Player Matchup

Izanami
Izanami
A-R-M-A-N-_
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,176 Elo+
Party 3
Da Ji
Da Ji
Lecstxsy--
Da Ji
Level 41
God Stats
0W - 1L
1,276 SR
Queue Stats
26W - 26L
1,408 Elo+
Party 2
Scylla
Scylla
SmokingJimbo
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 375L
1,446 Elo+
Solo
Cthulhu
Cthulhu
mqhwet68
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,176 Elo+
Party 3
Charon
Charon
xd_doris
Charon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,430 Elo+
Party 2
Team Averages
Level 45
1,455 SR
1,327 Elo+

VS

Team Averages
Level 81
1,437 SR
1,337 Elo+
Yu Huang
Yu Huang
OFEN_WATSON
Yu Huang
Level 109
God Stats
4W - 3L
1,157 SR
Queue Stats
22W - 40L
1,311 Elo+
Party 1
Jormungandr
Jormungandr
OFEN_alpha66
Jormungandr
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 24L
1,268 Elo+
Party 1
Fenrir
Fenrir
Pokizard734
Fenrir
Level 67
God Stats
5W - 3L
1,585 SR
Queue Stats
76W - 94L
1,309 Elo+
Party 1
Izanami
Izanami
PrOz AsHLeY
Izanami
Level 67
God Stats
2W - 1L
1,700 SR
Queue Stats
209W - 195L
1,420 Elo+
Solo
Bellona
Bellona
viSHOOTOVERYOUx
Bellona
Level 63
God Stats
5W - 9L
1,240 SR
Queue Stats
152W - 169L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A-R-M-A-N-_
Izanami
4
0 / 2 / 0
3,323
475
1,588
3,573
1,022
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
5
0 / 3 / 0
3,627
518
1,321
5,082
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
4
0 / 1 / 0
3,176
454
365
2,106
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
mqhwet68
Cthulhu
5
0 / 1 / 0
3,228
461
1,142
3,361
2,191
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon
xd_doris
Charon
7
1 / 3 / 1
4,107
587
3,125
5,177
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
OFEN_WATSON
Yu Huang
8
1 / 0 / 1
4,577
654
756
1,292
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
OFEN_alpha66
Jormungandr
6
3 / 0 / 0
3,978
568
2,900
3,643
1,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
7
4 / 1 / 2
4,788
684
2,145
4,442
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
PrOz AsHLeY
Izanami
7
0 / 0 / 1
3,801
543
1,582
3,387
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 1 / 1
4,637
662
2,708
6,388
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
10
10
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
A-R-M-A-N-_
Izanami
0
2
0
0
L
Da Ji
0
3
0
0
W
Yu Huang
OFEN_WATSON
Yu Huang
1
0
1
1.5
W
Jormungandr
OFEN_alpha66
Jormungandr
3
0
0
3
W
Fenrir
4
1
2
5
W
Izanami
PrOz AsHLeY
Izanami
0
0
1
0.5
L
Scylla
0
1
0
0
L
Cthulhu
mqhwet68
Cthulhu
0
1
0
0
W
2
1
1
2.5
L
Charon
xd_doris
Charon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,541
Damage
10,091
19,299
Taken
19,152
7,239
Mitigated
9,050
1,792
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
A-R-M-A-N-_
Izanami
1,588
1,270
0
768
3,573
1,022
0
1,350
2,223
0
19,857
L
Da Ji
1,321
551
0
0
5,082
1,382
0
134
4,948
0
18,489
W
Yu Huang
OFEN_WATSON
Yu Huang
756
0
0
500
1,292
399
33
365
927
28,019
0
W
Jormungandr
OFEN_alpha66
Jormungandr
2,900
744
0
723
3,643
1,967
0
737
2,906
16,153
0
W
Fenrir
2,145
403
0
438
4,442
1,487
0
0
4,442
0
21,335
W
Izanami
PrOz AsHLeY
Izanami
1,582
1,243
0
1,709
3,387
893
158
405
2,982
0
23,507
L
Scylla
365
0
0
750
2,106
475
0
622
1,484
6,431
0
L
Cthulhu
mqhwet68
Cthulhu
1,142
311
0
124
3,361
2,191
0
1,550
1,811
6,186
0
W
2,708
513
0
2,582
6,388
4,304
0
2,748
3,263
0
26,084
L
Charon
xd_doris
Charon
3,125
510
0
150
5,177
2,169
0
0
5,177
14,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,461
Gold Earned
21,781
96
Minions Killed
168
0
Camps Cleared
0
564,621
Distance Traveled
656,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,323
475
26
4
0
118,509
0
L
Da Ji
3,627
518
30
4
0
131,084
0
W
Yu Huang
4,577
654
31
4
0
128,465
0
W
Jormungandr
3,978
568
25
4
0
124,284
0
W
Fenrir
4,788
684
44
6
0
172,732
0
W
Izanami
3,801
543
37
5
0
120,594
0
L
Scylla
3,176
454
10
1
0
58,964
0
L
Cthulhu
3,228
461
8
1
0
135,652
0
W
Bellona
4,637
662
31
4
0
110,828
0
L
Charon
4,107
587
22
3
0
120,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role