Player Matchup

Yemoja
Yemoja
ComatoseBtw
Yemoja
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,398 Elo+
Party 1
Bellona
Bellona
Havelman2312
Bellona
Level 106
God Stats
0W - 1L
1,193 SR
Queue Stats
217W - 215L
1,475 Elo+
Party 1
Nemesis
Nemesis
Knight Dantz
Nemesis
Level 127
God Stats
2W - 1L
1,770 SR
Queue Stats
244W - 244L
1,489 Elo+
Solo
Fenrir
Fenrir
Shadowolf101
Fenrir
Level 89
God Stats
2W - 2L
1,653 SR
Queue Stats
58W - 67L
1,441 Elo+
Solo
Mulan
Mulan
ºArkmºFern
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,235 Elo+
Solo
Team Averages
Level 79
1,523 SR
1,408 Elo+

VS

Team Averages
Level 99
1,531 SR
1,481 Elo+
Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JuanRepublic
Danzaburou
Level 123
God Stats
11W - 5L
1,630 SR
Queue Stats
378W - 382L
1,454 Elo+
Solo
Ymir
Ymir
ScottyPippen19
Ymir
Level 83
God Stats
12W - 6L
1,527 SR
Queue Stats
236W - 226L
1,504 Elo+
Party 3
Serqet
Serqet
Xavi85707
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 221L
1,486 Elo+
Party 3
Yemoja
Yemoja
wowjustletmeplay
Yemoja
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 2 / 4
6,715
672
4,310
7,596
4,678
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Havelman2312
Bellona
14
1 / 4 / 1
7,725
773
6,841
13,649
15,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Knight Dantz
Nemesis
13
1 / 2 / 3
7,192
719
10,250
10,665
9,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
3 / 5 / 3
7,213
721
9,501
11,761
8,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 4
7,151
715
4,738
10,357
10,544
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 0 / 13
8,663
866
10,477
6,328
4,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
JuanRepublic
Danzaburou
15
7 / 2 / 9
9,415
942
19,168
9,467
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 11
8,538
854
8,388
15,238
20,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Xavi85707
Serqet
14
2 / 1 / 12
8,639
864
4,310
8,267
9,926
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 11
8,443
844
4,681
12,924
11,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
6
Kills
17
17
Deaths
7
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
13
9.5
L
Yemoja
0
2
4
1
L
Bellona
Havelman2312
Bellona
1
4
1
0.38
W
Danzaburou
JuanRepublic
Danzaburou
7
2
9
5.75
L
Nemesis
Knight Dantz
Nemesis
1
2
3
1.25
W
3
4
11
2.13
L
Fenrir
3
5
3
0.9
W
Serqet
Xavi85707
Serqet
2
1
12
8
W
2
0
11
7.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,640
Damage
47,024
54,028
Taken
52,224
48,274
Mitigated
51,743
18,471
Healing
22,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,477
1,678
3,703
3,035
6,328
4,467
1,320
573
5,464
20,190
0
L
Yemoja
4,310
2,534
6,378
735
7,596
4,678
0
3,049
4,331
7,775
0
L
Bellona
Havelman2312
Bellona
6,841
2,275
824
1,975
13,649
15,190
0
5,935
7,338
0
21,389
W
Danzaburou
JuanRepublic
Danzaburou
19,168
7,005
1,979
2,404
9,467
4,806
579
371
8,832
0
35,295
L
Nemesis
Knight Dantz
Nemesis
10,250
2,432
1,389
2,939
10,665
9,821
0
3,889
6,776
0
19,991
W
8,388
1,667
153
1,683
15,238
20,567
26
1,876
12,847
15,020
306
L
Fenrir
9,501
3,802
1,257
2,155
11,761
8,041
0
6,267
5,494
0
11,336
W
Serqet
Xavi85707
Serqet
4,310
888
1,318
1,450
8,267
9,926
277
869
6,965
310
7,423
W
4,681
1,102
3,691
3,529
12,924
11,977
464
621
11,596
8,381
0
L
4,738
371
308
511
10,357
10,544
0
4,410
5,947
0
8,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
43,698
78
Minions Killed
103
0
Camps Cleared
0
921,496
Distance Traveled
979,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,663
866
26
3
0
208,135
0
L
Yemoja
6,715
672
10
1
0
156,365
0
L
Bellona
7,725
773
29
3
0
197,715
0
W
Danzaburou
9,415
942
44
4
0
177,518
0
L
Nemesis
7,192
719
25
3
0
205,508
0
W
Ymir
8,538
854
17
2
0
187,219
0
L
Fenrir
7,213
721
6
1
0
168,786
0
W
Serqet
8,639
864
10
1
0
181,828
0
W
Yemoja
8,443
844
6
1
0
225,117
0
L
Mulan
7,151
715
8
1
0
193,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role