Player Matchup

Sol
Sol
Sellvodor
Sol
Level 57
God Stats
5W - 6L
1,437 SR
Queue Stats
19W - 41L
1,066 Elo+
Party 1
Hercules
Hercules
Zik28elit
Hercules
Level 26
God Stats
0W - 3L
1,128 SR
Queue Stats
20W - 38L
1,011 Elo+
Party 1
Izanami
Izanami
brutaly77
Izanami
Level 29
God Stats
2W - 3L
1,414 SR
Queue Stats
14W - 32L
965 Elo+
Party 1
Team Averages
Level 37
1,326 SR
1,014 Elo+

VS

Team Averages
Level 66
1,329 SR
1,570 Elo+
Khepri
Khepri
CaptainMarina
Khepri
Level 156
God Stats
3W - 8L
1,226 SR
Queue Stats
199W - 180L
1,575 Elo+
Party 2
Freya
Freya
NightKiller001
Freya
Level 27
God Stats
3W - 3L
1,444 SR
Queue Stats
21W - 25L
1,667 Elo+
Party 2
Merlin
Merlin
killerdoge15
Merlin
Level 15
God Stats
2W - 1L
1,316 SR
Queue Stats
122W - 118L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,455
678
10,572
10,135
3,209
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Zik28elit
Hercules
9
0 / 9 / 1
7,224
657
5,575
18,112
18,672
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
brutaly77
Izanami
10
1 / 8 / 0
7,873
716
4,022
11,859
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 16
9,125
830
3,659
8,212
6,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
15 / 0 / 8
11,549
1,050
18,343
10,560
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
12
6 / 2 / 14
10,088
917
12,443
8,110
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
2
Kills
23
23
Deaths
2
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
W
15
0
8
19
L
1
6
0
0.17
L
Hercules
Zik28elit
Hercules
0
9
1
0.06
L
Izanami
brutaly77
Izanami
1
8
0
0.13
W
Merlin
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,169
Damage
34,445
40,106
Taken
26,882
25,919
Mitigated
14,729
5,163
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,659
811
0
0
8,212
6,674
72
1,989
6,223
12,383
0
W
18,343
6,317
0
6,455
10,560
4,607
1,674
4,618
5,942
53,807
0
L
10,572
2,447
84
1,395
10,135
3,209
0
9,068
1,067
29,389
0
L
Hercules
Zik28elit
Hercules
5,575
1,923
113
2,600
18,112
18,672
0
15,176
2,936
0
20,204
L
Izanami
brutaly77
Izanami
4,022
2,684
136
835
11,859
4,038
0
10,560
1,299
0
20,246
W
Merlin
12,443
1,967
0
250
8,110
3,448
1,122
4,031
4,079
42,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,552
Gold Earned
30,762
78
Minions Killed
137
0
Camps Cleared
0
458,481
Distance Traveled
605,441
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,125
830
16
1
0
197,939
4
W
Freya
11,549
1,050
69
6
0
211,314
0
L
Sol
7,455
678
23
2
0
155,749
0
L
Hercules
7,224
657
24
2
0
158,263
0
L
Izanami
7,873
716
31
3
0
144,469
0
W
Merlin
10,088
917
52
5
0
196,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role