Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Alx annihilator
Surtr
Level 116
God Stats
4W - 5L
1,514 SR
Queue Stats
4W - 5L
1,584 Elo+
Solo
Chronos
Chronos
LeaofTheLand
Chronos
Level 81
God Stats
7W - 8L
1,233 SR
Queue Stats
106W - 119L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
Weickerson14
Gilgamesh
Level 104
God Stats
20W - 25L
1,481 SR
Queue Stats
107W - 83L
1,455 Elo+
Solo
Skadi
Skadi
lucaslewos
Skadi
Level 67
God Stats
11W - 15L
1,428 SR
Queue Stats
25W - 48L
1,333 Elo+
Solo
Team Averages
Level 105
1,431 SR
1,460 Elo+

VS

Team Averages
Level 92
1,497 SR
1,426 Elo+
Hou Yi
Hou Yi
A1_GaMeR234
Hou Yi
Level 92
God Stats
24W - 23L
1,472 SR
Queue Stats
270W - 289L
1,409 Elo+
Party 1
Atlas
Atlas
Anders-pedersen1
Atlas
Level 47
God Stats
9W - 1L
1,681 SR
Queue Stats
134W - 148L
1,407 Elo+
Party 1
Arachne
Arachne
BeenAThreat
Arachne
Level 148
God Stats
8W - 2L
1,290 SR
Queue Stats
161W - 149L
1,467 Elo+
Solo
Nike
Nike
CaptainKidd8500
Nike
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 26L
1,374 Elo+
Solo
Anubis
Anubis
GreenTHG
Anubis
Level 97
God Stats
80W - 68L
1,542 SR
Queue Stats
283W - 257L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 2 / 2
8,684
579
10,064
8,697
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
6,240
416
5,034
10,488
5,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
LeaofTheLand
Chronos
11
1 / 8 / 2
7,185
479
4,928
14,039
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Weickerson14
Gilgamesh
15
7 / 0 / 1
9,044
603
7,413
11,185
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
10
1 / 3 / 1
6,334
422
4,977
10,210
3,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
4 / 0 / 3
7,709
514
8,293
7,488
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 3
6,700
447
4,683
11,687
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
BeenAThreat
Arachne
13
4 / 1 / 0
7,927
528
6,296
13,281
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 3 / 3
8,804
587
12,845
14,073
11,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
GreenTHG
Anubis
13
0 / 6 / 1
7,601
507
6,017
12,170
5,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
13
Kills
15
16
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
2
2
2
W
Hou Yi
4
0
3
5.5
L
1
3
2
0.67
W
0
3
3
0.5
W
Arachne
BeenAThreat
Arachne
4
1
0
4
W
7
3
3
2.83
W
Anubis
GreenTHG
Anubis
0
6
1
0.08
L
Chronos
LeaofTheLand
Chronos
1
8
2
0.25
L
Gilgamesh
Weickerson14
Gilgamesh
7
0
1
7.5
L
Skadi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,416
Damage
38,134
54,619
Taken
58,699
21,758
Mitigated
36,005
7,094
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,064
165
0
2,255
8,697
2,729
381
4,829
3,868
72,420
0
W
Hou Yi
8,293
3,520
0
2,558
7,488
3,226
154
82
7,406
0
47,444
L
5,034
1,658
0
1,034
10,488
5,859
142
2,435
8,053
911
20,147
W
4,683
2,034
0
2,910
11,687
9,168
0
855
10,823
27,274
0
W
Arachne
BeenAThreat
Arachne
6,296
4,574
0
4,239
13,281
6,757
1,050
1,575
11,640
0
67,167
W
12,845
1,384
0
341
14,073
11,124
404
4,210
9,684
0
56,050
W
Anubis
GreenTHG
Anubis
6,017
93
34
4,350
12,170
5,730
0
8,149
3,936
63,571
0
L
Chronos
LeaofTheLand
Chronos
4,928
1,606
0
610
14,039
4,716
130
0
14,039
38,008
0
L
Gilgamesh
Weickerson14
Gilgamesh
7,413
2,116
0
1,930
11,185
5,045
0
1,697
9,488
0
78,499
L
Skadi
4,977
1,233
103
1,162
10,210
3,409
128
1,739
8,471
0
38,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
38,741
423
Minions Killed
419
0
Camps Cleared
0
1,509,445
Distance Traveled
1,426,550
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,684
579
126
8
0
288,102
2
W
Hou Yi
7,709
514
71
5
0
271,680
4
L
Surtr
6,240
416
40
3
0
321,706
0
W
Atlas
6,700
447
36
2
0
302,417
0
W
Arachne
7,927
528
109
7
0
338,912
0
W
Nike
8,804
587
78
5
0
257,576
0
W
Anubis
7,601
507
125
8
0
255,965
4
L
Chronos
7,185
479
70
5
0
246,141
0
L
Gilgamesh
9,044
603
116
8
0
363,037
0
L
Skadi
6,334
422
71
5
0
290,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role