Player Matchup

Ishtar
Ishtar
DaeDae_06
Ishtar
Level 157
God Stats
4W - 3L
1,572 SR
Queue Stats
74W - 103L
1,480 Elo+
Party 1
Ah Puch
Ah Puch
OfficiialBandit
Ah Puch
Level 146
God Stats
3W - 0L
1,722 SR
Queue Stats
80W - 105L
1,464 Elo+
Party 1
Ares
Ares
OmfgMB
Ares
Level 139
God Stats
3W - 1L
1,490 SR
Queue Stats
596W - 595L
1,567 Elo+
Solo
Bastet
Bastet
Sagiddarius
Bastet
Level 149
God Stats
4W - 0L
1,890 SR
Queue Stats
325W - 332L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
SenseiKensei
Baron Samedi
Level 187
God Stats
4W - 4L
1,372 SR
Queue Stats
662W - 676L
1,551 Elo+
Solo
Team Averages
Level 156
1,609 SR
1,522 Elo+

VS

Team Averages
Level 147
1,522 SR
1,499 Elo+
He Bo
He Bo
 
He Bo
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
D4taLost
Hercules
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
Pasitasuwu
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,537 Elo+
Party 2
Yu Huang
Yu Huang
Sagee_Senjuu
Yu Huang
Level 138
God Stats
2W - 6L
1,192 SR
Queue Stats
274W - 271L
1,441 Elo+
Solo
Olorun
Olorun
Vongola-VX
Olorun
Level 153
God Stats
1W - 1L
1,918 SR
Queue Stats
136W - 139L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DaeDae_06
Ishtar
17
5 / 4 / 20
10,042
913
11,039
11,019
5,134
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 14
9,973
907
15,775
6,672
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
OmfgMB
Ares
16
4 / 4 / 16
9,901
900
6,754
16,562
17,218
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bastet
16
7 / 2 / 12
9,833
894
14,222
9,478
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SenseiKensei
Baron Samedi
17
5 / 3 / 13
10,385
944
9,729
15,677
14,628
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 8 / 5
9,538
867
14,322
15,170
5,767
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
D4taLost
Hercules
13
2 / 5 / 5
7,933
721
7,427
14,519
15,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Pasitasuwu
Xing Tian
14
1 / 4 / 6
7,983
726
2,325
11,904
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Sagee_Senjuu
Yu Huang
14
1 / 4 / 5
7,899
718
8,189
8,979
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Vongola-VX
Olorun
16
3 / 5 / 2
8,754
796
9,001
11,251
5,688
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
35
26
Kills
12
14
Deaths
26
75
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
8
5
0.94
L
Hercules
D4taLost
Hercules
2
5
5
0.9
W
Ishtar
DaeDae_06
Ishtar
5
4
20
3.75
W
5
1
14
12
W
Ares
OmfgMB
Ares
4
4
16
3
L
Xing Tian
Pasitasuwu
Xing Tian
1
4
6
1
L
Yu Huang
Sagee_Senjuu
Yu Huang
1
4
5
0.88
W
Bastet
7
2
12
6.5
W
Baron Samedi
SenseiKensei
Baron Samedi
5
3
13
3.83
L
Olorun
Vongola-VX
Olorun
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,519
Damage
41,264
59,408
Taken
61,823
44,670
Mitigated
44,956
25,982
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,322
480
76
1,667
15,170
5,767
0
7,223
7,849
21,231
0
L
Hercules
D4taLost
Hercules
7,427
1,006
0
2,614
14,519
15,803
0
6,302
8,059
0
14,041
W
Ishtar
DaeDae_06
Ishtar
11,039
5,560
1,122
2,297
11,019
5,134
3,535
8,133
2,720
0
24,457
W
15,775
250
0
1,943
6,672
3,094
990
4,806
1,786
31,383
0
W
Ares
OmfgMB
Ares
6,754
259
341
4,519
16,562
17,218
979
6,802
9,482
13,494
0
L
Xing Tian
Pasitasuwu
Xing Tian
2,325
106
566
1,150
11,904
13,270
0
6,672
5,096
6,776
0
L
Yu Huang
Sagee_Senjuu
Yu Huang
8,189
282
369
866
8,979
4,428
0
5,324
3,601
15,813
0
W
Bastet
14,222
3,929
1,286
2,929
9,478
4,596
569
4,388
4,970
0
19,647
W
Baron Samedi
SenseiKensei
Baron Samedi
9,729
1,380
4,645
6,900
15,677
14,628
1,477
8,841
6,613
23,095
0
L
Olorun
Vongola-VX
Olorun
9,001
3,763
2,063
2,585
11,251
5,688
0
6,247
4,960
23,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,134
Gold Earned
42,107
118
Minions Killed
131
0
Camps Cleared
0
1,117,645
Distance Traveled
884,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,538
867
12
1
0
188,453
0
L
Hercules
7,933
721
12
1
0
184,655
0
W
Ishtar
10,042
913
39
4
0
221,515
0
W
Ah Puch
9,973
907
33
3
0
202,407
0
W
Ares
9,901
900
14
1
0
228,847
0
L
Xing Tian
7,983
726
15
1
0
178,167
0
L
Yu Huang
7,899
718
23
2
0
193,188
0
W
Bastet
9,833
894
13
1
0
249,816
0
W
Baron Samedi
10,385
944
19
2
0
215,060
0
L
Olorun
8,754
796
69
6
0
139,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role