Player Matchup

Kukulkan
Kukulkan
RhysKrispies132
Kukulkan
Level 15
God Stats
8W - 4L
1,345 SR
Queue Stats
60W - 53L
1,055 Elo+
Party 1
Thanatos
Thanatos
Samuel5267
Thanatos
Level 61
God Stats
19W - 20L
1,183 SR
Queue Stats
63W - 59L
1,055 Elo+
Party 1
Jormungandr
Jormungandr
Tiaoxea
Jormungandr
Level 4
God Stats
1W - 5L
1,190 SR
Queue Stats
1W - 5L
1,176 Elo+
Party 1
Osiris
Osiris
Zentsuko
Osiris
Level 102
God Stats
1W - 0L
1,689 SR
Queue Stats
54W - 55L
1,449 Elo+
Solo
Sol
Sol
arccticv
Sol
Level 7
God Stats
1W - 3L
1,446 SR
Queue Stats
1W - 6L
1,065 Elo+
Party 1
Team Averages
Level 38
1,371 SR
1,160 Elo+

VS

Team Averages
Level 61
1,408 SR
1,394 Elo+
Danzaburou
Danzaburou
The Grey Gunner
Danzaburou
Level 86
God Stats
8W - 7L
1,491 SR
Queue Stats
260W - 276L
1,446 Elo+
Solo
Neith
Neith
Vigilante3015
Neith
Level 26
God Stats
3W - 3L
1,547 SR
Queue Stats
8W - 12L
1,353 Elo+
Party 2
Merlin
Merlin
XolodOK3574
Merlin
Level 48
God Stats
0W - 3L
1,160 SR
Queue Stats
65W - 82L
1,353 Elo+
Party 2
Bellona
Bellona
viSHOOTOVERYOUx
Bellona
Level 63
God Stats
5W - 9L
1,331 SR
Queue Stats
152W - 169L
1,398 Elo+
Solo
Aphrodite
Aphrodite
whatslew
Aphrodite
Level 84
God Stats
47W - 40L
1,508 SR
Queue Stats
210W - 205L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 3 / 4
7,185
553
9,509
8,557
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Samuel5267
Thanatos
13
12 / 2 / 2
8,454
650
9,709
12,298
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Tiaoxea
Jormungandr
11
0 / 1 / 6
6,872
529
4,353
5,496
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Zentsuko
Osiris
13
1 / 0 / 0
7,587
584
4,944
9,262
9,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 4
6,874
529
4,597
4,290
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
The Grey Gunner
Danzaburou
12
0 / 2 / 0
7,216
555
4,731
9,131
4,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 4 / 0
6,184
476
4,188
9,203
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
11
3 / 6 / 1
6,297
484
5,762
12,359
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 2
6,727
517
5,195
11,885
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
whatslew
Aphrodite
5
0 / 4 / 1
5,154
396
1,504
5,479
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
6
6
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
3
4
1.67
W
Thanatos
Samuel5267
Thanatos
12
2
2
6.5
L
Danzaburou
The Grey Gunner
Danzaburou
0
2
0
0
W
Jormungandr
Tiaoxea
Jormungandr
0
1
6
3
L
2
4
0
0.5
L
Merlin
3
6
1
0.58
W
Osiris
Zentsuko
Osiris
1
0
0
1
W
2
0
4
4
L
1
3
2
0.67
L
Aphrodite
whatslew
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
21,380
39,903
Taken
48,057
22,465
Mitigated
21,841
17,947
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,509
1,673
0
1,650
8,557
3,358
152
3,906
4,651
41,551
0
W
Thanatos
Samuel5267
Thanatos
9,709
2,240
0
8,262
12,298
4,745
0
2,121
10,177
0
49,971
L
Danzaburou
The Grey Gunner
Danzaburou
4,731
1,902
0
2,229
9,131
4,788
1,047
892
8,239
0
45,179
W
Jormungandr
Tiaoxea
Jormungandr
4,353
1,081
0
2,384
5,496
3,815
590
725
4,771
31,390
0
L
4,188
919
0
919
9,203
3,286
0
6,719
2,484
0
32,667
L
Merlin
5,762
733
0
2,370
12,359
4,145
0
5,556
6,803
28,873
0
W
Osiris
Zentsuko
Osiris
4,944
1,460
0
5,240
9,262
9,265
0
0
9,262
0
48,912
W
4,597
2,067
0
411
4,290
1,282
2,803
514
3,776
32,383
0
L
5,195
1,831
126
2,441
11,885
6,123
0
1,962
9,923
0
38,745
L
Aphrodite
whatslew
Aphrodite
1,504
415
765
1,489
5,479
3,499
0
3,330
2,149
8,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,972
Gold Earned
31,578
301
Minions Killed
248
0
Camps Cleared
0
1,273,021
Distance Traveled
1,062,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,185
553
57
4
0
245,828
0
W
Thanatos
8,454
650
54
4
0
295,848
0
L
Danzaburou
7,216
555
93
7
0
234,444
0
W
Jormungandr
6,872
529
43
3
0
253,612
0
L
Neith
6,184
476
49
4
0
218,399
0
L
Merlin
6,297
484
41
3
0
238,326
0
W
Osiris
7,587
584
91
7
0
210,797
0
W
Sol
6,874
529
56
4
0
266,936
0
L
Bellona
6,727
517
57
4
0
261,914
0
L
Aphrodite
5,154
396
8
1
0
109,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role