Player Matchup

Loki
Loki
Dream-Phoenixx
Loki
Level 140
God Stats
1W - 4L
1,122 SR
Queue Stats
37W - 72L
1,318 Elo+
Party 1
Khepri
Khepri
I-_-IFurn
Khepri
Level 88
God Stats
1W - 2L
1,516 SR
Queue Stats
336W - 405L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
Mr_disrespecty
Jormungandr
Level 146
God Stats
2W - 6L
1,298 SR
Queue Stats
550W - 804L
1,405 Elo+
Party 1
Hachiman
Hachiman
R0CHI3_B4BY
Hachiman
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 96L
1,409 Elo+
Party 1
Ao Kuang
Ao Kuang
spoodershekoofki
Ao Kuang
Level 122
God Stats
1W - 1L
1,765 SR
Queue Stats
153W - 213L
1,452 Elo+
Party 1
Team Averages
Level 110
1,440 SR
1,403 Elo+

VS

Team Averages
Level 136
1,571 SR
1,485 Elo+
Hercules
Hercules
FDGOD73
Hercules
Level 144
God Stats
17W - 15L
1,560 SR
Queue Stats
467W - 435L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
NoirAurora8
Ne Zha
Level 124
God Stats
14W - 11L
1,588 SR
Queue Stats
443W - 399L
1,549 Elo+
Party 2
Artio
Artio
StarWarrior28
Artio
Level 155
God Stats
6W - 1L
1,717 SR
Queue Stats
156W - 152L
1,526 Elo+
Solo
Cernunnos
Cernunnos
T1-Feer
Cernunnos
Level 102
God Stats
19W - 18L
1,510 SR
Queue Stats
485W - 531L
1,389 Elo+
Solo
Janus
Janus
Wh1teCh0c0lat64
Janus
Level 156
God Stats
13W - 17L
1,479 SR
Queue Stats
212W - 212L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,551
444
3,358
13,575
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
I-_-IFurn
Khepri
10
0 / 4 / 0
6,927
407
3,386
13,772
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Mr_disrespecty
Jormungandr
13
0 / 3 / 0
7,996
470
7,625
17,134
15,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
R0CHI3_B4BY
Hachiman
13
0 / 4 / 0
7,640
449
3,368
10,989
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 0
9,205
541
9,161
14,558
6,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FDGOD73
Hercules
15
7 / 1 / 1
10,161
598
19,026
18,526
13,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ne Zha
13
2 / 1 / 3
8,348
491
5,667
9,006
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 7
8,352
491
2,878
9,874
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
T1-Feer
Cernunnos
17
4 / 0 / 3
10,145
597
6,748
8,080
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 2 / 4
9,624
566
13,530
7,962
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
4
Kills
19
19
Deaths
4
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hercules
FDGOD73
Hercules
7
1
1
7.5
L
Khepri
I-_-IFurn
Khepri
0
4
0
0
L
Jormungandr
Mr_disrespecty
Jormungandr
0
3
0
0
W
Ne Zha
2
1
3
3.5
L
Hachiman
R0CHI3_B4BY
Hachiman
0
4
0
0
W
0
0
7
3.5
W
Cernunnos
T1-Feer
Cernunnos
4
0
3
5.5
W
6
2
4
4
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,898
Damage
47,849
70,028
Taken
53,448
40,576
Mitigated
33,054
16,651
Healing
21,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,358
838
0
4,872
13,575
5,187
0
2,772
10,619
0
65,405
W
Hercules
FDGOD73
Hercules
19,026
7,858
0
10,554
18,526
13,149
610
9,190
9,236
0
87,331
L
Khepri
I-_-IFurn
Khepri
3,386
463
0
2,004
13,772
10,448
0
4,633
8,881
26,471
0
L
Jormungandr
Mr_disrespecty
Jormungandr
7,625
2,679
0
2,706
17,134
15,330
0
765
16,367
64,159
0
W
Ne Zha
5,667
1,458
0
1,544
9,006
3,352
0
1,936
6,976
0
67,341
L
Hachiman
R0CHI3_B4BY
Hachiman
3,368
2,562
0
2,537
10,989
3,480
0
1,673
9,238
0
51,472
W
2,878
511
747
3,814
9,874
9,819
168
3,918
5,796
21,716
0
W
Cernunnos
T1-Feer
Cernunnos
6,748
3,415
0
4,690
8,080
3,715
404
556
7,524
0
91,686
W
13,530
1,175
0
440
7,962
3,019
0
4,062
3,744
79,391
0
L
9,161
1,185
0
4,532
14,558
6,131
167
5,753
8,515
59,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,319
Gold Earned
46,630
479
Minions Killed
530
0
Camps Cleared
0
1,612,532
Distance Traveled
1,743,865
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,551
444
98
6
0
359,471
4
W
Hercules
10,161
598
135
8
0
346,324
0
L
Khepri
6,927
407
32
2
0
314,207
3
L
Jormungandr
7,996
470
111
7
0
317,435
0
W
Ne Zha
8,348
491
106
6
0
406,309
0
L
Hachiman
7,640
449
105
6
0
269,042
0
W
Artio
8,352
491
21
1
0
342,713
4
W
Cernunnos
10,145
597
137
8
0
303,322
3
W
Janus
9,624
566
131
8
0
345,197
4
L
Ao Kuang
9,205
541
133
8
0
352,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role