Player Matchup

Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Canadian_GOAT18-
Artemis
Level 74
God Stats
4W - 2L
1,749 SR
Queue Stats
222W - 213L
1,462 Elo+
Solo
Bacchus
Bacchus
Ghostinvader798
Bacchus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Janus
Janus
Reegretz
Janus
Level 114
God Stats
9W - 10L
1,579 SR
Queue Stats
68W - 70L
1,538 Elo+
Solo
Mulan
Mulan
SubtleAsSaSsIn3
Mulan
Level 127
God Stats
0W - 2L
1,311 SR
Queue Stats
173W - 159L
1,475 Elo+
Party 2
Team Averages
Level 105
1,528 SR
1,495 Elo+

VS

Team Averages
Level 99
1,489 SR
1,514 Elo+
Athena
Athena
Cruvk
Athena
Level 83
God Stats
1W - 2L
1,287 SR
Queue Stats
162W - 137L
1,521 Elo+
Solo
Cerberus
Cerberus
LimaBean12303
Cerberus
Level 106
God Stats
1W - 3L
1,231 SR
Queue Stats
96W - 103L
1,494 Elo+
Party 1
Cupid
Cupid
Lorenes
Cupid
Level 129
God Stats
2W - 0L
1,724 SR
Queue Stats
108W - 87L
1,541 Elo+
Party 1
Poseidon
Poseidon
goodagamez
Poseidon
Level 88
God Stats
1W - 1L
1,848 SR
Queue Stats
161W - 145L
1,500 Elo+
Solo
Agni
Agni
lmTheDuke
Agni
Level 87
God Stats
2W - 0L
1,354 SR
Queue Stats
95W - 83L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 2 / 2
5,538
554
2,676
8,211
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 1
4,714
471
3,929
8,069
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 4
5,458
546
2,764
7,300
5,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
Reegretz
Janus
11
5 / 3 / 0
6,734
673
5,034
7,622
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,384
638
7,200
8,374
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cruvk
Athena
10
3 / 1 / 4
5,935
594
5,218
6,924
4,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
LimaBean12303
Cerberus
10
0 / 1 / 2
5,329
533
3,220
8,592
5,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Lorenes
Cupid
10
3 / 0 / 3
5,797
580
6,821
6,009
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
goodagamez
Poseidon
12
4 / 3 / 4
6,770
677
5,815
9,114
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
11
3 / 3 / 0
6,217
622
4,723
6,234
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
13
13
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
2
1
L
0
4
1
0.13
W
Athena
Cruvk
Athena
3
1
4
5
L
0
2
4
1
W
Cerberus
LimaBean12303
Cerberus
0
1
2
1
W
Cupid
Lorenes
Cupid
3
0
3
4.5
L
Janus
Reegretz
Janus
5
3
0
1.67
L
2
2
0
1
W
Poseidon
goodagamez
Poseidon
4
3
4
2
W
Agni
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,603
Damage
25,797
39,576
Taken
36,873
19,259
Mitigated
17,049
8,403
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,676
868
0
1,448
8,211
3,620
0
3,416
4,753
0
33,274
L
3,929
1,624
0
1,921
8,069
2,796
0
1,791
6,091
0
27,400
W
Athena
Cruvk
Athena
5,218
1,432
0
1,468
6,924
4,001
0
1,741
5,159
21,742
0
L
2,764
419
0
1,357
7,300
5,880
0
2,821
4,241
9,412
0
W
Cerberus
LimaBean12303
Cerberus
3,220
549
0
2,324
8,592
5,886
0
0
8,592
30,524
0
W
Cupid
Lorenes
Cupid
6,821
4,106
272
2,195
6,009
2,089
883
669
5,340
0
36,858
L
Janus
Reegretz
Janus
5,034
478
0
1,490
7,622
2,750
0
5,730
1,850
42,544
0
L
7,200
1,269
0
2,187
8,374
4,213
0
4,577
3,665
0
46,320
W
Poseidon
goodagamez
Poseidon
5,815
1,032
0
3,594
9,114
2,866
188
2,383
6,621
53,517
0
W
Agni
4,723
277
0
500
6,234
2,207
0
2,737
3,363
36,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,828
Gold Earned
30,048
265
Minions Killed
281
0
Camps Cleared
0
956,337
Distance Traveled
999,230
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,538
554
62
6
0
211,484
0
L
Artemis
4,714
471
41
4
0
164,200
0
W
Athena
5,935
594
28
3
0
224,946
0
L
Bacchus
5,458
546
13
1
0
198,356
1
W
Cerberus
5,329
533
56
6
0
183,857
0
W
Cupid
5,797
580
48
5
0
174,511
2
L
Janus
6,734
673
73
7
0
187,729
2
L
Mulan
6,384
638
76
8
0
194,568
2
W
Poseidon
6,770
677
83
8
0
229,341
0
W
Agni
6,217
622
66
7
0
186,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role