Player Matchup

Sylvanus
Sylvanus
QCMarco99QC
Sylvanus
Level 102
God Stats
3W - 1L
1,827 SR
Queue Stats
6W - 6L
1,424 Elo+
Party 1
Zhong Kui
Zhong Kui
Worst GT NA
Zhong Kui
Level 126
God Stats
1W - 1L
1,767 SR
Queue Stats
26W - 17L
1,672 Elo+
Party 1
Danzaburou
Danzaburou
buzznicelqc
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,295 Elo+
Party 1
Team Averages
Level 86
1,698 SR
1,464 Elo+

VS

Team Averages
Level 55
1,298 SR
1,246 Elo+
Charon
Charon
AAKzeebo
Charon
Level 6
God Stats
0W - 3L
1,148 SR
Queue Stats
0W - 9L
969 Elo+
Party 2
Anubis
Anubis
Elmourice25
Anubis
Level 121
God Stats
0W - 2L
1,323 SR
Queue Stats
11W - 5L
1,438 Elo+
Solo
Bacchus
Bacchus
TrueGoatKing
Bacchus
Level 38
God Stats
8W - 10L
1,422 SR
Queue Stats
25W - 31L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
QCMarco99QC
Sylvanus
15
3 / 1 / 15
11,891
793
4,909
10,404
12,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
Worst GT NA
Zhong Kui
17
13 / 1 / 10
13,959
931
25,961
19,005
16,153
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
buzznicelqc
Danzaburou
13
7 / 3 / 9
12,014
801
11,563
9,873
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AAKzeebo
Charon
11
0 / 6 / 2
8,981
599
4,496
14,665
13,283
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
12
1 / 12 / 3
9,610
641
9,006
17,091
9,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
TrueGoatKing
Bacchus
12
3 / 5 / 2
10,010
667
10,147
19,034
24,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
4
5
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
AAKzeebo
Charon
0
6
2
0.17
L
Anubis
1
12
3
0.21
W
Sylvanus
QCMarco99QC
Sylvanus
3
1
15
10.5
L
Bacchus
TrueGoatKing
Bacchus
3
5
2
0.8
W
Zhong Kui
Worst GT NA
Zhong Kui
13
1
10
18
W
Danzaburou
buzznicelqc
Danzaburou
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,433
Damage
23,649
39,282
Taken
50,790
32,296
Mitigated
47,167
17,720
Healing
1,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AAKzeebo
Charon
4,496
1,558
0
0
14,665
13,283
0
6,640
8,025
17,455
0
L
Anubis
9,006
123
0
1,204
17,091
9,226
0
13,085
4,006
43,715
0
W
Sylvanus
QCMarco99QC
Sylvanus
4,909
1,806
1,705
2,169
10,404
12,251
465
3,766
6,638
26,339
0
L
Bacchus
TrueGoatKing
Bacchus
10,147
1,673
0
637
19,034
24,658
0
11,344
7,690
25,663
0
W
Zhong Kui
Worst GT NA
Zhong Kui
25,961
4,404
0
10,842
19,005
16,153
1,990
12,752
6,253
74,090
0
W
Danzaburou
buzznicelqc
Danzaburou
11,563
5,648
0
3,004
9,873
3,892
375
7,501
2,372
0
42,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
28,601
167
Minions Killed
92
0
Camps Cleared
0
669,265
Distance Traveled
621,013
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,981
599
16
1
0
208,466
0
L
Anubis
9,610
641
56
4
0
189,522
0
W
Sylvanus
11,891
793
36
2
0
210,928
2
L
Bacchus
10,010
667
20
1
0
223,025
2
W
Zhong Kui
13,959
931
89
6
0
225,375
0
W
Danzaburou
12,014
801
42
3
0
232,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role