Player Matchup

Khepri
Khepri
IVIonsterx
Khepri
Level 129
God Stats
11W - 16L
1,537 SR
Queue Stats
170W - 145L
1,595 Elo+
Party 1
Hun Batz
Hun Batz
Sum-airu
Hun Batz
Level 48
God Stats
5W - 1L
1,743 SR
Queue Stats
122W - 113L
1,579 Elo+
Party 1
Ra
Ra
Wheezy68
Ra
Level 102
God Stats
14W - 14L
1,587 SR
Queue Stats
98W - 83L
1,484 Elo+
Party 1
Team Averages
Level 93
1,622 SR
1,552 Elo+

VS

Team Averages
Level 83
1,529 SR
1,631 Elo+
Thanatos
Thanatos
TheIceTeaMen
Thanatos
Level 138
God Stats
4W - 8L
1,428 SR
Queue Stats
51W - 48L
1,518 Elo+
Solo
Khepri
Khepri
alemaf1331
Khepri
Level 107
God Stats
8W - 5L
1,660 SR
Queue Stats
72W - 67L
1,550 Elo+
Party 2
Nox
Nox
terraneithor
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IVIonsterx
Khepri
13
1 / 0 / 9
8,836
803
5,719
10,695
7,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Sum-airu
Hun Batz
12
5 / 1 / 3
9,043
822
11,461
8,833
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 2 / 5
9,052
823
8,793
4,092
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
TheIceTeaMen
Thanatos
10
1 / 4 / 1
7,871
716
4,970
8,973
3,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
alemaf1331
Khepri
9
0 / 3 / 3
7,454
678
3,714
10,055
8,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 1
8,118
738
7,089
11,358
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
IVIonsterx
Khepri
1
0
9
5.5
W
Hun Batz
Sum-airu
Hun Batz
5
1
3
6.5
L
Thanatos
TheIceTeaMen
Thanatos
1
4
1
0.38
W
4
2
5
3.25
L
Khepri
alemaf1331
Khepri
0
3
3
0.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,973
Damage
15,773
23,620
Taken
30,386
13,878
Mitigated
16,267
6,455
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
IVIonsterx
Khepri
5,719
977
0
4,126
10,695
7,674
0
4,651
6,044
21,360
0
W
Hun Batz
Sum-airu
Hun Batz
11,461
3,167
0
615
8,833
4,593
883
4,096
4,737
0
40,144
L
Thanatos
TheIceTeaMen
Thanatos
4,970
947
0
3,574
8,973
3,293
186
4,627
4,346
0
23,902
W
8,793
396
1,193
521
4,092
1,611
563
2,142
1,950
33,418
0
L
Khepri
alemaf1331
Khepri
3,714
760
367
821
10,055
8,739
0
4,446
5,380
11,050
0
L
7,089
1,134
0
2,235
11,358
4,235
365
5,647
5,711
34,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
23,443
122
Minions Killed
94
0
Camps Cleared
0
671,726
Distance Traveled
605,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,836
803
23
2
0
225,362
0
W
Hun Batz
9,043
822
51
5
0
228,381
0
L
Thanatos
7,871
716
36
3
0
214,651
0
W
Ra
9,052
823
48
4
0
217,983
0
L
Khepri
7,454
678
7
1
0
187,662
0
L
Nox
8,118
738
51
5
0
203,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role