Player Matchup

Cernunnos
Cernunnos
Abednigo2022
Cernunnos
Level 117
God Stats
4W - 2L
1,888 SR
Queue Stats
102W - 121L
1,494 Elo+
Party 1
Serqet
Serqet
AcidLxrd
Serqet
Level 122
God Stats
5W - 3L
1,619 SR
Queue Stats
186W - 211L
1,494 Elo+
Party 1
Chaac
Chaac
ArgoFootbal28
Chaac
Level 112
God Stats
1W - 3L
1,455 SR
Queue Stats
128W - 117L
1,491 Elo+
Solo
Anubis
Anubis
KarmaL0
Anubis
Level 88
God Stats
5W - 7L
1,258 SR
Queue Stats
565W - 553L
1,498 Elo+
Solo
Xing Tian
Xing Tian
oldhead bill
Xing Tian
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 162L
1,459 Elo+
Party 1
Team Averages
Level 112
1,544 SR
1,487 Elo+

VS

Team Averages
Level 129
1,426 SR
1,503 Elo+
Bellona
Bellona
BeePerfect
Bellona
Level 158
God Stats
17W - 21L
1,432 SR
Queue Stats
705W - 639L
1,494 Elo+
Solo
Mercury
Mercury
KingDavidd
Mercury
Level 129
God Stats
27W - 21L
1,385 SR
Queue Stats
381W - 350L
1,555 Elo+
Solo
Agni
Agni
Parzival00800
Agni
Level 148
God Stats
1W - 1L
1,223 SR
Queue Stats
221W - 252L
1,455 Elo+
Solo
Bacchus
Bacchus
annoyedenough
Bacchus
Level 128
God Stats
53W - 51L
1,527 SR
Queue Stats
479W - 437L
1,550 Elo+
Solo
Medusa
Medusa
sonSnack1
Medusa
Level 84
God Stats
6W - 4L
1,564 SR
Queue Stats
430W - 393L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Abednigo2022
Cernunnos
14
1 / 4 / 2
8,252
485
8,369
14,534
6,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
AcidLxrd
Serqet
16
5 / 5 / 6
9,620
566
11,308
16,766
8,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 6 / 4
8,581
505
12,769
19,275
21,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
KarmaL0
Anubis
17
7 / 4 / 4
10,904
641
10,735
12,830
7,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
oldhead bill
Xing Tian
14
2 / 2 / 5
8,439
496
4,005
13,278
11,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeePerfect
Bellona
16
6 / 4 / 4
10,064
592
12,557
20,009
16,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
KingDavidd
Mercury
16
4 / 4 / 2
9,418
554
10,254
17,216
6,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
3 / 5 / 6
9,910
583
11,839
12,622
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
15
6 / 0 / 4
9,830
578
8,463
8,721
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
sonSnack1
Medusa
13
2 / 4 / 1
8,207
483
10,708
14,141
4,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
17
Kills
21
21
Deaths
17
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Abednigo2022
Cernunnos
1
4
2
0.5
L
Serqet
AcidLxrd
Serqet
5
5
6
1.6
L
2
6
4
0.67
W
Bellona
BeePerfect
Bellona
6
4
4
2
L
Anubis
KarmaL0
Anubis
7
4
4
2.25
W
Mercury
KingDavidd
Mercury
4
4
2
1.25
W
3
5
6
1.2
W
Bacchus
6
0
4
8
L
Xing Tian
oldhead bill
Xing Tian
2
2
5
2.25
W
Medusa
sonSnack1
Medusa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,186
Damage
53,821
76,683
Taken
72,709
55,684
Mitigated
40,279
20,499
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Abednigo2022
Cernunnos
8,369
5,171
0
4,418
14,534
6,262
794
2,252
12,282
0
64,204
L
Serqet
AcidLxrd
Serqet
11,308
4,132
0
6,264
16,766
8,582
29
3,451
13,315
0
72,693
L
12,769
1,890
0
2,790
19,275
21,895
0
3,035
16,240
262
60,684
W
Bellona
BeePerfect
Bellona
12,557
7,058
0
6,850
20,009
16,575
0
1,873
18,136
0
70,685
L
Anubis
KarmaL0
Anubis
10,735
344
0
5,360
12,830
7,166
0
6,583
6,247
99,303
0
W
Mercury
KingDavidd
Mercury
10,254
7,263
0
746
17,216
6,564
0
2,917
13,939
0
74,826
W
11,839
1,489
95
1,777
12,622
3,659
234
6,699
5,923
72,161
0
W
Bacchus
8,463
1,203
0
1,467
8,721
8,647
216
1,957
6,446
37,064
0
L
Xing Tian
oldhead bill
Xing Tian
4,005
534
0
1,667
13,278
11,779
156
4,981
8,297
27,241
0
W
Medusa
sonSnack1
Medusa
10,708
5,578
0
3,442
14,141
4,834
959
1,506
11,987
0
59,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,796
Gold Earned
47,429
501
Minions Killed
475
0
Camps Cleared
0
1,612,736
Distance Traveled
1,768,755
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,252
485
110
6
0
301,212
5
L
Serqet
9,620
566
108
6
0
366,032
1
L
Chaac
8,581
505
94
6
0
297,158
0
W
Bellona
10,064
592
102
6
0
353,671
2
L
Anubis
10,904
641
158
9
0
303,122
2
W
Mercury
9,418
554
107
6
0
410,470
0
W
Agni
9,910
583
115
7
0
292,492
0
W
Bacchus
9,830
578
67
4
0
352,702
2
L
Xing Tian
8,439
496
31
2
0
345,212
0
W
Medusa
8,207
483
84
5
0
359,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role