Player Matchup

Bacchus
Bacchus
BronksBombers
Bacchus
Level 119
God Stats
1W - 3L
1,406 SR
Queue Stats
201W - 297L
1,399 Elo+
Party 1
Artemis
Artemis
EdenGosa
Artemis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,292 Elo+
Solo
King Arthur
King Arthur
Elusive1170
King Arthur
Level 214
God Stats
11W - 9L
1,535 SR
Queue Stats
357W - 347L
1,550 Elo+
Solo
Zeus
Zeus
F41L VinKe
Zeus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 91L
1,409 Elo+
Party 1
Pele
Pele
hubdog01
Pele
Level 115
God Stats
6W - 2L
1,899 SR
Queue Stats
241W - 230L
1,585 Elo+
Solo
Team Averages
Level 102
1,568 SR
1,447 Elo+

VS

Team Averages
Level 135
1,519 SR
1,476 Elo+
Thor
Thor
Cody1784
Thor
Level 149
God Stats
5W - 2L
1,587 SR
Queue Stats
88W - 76L
1,577 Elo+
Solo
Cupid
Cupid
DarkLynx24
Cupid
Level 155
God Stats
2W - 2L
1,366 SR
Queue Stats
215W - 283L
1,409 Elo+
Party 3
Ymir
Ymir
LittleHunter45
Ymir
Level 141
God Stats
3W - 1L
1,558 SR
Queue Stats
190W - 255L
1,432 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Monkieee
Morgan Le Fay
Level 129
God Stats
4W - 6L
1,359 SR
Queue Stats
302W - 262L
1,488 Elo+
Party 2
Ravana
Ravana
Thoadie
Ravana
Level 103
God Stats
11W - 5L
1,725 SR
Queue Stats
294W - 243L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 1 / 3
6,615
473
5,796
9,362
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
EdenGosa
Artemis
12
0 / 4 / 0
6,674
477
5,958
9,335
3,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Elusive1170
King Arthur
12
0 / 2 / 0
6,749
482
2,537
14,518
12,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

11
0 / 5 / 3
6,377
456
3,673
11,140
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
3 / 3 / 0
6,874
491
6,166
13,821
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 4 / 3
7,894
564
7,532
12,528
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
14
3 / 0 / 1
8,129
581
5,327
9,586
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 8
7,332
524
4,509
9,423
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Monkieee
Morgan Le Fay
13
6 / 0 / 3
8,374
598
11,890
7,724
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Thoadie
Ravana
14
1 / 0 / 2
8,708
622
9,185
4,362
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
15
15
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
1
3
2.5
W
Thor
4
4
3
1.38
W
Cupid
3
0
1
3.5
L
Artemis
EdenGosa
Artemis
0
4
0
0
L
King Arthur
Elusive1170
King Arthur
0
2
0
0
L
0
5
3
0.3
W
1
0
8
5
W
Morgan Le Fay
Monkieee
Morgan Le Fay
6
0
3
7.5
W
Ravana
Thoadie
Ravana
1
0
2
2
L
Pele
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
38,443
58,176
Taken
43,623
35,073
Mitigated
24,124
16,477
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
5,796
897
0
2,755
9,362
9,182
0
4,182
5,180
16,626
0
W
Thor
7,532
1,624
0
968
12,528
4,870
0
3,366
9,162
0
63,414
W
Cupid
5,327
2,393
0
5,681
9,586
4,199
0
1,013
8,573
0
63,315
L
Artemis
EdenGosa
Artemis
5,958
2,823
0
3,188
9,335
3,731
0
1,040
8,295
0
48,565
L
King Arthur
Elusive1170
King Arthur
2,537
302
0
5,090
14,518
12,558
0
688
13,830
45
44,971
L
3,673
791
0
2,770
11,140
3,928
0
5,300
5,840
32,548
0
W
4,509
733
0
2,014
9,423
8,247
0
2,380
7,043
21,508
0
W
Morgan Le Fay
Monkieee
Morgan Le Fay
11,890
1,580
0
2,977
7,724
3,007
148
2,515
5,209
58,106
0
W
Ravana
Thoadie
Ravana
9,185
2,674
0
1,743
4,362
3,801
0
240
4,122
0
71,167
L
Pele
6,166
1,215
0
2,674
13,821
5,674
0
5,189
8,632
0
52,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,289
Gold Earned
40,437
327
Minions Killed
433
0
Camps Cleared
0
1,373,631
Distance Traveled
1,412,368
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,615
473
16
1
0
307,098
9
W
Thor
7,894
564
94
7
0
304,014
0
W
Cupid
8,129
581
107
8
0
270,596
0
L
Artemis
6,674
477
93
7
0
239,578
0
L
King Arthur
6,749
482
77
6
0
267,272
0
L
Zeus
6,377
456
67
5
0
254,709
2
W
Ymir
7,332
524
31
2
0
291,900
4
W
Morgan Le Fay
8,374
598
95
7
0
281,319
0
W
Ravana
8,708
622
106
8
0
264,539
0
L
Pele
6,874
491
74
5
0
304,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role