Player Matchup

Ares
Ares
 
Ares
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HELbytheTON
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,545 SR
Queue Stats
143W - 120L
1,545 Elo+
Party 1
Loki
Loki
Jaytwarn
Loki
Level 121
God Stats
2W - 1L
1,490 SR
Queue Stats
73W - 77L
1,490 Elo+
Party 1
Horus
Horus
PapaFritaxd6463
Horus
Level 88
God Stats
0W - 1L
1,335 SR
Queue Stats
72W - 57L
1,474 Elo+
Solo
Atlas
Atlas
atamarmion
Atlas
Level 178
God Stats
12W - 6L
1,787 SR
Queue Stats
916W - 929L
1,429 Elo+
Solo
Team Averages
Level 149
1,531 SR
1,488 Elo+

VS

Team Averages
Level 106
1,442 SR
1,445 Elo+
Scylla
Scylla
AidsHasHead
Scylla
Level 85
God Stats
1W - 1L
1,330 SR
Queue Stats
88W - 110L
1,458 Elo+
Solo
Jing Wei
Jing Wei
BlownDaDro
Jing Wei
Level 107
God Stats
4W - 7L
1,391 SR
Queue Stats
571W - 577L
1,404 Elo+
Solo
Sylvanus
Sylvanus
RedZoneReed
Sylvanus
Level 124
God Stats
5W - 1L
1,485 SR
Queue Stats
326W - 303L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
SinfulReii
Ao Kuang
Level 100
God Stats
8W - 14L
1,371 SR
Queue Stats
931W - 937L
1,478 Elo+
Solo
Athena
Athena
xsirpolox
Athena
Level 114
God Stats
3W - 1L
1,631 SR
Queue Stats
73W - 68L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 4 / 5
6,412
802
5,136
11,070
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
HELbytheTON
Ah Muzen Cab
14
2 / 2 / 2
7,167
896
10,790
9,734
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
3 / 3 / 1
6,415
802
8,849
7,911
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 0 / 0
5,098
637
305
733
554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Atlas
12
0 / 1 / 2
6,626
828
5,081
6,316
5,437
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 0 / 6
7,089
886
7,152
4,749
2,224
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
BlownDaDro
Jing Wei
12
1 / 2 / 7
6,984
873
8,140
7,044
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
RedZoneReed
Sylvanus
13
0 / 0 / 10
6,899
862
4,821
8,283
7,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
SinfulReii
Ao Kuang
15
8 / 1 / 2
8,222
1,028
9,087
9,921
10,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
xsirpolox
Athena
11
0 / 3 / 6
6,480
810
3,953
14,276
10,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
5
Kills
10
10
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
5
0.63
W
Scylla
1
0
6
4
W
Jing Wei
BlownDaDro
Jing Wei
1
2
7
2.25
L
Ah Muzen Cab
HELbytheTON
Ah Muzen Cab
2
2
2
1.5
L
Loki
3
3
1
1.17
L
0
0
0
0
W
Sylvanus
RedZoneReed
Sylvanus
0
0
10
5
W
Ao Kuang
SinfulReii
Ao Kuang
8
1
2
9
L
Atlas
0
1
2
1
W
Athena
xsirpolox
Athena
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,161
Damage
33,153
35,764
Taken
44,273
22,723
Mitigated
33,741
9,657
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,136
265
360
1,428
11,070
9,522
0
6,153
4,651
6,898
0
W
Scylla
7,152
31
211
220
4,749
2,224
322
1,826
2,923
15,972
0
W
Jing Wei
BlownDaDro
Jing Wei
8,140
6,173
574
450
7,044
3,719
553
2,510
4,534
0
20,331
L
Ah Muzen Cab
HELbytheTON
Ah Muzen Cab
10,790
3,967
589
1,097
9,734
4,037
0
7,769
1,676
0
30,146
L
Loki
8,849
1,758
850
1,941
7,911
3,173
0
4,839
2,844
0
14,035
L
305
216
40
101
733
554
0
541
153
0
267
W
Sylvanus
RedZoneReed
Sylvanus
4,821
1,376
5,423
4,793
8,283
7,286
166
2,308
5,975
8,233
0
W
Ao Kuang
SinfulReii
Ao Kuang
9,087
1,324
932
3,144
9,921
10,160
836
1,960
7,923
12,672
0
L
Atlas
5,081
2,163
1,503
1,748
6,316
5,437
0
4,719
1,427
11,869
0
W
Athena
xsirpolox
Athena
3,953
594
12
3,787
14,276
10,352
172
1,613
12,663
10,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
35,674
85
Minions Killed
98
0
Camps Cleared
0
616,427
Distance Traveled
799,097
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,412
802
4
1
0
140,576
0
W
Scylla
7,089
886
23
3
0
168,053
0
W
Jing Wei
6,984
873
34
4
0
157,567
0
L
Ah Muzen Cab
7,167
896
54
7
0
148,739
0
L
Loki
6,415
802
12
2
0
160,797
0
L
Horus
5,098
637
0
0
0
23,902
0
W
Sylvanus
6,899
862
7
1
0
154,103
0
W
Ao Kuang
8,222
1,028
11
1
0
164,098
1
L
Atlas
6,626
828
15
2
0
142,413
0
W
Athena
6,480
810
23
3
0
155,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role