Player Matchup

Bellona
Bellona
ILUVITWENTHEYDIE
Bellona
Level 126
God Stats
1W - 1L
1,257 SR
Queue Stats
242W - 245L
1,456 Elo+
Party 2
Vulcan
Vulcan
JoJo McDodd 345
Vulcan
Level 80
God Stats
28W - 12L
1,683 SR
Queue Stats
506W - 500L
1,406 Elo+
Party 2
Aphrodite
Aphrodite
SuccaMaLiqum
Aphrodite
Level 94
God Stats
5W - 2L
1,746 SR
Queue Stats
525W - 558L
1,498 Elo+
Party 2
Discordia
Discordia
Wirke
Discordia
Level 41
God Stats
2W - 1L
1,695 SR
Queue Stats
53W - 28L
1,512 Elo+
Solo
Agni
Agni
dstar-destroyer
Agni
Level 66
God Stats
1W - 1L
1,317 SR
Queue Stats
35W - 26L
1,474 Elo+
Solo
Team Averages
Level 81
1,539 SR
1,469 Elo+

VS

Team Averages
Level 79
1,601 SR
1,413 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DarkCalamity92
Da Ji
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,383 Elo+
Party 1
Hercules
Hercules
ElPotroSalvaje16
Hercules
Level 123
God Stats
2W - 1L
1,895 SR
Queue Stats
213W - 213L
1,447 Elo+
Solo
Vamana
Vamana
KaV3M4N 6220
Vamana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,255 Elo+
Party 1
Bacchus
Bacchus
PanthereQc
Bacchus
Level 140
God Stats
6W - 3L
1,611 SR
Queue Stats
183W - 168L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 21
9,241
840
15,234
13,623
17,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
10 / 0 / 16
10,415
947
30,260
9,614
5,018
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
SuccaMaLiqum
Aphrodite
16
7 / 1 / 18
9,688
881
13,209
13,862
8,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
Wirke
Discordia
15
4 / 1 / 19
8,884
808
12,789
5,480
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 18
8,550
777
9,286
7,820
3,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 6 / 2
7,749
704
3,284
12,200
6,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
1 / 11 / 2
7,037
640
6,652
15,133
8,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 4
8,396
763
5,967
26,010
18,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
13
2 / 7 / 2
7,928
721
7,477
14,716
10,125
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
PanthereQc
Bacchus
14
0 / 5 / 6
7,158
651
10,449
18,312
21,230
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
23
32
Kills
7
7
Deaths
32
92
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
2
0.5
L
1
11
2
0.18
L
2
3
4
1.33
W
8
3
21
6.17
W
10
0
16
18
L
Vamana
2
7
2
0.43
L
Bacchus
PanthereQc
Bacchus
0
5
6
0.6
W
Aphrodite
SuccaMaLiqum
Aphrodite
7
1
18
16
W
Discordia
Wirke
Discordia
4
1
19
13.5
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,778
Damage
33,829
50,399
Taken
86,371
37,082
Mitigated
64,893
23,673
Healing
25,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,284
566
853
1,617
12,200
6,288
0
9,813
2,387
8,481
0
L
6,652
1,122
272
553
15,133
8,474
0
11,309
3,824
0
13,089
L
5,967
862
2,252
13,609
26,010
18,776
0
20,763
5,247
0
17,571
W
15,234
2,881
542
1,199
13,623
17,881
225
3,925
9,698
2,981
19,677
W
30,260
19,235
885
1,251
9,614
5,018
1,247
2,638
6,976
44,193
0
L
Vamana
7,477
3,794
560
788
14,716
10,125
0
12,416
2,300
0
16,746
L
Bacchus
PanthereQc
Bacchus
10,449
657
1,170
4,192
18,312
21,230
0
13,205
5,107
17,907
0
W
Aphrodite
SuccaMaLiqum
Aphrodite
13,209
1,295
7,803
9,184
13,862
8,580
508
2,894
10,968
21,495
0
W
Discordia
Wirke
Discordia
12,789
697
202
1,633
5,480
2,228
147
1,869
3,611
22,221
0
W
9,286
1,610
301
673
7,820
3,375
149
2,407
5,413
20,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,778
Gold Earned
38,268
109
Minions Killed
71
0
Camps Cleared
0
1,179,791
Distance Traveled
1,017,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,749
704
7
1
0
200,443
0
L
Da Ji
7,037
640
11
1
0
158,122
0
L
Hercules
8,396
763
20
2
0
235,584
0
W
Bellona
9,241
840
6
1
0
222,505
0
W
Vulcan
10,415
947
44
4
0
258,793
0
L
Vamana
7,928
721
18
2
0
194,682
0
L
Bacchus
7,158
651
15
1
0
228,982
0
W
Aphrodite
9,688
881
18
2
0
246,323
0
W
Discordia
8,884
808
20
2
0
214,660
0
W
Agni
8,550
777
21
2
0
237,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role