Player Matchup

Bacchus
Bacchus
Copenhagen69407
Bacchus
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 77L
1,411 Elo+
Party 1
Anubis
Anubis
GloomyThread
Anubis
Level 16
God Stats
5W - 3L
1,921 SR
Queue Stats
94W - 75L
1,380 Elo+
Party 1
Chernobog
Chernobog
daniel20xx2002
Chernobog
Level 18
God Stats
4W - 3L
1,378 SR
Queue Stats
23W - 23L
1,401 Elo+
Party 2
Thanatos
Thanatos
gabriel2002-
Thanatos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,435 Elo+
Party 2
Mulan
Mulan
unkowngravity
Mulan
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 52L
1,325 Elo+
Party 1
Team Averages
Level 62
1,560 SR
1,390 Elo+

VS

Team Averages
Level 62
1,546 SR
1,432 Elo+
Ares
Ares
Antisoshul
Ares
Level 39
God Stats
0W - 3L
1,339 SR
Queue Stats
79W - 85L
1,410 Elo+
Solo
Nike
Nike
KryptekCryo
Nike
Level 32
God Stats
11W - 4L
1,617 SR
Queue Stats
35W - 35L
1,512 Elo+
Party 3
Pele
Pele
TheMasEnd
Pele
Level 94
God Stats
4W - 2L
1,793 SR
Queue Stats
71W - 81L
1,419 Elo+
Party 3
Ishtar
Ishtar
dismemberrr
Ishtar
Level 28
God Stats
4W - 5L
1,480 SR
Queue Stats
23W - 32L
1,330 Elo+
Party 3
Ra
Ra
nytflux
Ra
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,564
547
4,811
7,466
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
13
5 / 0 / 2
8,019
668
13,397
9,871
4,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
daniel20xx2002
Chernobog
11
1 / 0 / 1
6,917
576
4,373
7,978
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
gabriel2002-
Thanatos
12
5 / 5 / 4
7,118
593
5,990
12,438
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
6,360
530
4,345
11,457
9,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,884
490
5,596
10,610
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 0
7,122
594
6,773
9,254
7,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
12
3 / 4 / 1
6,872
573
7,625
11,252
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
10
1 / 1 / 1
6,529
544
3,817
8,748
3,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,296
525
2,439
8,052
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
6
6
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
1
1
2
2
W
Anubis
5
0
2
6
L
0
1
0
0
L
Pele
3
4
1
0.88
W
Chernobog
daniel20xx2002
Chernobog
1
0
1
1.5
L
Ishtar
1
1
1
1.5
W
Thanatos
gabriel2002-
Thanatos
5
5
4
1.4
L
1
4
1
0.38
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,916
Damage
26,250
49,210
Taken
47,916
28,422
Mitigated
24,748
21,440
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,596
420
0
844
10,610
8,094
0
6,231
4,379
16,324
0
W
4,811
904
250
1,657
7,466
7,011
0
1,529
5,937
20,760
0
W
Anubis
13,397
448
0
5,958
9,871
4,678
748
3,765
6,106
66,985
0
L
6,773
887
0
1,500
9,254
7,329
0
0
9,254
0
59,283
L
Pele
7,625
1,981
0
1,312
11,252
3,897
0
5,017
6,235
0
60,303
W
Chernobog
daniel20xx2002
Chernobog
4,373
2,945
0
4,744
7,978
3,185
0
950
7,028
0
54,102
L
Ishtar
3,817
2,557
0
2,087
8,748
3,251
512
1,959
6,789
0
46,636
W
Thanatos
gabriel2002-
Thanatos
5,990
1,098
0
6,611
12,438
4,426
0
1,791
10,647
0
43,603
L
2,439
301
192
920
8,052
2,177
0
5,001
3,051
39,917
0
W
4,345
710
0
2,220
11,457
9,122
0
0
11,457
0
43,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
32,703
376
Minions Killed
375
0
Camps Cleared
0
1,261,863
Distance Traveled
1,227,770
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,884
490
22
2
0
270,221
0
W
Bacchus
6,564
547
24
2
0
268,895
4
W
Anubis
8,019
668
110
9
0
229,618
2
L
Nike
7,122
594
97
8
0
206,853
2
L
Pele
6,872
573
94
8
0
284,083
0
W
Chernobog
6,917
576
98
8
0
214,358
0
L
Ishtar
6,529
544
82
7
0
233,036
4
W
Thanatos
7,118
593
68
6
0
291,439
1
L
Ra
6,296
525
80
7
0
233,577
1
W
Mulan
6,360
530
76
6
0
257,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role