Player Matchup

Sun Wukong
Sun Wukong
AetherKiler
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 63L
1,735 Elo+
Party 2
Charon
Charon
Aniki015
Charon
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 54L
1,714 Elo+
Party 2
Yu Huang
Yu Huang
bycaravelix
Yu Huang
Level 142
God Stats
3W - 0L
1,617 SR
Queue Stats
132W - 69L
1,712 Elo+
Party 2
Team Averages
Level 158
1,539 SR
1,721 Elo+

VS

Team Averages
Level 88
1,627 SR
1,592 Elo+
Horus
Horus
Kirikoonly
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,632 Elo+
Party 1
Discordia
Discordia
Toika69
Discordia
Level 109
God Stats
18W - 4L
1,696 SR
Queue Stats
53W - 41L
1,577 Elo+
Solo
Lancelot
Lancelot
thenagatox18
Lancelot
Level 146
God Stats
0W - 2L
1,686 SR
Queue Stats
376W - 331L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AetherKiler
Sun Wukong
12
6 / 2 / 3
9,316
847
10,677
13,997
10,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon
Aniki015
Charon
12
1 / 0 / 8
8,477
771
10,300
11,281
11,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
bycaravelix
Yu Huang
13
4 / 2 / 6
9,161
833
9,894
6,147
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
1 / 2 / 3
7,832
712
6,770
14,629
14,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Toika69
Discordia
10
2 / 6 / 1
8,108
737
9,180
9,100
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
thenagatox18
Lancelot
11
1 / 3 / 3
7,905
719
7,334
12,411
9,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
4
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AetherKiler
Sun Wukong
6
2
3
3.75
W
Charon
Aniki015
Charon
1
0
8
5
L
Horus
1
2
3
1.25
L
Discordia
Toika69
Discordia
2
6
1
0.42
W
Yu Huang
bycaravelix
Yu Huang
4
2
6
3.5
L
Lancelot
thenagatox18
Lancelot
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,871
Damage
23,284
31,425
Taken
36,140
23,866
Mitigated
26,619
4,999
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AetherKiler
Sun Wukong
10,677
1,482
0
2,713
13,997
10,271
0
4,103
8,982
0
41,839
W
Charon
Aniki015
Charon
10,300
1,792
0
1,536
11,281
11,058
66
4,287
6,318
23,039
850
L
Horus
6,770
2,329
1,714
4,072
14,629
14,001
0
8,339
5,184
2,529
15,480
L
Discordia
Toika69
Discordia
9,180
194
0
0
9,100
3,298
0
3,210
5,746
31,693
0
W
Yu Huang
bycaravelix
Yu Huang
9,894
820
0
750
6,147
2,537
219
2,516
3,336
40,980
0
L
Lancelot
thenagatox18
Lancelot
7,334
1,269
0
1,355
12,411
9,320
0
5,881
5,818
0
23,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,954
Gold Earned
23,845
140
Minions Killed
82
0
Camps Cleared
0
670,964
Distance Traveled
658,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,316
847
53
5
0
229,827
0
W
Charon
8,477
771
23
2
0
224,065
0
L
Horus
7,832
712
16
1
0
220,153
0
L
Discordia
8,108
737
45
4
0
200,448
0
W
Yu Huang
9,161
833
64
6
0
217,072
0
L
Lancelot
7,905
719
21
2
0
237,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role