Player Matchup

Janus
Janus
Erienn2578
Janus
Level 41
God Stats
2W - 0L
1,765 SR
Queue Stats
34W - 24L
1,568 Elo+
Solo
Hera
Hera
HisokaMorow444
Hera
Level 121
God Stats
2W - 3L
1,227 SR
Queue Stats
99W - 115L
1,491 Elo+
Party 1
Nemesis
Nemesis
Junhyo-
Nemesis
Level 155
God Stats
5W - 5L
1,471 SR
Queue Stats
206W - 208L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
MegaLightning
Hun Batz
Level 122
God Stats
1W - 2L
1,494 SR
Queue Stats
104W - 96L
1,547 Elo+
Solo
Anubis
Anubis
Tsupachi
Anubis
Level 215
God Stats
4W - 3L
1,828 SR
Queue Stats
498W - 435L
1,568 Elo+
Solo
Team Averages
Level 131
1,557 SR
1,536 Elo+

VS

Team Averages
Level 96
1,484 SR
1,509 Elo+
Camazotz
Camazotz
InfamousRegent8
Camazotz
Level 132
God Stats
3W - 8L
1,383 SR
Queue Stats
593W - 568L
1,545 Elo+
Party 2
Sobek
Sobek
SobekBlack
Sobek
Level 144
God Stats
4W - 6L
1,500 SR
Queue Stats
225W - 205L
1,515 Elo+
Solo
Hera
Hera
TheBoomOnMizar5
Hera
Level 85
God Stats
1W - 4L
1,715 SR
Queue Stats
163W - 162L
1,538 Elo+
Solo
Neith
Neith
logicalgamer671
Neith
Level 102
God Stats
6W - 11L
1,323 SR
Queue Stats
620W - 613L
1,544 Elo+
Party 2
Ishtar
Ishtar
yaboipinny
Ishtar
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 2 / 6
9,002
818
10,278
6,400
2,839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 7
8,092
736
7,570
6,129
2,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Junhyo-
Nemesis
16
2 / 0 / 10
8,801
800
6,922
12,307
7,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
MegaLightning
Hun Batz
17
7 / 2 / 8
9,841
895
11,822
11,474
6,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Tsupachi
Anubis
14
5 / 3 / 3
8,508
773
5,636
6,891
4,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
4 / 2 / 6
8,285
753
11,557
10,835
6,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
13
1 / 4 / 7
7,865
715
5,075
13,172
12,856
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 8
7,708
701
7,976
5,750
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 6
8,539
776
7,359
7,530
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
yaboipinny
Ishtar
13
0 / 5 / 2
7,022
638
4,755
9,678
3,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
16
Kills
10
10
Deaths
16
34
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
1
2
6
2
W
1
3
7
1.5
L
Camazotz
4
2
6
3.5
W
Nemesis
Junhyo-
Nemesis
2
0
10
7
W
Hun Batz
MegaLightning
Hun Batz
7
2
8
5.5
L
Sobek
1
4
7
1.13
L
1
3
8
1.67
W
Anubis
Tsupachi
Anubis
5
3
3
2.17
L
4
2
6
3.5
L
Ishtar
yaboipinny
Ishtar
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,228
Damage
36,722
43,201
Taken
46,965
24,371
Mitigated
27,068
16,838
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
10,278
281
1,528
538
6,400
2,839
908
1,160
5,240
32,479
0
W
7,570
2,464
18
304
6,129
2,303
1,121
1,657
4,472
14,472
0
L
Camazotz
11,557
1,129
512
2,862
10,835
6,032
0
4,649
5,856
0
21,808
W
Nemesis
Junhyo-
Nemesis
6,922
968
1,583
7,307
12,307
7,862
288
4,827
7,480
0
10,227
W
Hun Batz
MegaLightning
Hun Batz
11,822
1,944
790
3,491
11,474
6,589
1,895
3,620
7,854
0
27,362
L
Sobek
5,075
234
455
3,394
13,172
12,856
24
7,197
5,661
11,590
0
L
7,976
2,510
1,029
424
5,750
2,100
80
3,097
2,653
23,813
0
W
Anubis
Tsupachi
Anubis
5,636
384
182
1,097
6,891
4,778
1,211
1,787
5,104
11,785
0
L
7,359
1,586
1,931
2,972
7,530
2,997
84
3,830
3,560
0
15,253
L
Ishtar
yaboipinny
Ishtar
4,755
2,893
266
1,734
9,678
3,083
0
4,711
4,729
0
12,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
39,419
122
Minions Killed
102
0
Camps Cleared
0
927,309
Distance Traveled
968,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,002
818
43
4
0
196,640
0
W
Hera
8,092
736
19
2
0
179,566
0
L
Camazotz
8,285
753
17
2
0
233,653
0
W
Nemesis
8,801
800
11
1
0
206,277
0
W
Hun Batz
9,841
895
39
4
0
203,725
0
L
Sobek
7,865
715
12
1
0
187,245
0
L
Hera
7,708
701
34
3
0
191,682
0
W
Anubis
8,508
773
10
1
0
141,101
0
L
Neith
8,539
776
18
2
0
204,061
0
L
Ishtar
7,022
638
21
2
0
151,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role