mercury
xGUARDxDOGx912
Mercury
Level 126
God Stats
6W - 11L
1,338 SR
Queue Stats
76W - 88L
1,477 Elo+
Solo
Team Averages
Level 146
1,554 SR
1,506 Elo+

VS

Team Averages
Level 121
1,562 SR
1,494 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FollowMe76
Bellona
Level 76
God Stats
2W - 2L
1,888 SR
Queue Stats
305W - 306L
1,434 Elo+
Solo
Rama
Rama
JadedJohnny
Rama
Level 58
God Stats
1W - 6L
1,364 SR
Queue Stats
157W - 148L
1,579 Elo+
Solo
Nox
Nox
Nierly__
Nox
Level 126
God Stats
0W - 4L
1,191 SR
Queue Stats
138W - 110L
1,478 Elo+
Solo
Lancelot
Lancelot
Shruol
Lancelot
Level 97
God Stats
4W - 1L
1,866 SR
Queue Stats
330W - 296L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Altekko
Nu Wa
15
1 / 2 / 4
8,912
557
10,153
15,166
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
CHAOSG387
Vulcan
15
2 / 6 / 1
9,344
584
9,610
11,054
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Okayy Cj
Horus
13
3 / 1 / 2
8,719
545
5,711
13,776
7,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
Voucn
Chronos
16
1 / 1 / 6
9,536
596
9,204
10,905
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 1 / 0
9,128
571
5,306
13,491
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 3 / 3
8,776
549
7,171
17,911
21,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
FollowMe76
Bellona
10
2 / 0 / 2
7,075
442
11,948
13,399
8,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
6,451
403
4,345
9,492
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 1
7,297
456
5,501
6,430
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Shruol
Lancelot
15
4 / 5 / 2
8,544
534
11,409
17,201
8,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
11
Kills
11
11
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
3
3
1.83
W
Nu Wa
Altekko
Nu Wa
1
2
4
1.5
W
Vulcan
CHAOSG387
Vulcan
2
6
1
0.42
L
Bellona
FollowMe76
Bellona
2
0
2
3
L
0
2
1
0.25
L
1
1
1
1.5
W
Horus
Okayy Cj
Horus
3
1
2
4
L
Lancelot
Shruol
Lancelot
4
5
2
1
W
Chronos
Voucn
Chronos
1
1
6
4
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,984
Damage
40,374
64,392
Taken
64,433
27,869
Mitigated
43,820
22,591
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,171
901
0
5,204
17,911
21,111
0
10,345
7,566
63,859
0
W
Nu Wa
Altekko
Nu Wa
10,153
3,170
0
6,424
15,166
4,801
2,370
0
15,166
85,479
0
W
Vulcan
CHAOSG387
Vulcan
9,610
5,955
0
1,540
11,054
5,310
0
5,540
5,514
67,119
0
L
Bellona
FollowMe76
Bellona
11,948
2,348
0
4,874
13,399
8,023
124
5,621
7,778
0
41,120
L
4,345
3,293
0
3,310
9,492
3,355
46
5,554
3,938
0
38,921
L
5,501
601
0
716
6,430
2,834
0
2,987
3,443
59,455
0
W
Horus
Okayy Cj
Horus
5,711
2,876
3,003
6,796
13,776
7,788
459
2,659
10,997
0
15,120
L
Lancelot
Shruol
Lancelot
11,409
2,539
0
1,766
17,201
8,497
0
4,460
12,741
0
73,732
W
Chronos
Voucn
Chronos
9,204
3,716
0
2,714
10,905
4,580
0
3,269
7,414
96,819
0
W
5,306
2,340
0
2,114
13,491
5,390
1,155
862
12,629
0
73,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
38,143
510
Minions Killed
416
0
Camps Cleared
0
1,650,302
Distance Traveled
1,347,781
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,776
549
106
7
0
300,964
1
W
Nu Wa
8,912
557
112
7
0
280,364
2
W
Vulcan
9,344
584
106
7
0
269,840
7
L
Bellona
7,075
442
49
3
0
256,315
0
L
Rama
6,451
403
63
4
0
207,861
4
L
Nox
7,297
456
108
7
0
234,515
2
W
Horus
8,719
545
20
1
0
340,110
0
L
Lancelot
8,544
534
90
6
0
348,126
0
W
Chronos
9,536
596
160
10
0
350,115
4
W
Mercury
9,128
571
112
7
0
409,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role