Player Matchup

Achilles
Achilles
DatOGMutley
Achilles
Level 65
God Stats
6W - 11L
1,383 SR
Queue Stats
209W - 213L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
ItsLupiz
Xbalanque
Level 126
God Stats
0W - 1L
1,534 SR
Queue Stats
298W - 289L
1,470 Elo+
Party 1
Xing Tian
Xing Tian
Kimbabwe93
Xing Tian
Level 127
God Stats
35W - 38L
1,446 SR
Queue Stats
355W - 324L
1,443 Elo+
Solo
Shiva
Shiva
engine_chest
Shiva
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 197L
1,471 Elo+
Party 1
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 146
God Stats
633W - 575L
1,505 SR
Queue Stats
668W - 649L
1,436 Elo+
Solo
Team Averages
Level 116
1,474 SR
1,459 Elo+

VS

Team Averages
Level 115
1,518 SR
1,508 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
JayhemXD
Sylvanus
Level 126
God Stats
9W - 8L
1,513 SR
Queue Stats
122W - 110L
1,532 Elo+
Solo
Discordia
Discordia
Nikolasiki
Discordia
Level 123
God Stats
3W - 6L
1,479 SR
Queue Stats
42W - 44L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
ThunderCaffo
Danzaburou
Level 102
God Stats
37W - 50L
1,552 SR
Queue Stats
677W - 782L
1,513 Elo+
Party 3
Thanatos
Thanatos
rodnenkiy
Thanatos
Level 104
God Stats
12W - 8L
1,548 SR
Queue Stats
46W - 47L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DatOGMutley
Achilles
9
2 / 4 / 0
5,503
500
5,196
10,601
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
ItsLupiz
Xbalanque
8
0 / 3 / 0
4,900
445
2,668
7,129
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Kimbabwe93
Xing Tian
8
0 / 2 / 0
4,889
444
2,078
12,346
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 0
5,565
506
4,177
10,788
3,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 1
5,417
492
2,514
6,130
2,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 4
6,714
610
7,696
5,749
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
JayhemXD
Sylvanus
11
2 / 1 / 0
6,182
562
4,964
7,736
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Nikolasiki
Discordia
11
2 / 1 / 1
6,151
559
7,337
4,243
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
ThunderCaffo
Danzaburou
9
3 / 0 / 4
6,065
551
5,721
4,177
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
rodnenkiy
Thanatos
12
6 / 0 / 3
6,867
624
5,499
10,537
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
16
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
4
5
L
Achilles
DatOGMutley
Achilles
2
4
0
0.5
L
Xbalanque
ItsLupiz
Xbalanque
0
3
0
0
W
Sylvanus
JayhemXD
Sylvanus
2
1
0
2
L
Xing Tian
Kimbabwe93
Xing Tian
0
2
0
0
W
Discordia
Nikolasiki
Discordia
2
1
1
2.5
W
Danzaburou
ThunderCaffo
Danzaburou
3
0
4
5
L
1
4
0
0.25
W
Thanatos
rodnenkiy
Thanatos
6
0
3
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,633
Damage
31,217
46,994
Taken
32,442
21,985
Mitigated
14,789
12,534
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,696
6,085
0
1,524
5,749
1,900
620
757
4,992
0
51,947
L
Achilles
DatOGMutley
Achilles
5,196
1,769
0
2,897
10,601
3,852
0
2,452
8,149
0
25,092
L
Xbalanque
ItsLupiz
Xbalanque
2,668
1,135
0
1,934
7,129
2,265
0
0
7,129
0
31,047
W
Sylvanus
JayhemXD
Sylvanus
4,964
1,474
0
4,801
7,736
6,656
13
0
7,736
34,951
0
L
Xing Tian
Kimbabwe93
Xing Tian
2,078
293
133
3,193
12,346
9,254
0
1,960
10,386
18,385
0
W
Discordia
Nikolasiki
Discordia
7,337
261
0
941
4,243
930
235
1,659
2,584
48,226
0
W
Danzaburou
ThunderCaffo
Danzaburou
5,721
1,790
0
1,107
4,177
1,480
406
1,516
2,661
0
22,874
L
4,177
694
0
1,942
10,788
3,778
0
4,295
5,824
0
36,409
W
Thanatos
rodnenkiy
Thanatos
5,499
984
0
7,828
10,537
3,823
0
660
9,877
0
45,382
L
2,514
47
192
2,243
6,130
2,836
0
2,925
3,205
40,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,274
Gold Earned
31,979
242
Minions Killed
311
0
Camps Cleared
0
992,518
Distance Traveled
1,035,440
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,714
610
104
9
0
222,243
0
L
Achilles
5,503
500
43
4
0
230,029
0
L
Xbalanque
4,900
445
57
5
0
199,062
1
W
Sylvanus
6,182
562
43
4
0
159,468
0
L
Xing Tian
4,889
444
19
2
0
215,912
0
W
Discordia
6,151
559
75
7
0
198,595
0
W
Danzaburou
6,065
551
24
2
0
211,320
0
L
Shiva
5,565
506
50
5
0
172,432
4
W
Thanatos
6,867
624
65
6
0
243,814
0
L
Anubis
5,417
492
73
7
0
175,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role