Player Matchup

Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Ezdwel
Fafnir
Level 148
God Stats
15W - 15L
1,547 SR
Queue Stats
343W - 363L
1,567 Elo+
Party 2
Poseidon
Poseidon
INajjar
Poseidon
Level 171
God Stats
8W - 3L
1,726 SR
Queue Stats
352W - 386L
1,518 Elo+
Party 2
Vamana
Vamana
MatTank
Vamana
Level 158
God Stats
2W - 1L
1,497 SR
Queue Stats
184W - 114L
1,879 Elo+
Solo
Thanatos
Thanatos
Yacubº
Thanatos
Level 142
God Stats
6W - 1L
1,554 SR
Queue Stats
26W - 31L
1,482 Elo+
Party 2
Team Averages
Level 153
1,565 SR
1,589 Elo+

VS

Team Averages
Level 97
1,485 SR
1,498 Elo+
Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
D4nOn1
Bacchus
Level 127
God Stats
4W - 9L
1,412 SR
Queue Stats
405W - 456L
1,461 Elo+
Party 1
Susano
Susano
Kornofobia
Susano
Level 67
God Stats
6W - 5L
1,585 SR
Queue Stats
467W - 455L
1,477 Elo+
Solo
Tyr
Tyr
ililis2
Tyr
Level 181
God Stats
0W - 3L
1,206 SR
Queue Stats
222W - 227L
1,539 Elo+
Solo
Rama
Rama
мαgσмαicк
Rama
Level 42
God Stats
3W - 2L
1,723 SR
Queue Stats
74W - 46L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 0 / 2
6,482
648
4,165
2,952
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Ezdwel
Fafnir
9
1 / 0 / 3
6,005
601
2,749
5,265
4,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
INajjar
Poseidon
11
1 / 0 / 1
6,457
646
5,492
4,108
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
MatTank
Vamana
12
2 / 0 / 0
7,190
719
3,487
5,810
4,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Yacubº
Thanatos
10
2 / 0 / 3
6,248
625
2,632
5,686
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 0
5,299
530
1,518
4,794
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
D4nOn1
Bacchus
6
0 / 1 / 0
4,508
451
1,675
6,905
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Kornofobia
Susano
8
0 / 2 / 0
4,719
472
1,005
7,152
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tyr
9
0 / 1 / 0
4,956
496
2,144
4,659
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
5,191
519
2,524
8,247
3,030
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
2
3
L
Merlin
 
Merlin
0
2
0
0
L
Bacchus
D4nOn1
Bacchus
0
1
0
0
W
Fafnir
Ezdwel
Fafnir
1
0
3
2.5
W
Poseidon
INajjar
Poseidon
1
0
1
1.5
L
Susano
Kornofobia
Susano
0
2
0
0
W
Vamana
MatTank
Vamana
2
0
0
2
W
Thanatos
Yacubº
Thanatos
2
0
3
3.5
L
Tyr
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,525
Damage
8,866
23,821
Taken
31,757
13,320
Mitigated
14,961
13,420
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,165
296
0
711
2,952
1,116
33
800
2,152
49,606
0
L
Merlin
 
Merlin
1,518
117
0
600
4,794
1,560
0
2,271
2,523
36,914
0
L
Bacchus
D4nOn1
Bacchus
1,675
216
0
2,560
6,905
5,350
0
2,531
4,374
13,160
0
W
Fafnir
Ezdwel
Fafnir
2,749
782
0
2,300
5,265
4,618
2
1,059
4,206
8,948
0
W
Poseidon
INajjar
Poseidon
5,492
2,386
0
2,523
4,108
1,212
717
549
3,559
61,553
0
L
Susano
Kornofobia
Susano
1,005
204
0
2,824
7,152
2,311
0
2,756
4,396
0
25,081
W
Vamana
MatTank
Vamana
3,487
1,873
0
2,617
5,810
4,069
0
409
5,401
0
59,005
W
Thanatos
Yacubº
Thanatos
2,632
654
0
5,269
5,686
2,305
397
677
5,009
0
36,854
L
Tyr
2,144
164
0
1,483
4,659
2,710
0
0
4,659
0
32,282
L
2,524
2,370
0
2,901
8,247
3,030
0
4,848
3,399
0
40,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
24,673
379
Minions Killed
267
0
Camps Cleared
0
1,076,823
Distance Traveled
927,929
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,482
648
97
10
0
216,257
2
L
Merlin
5,299
530
72
7
0
187,326
2
L
Bacchus
4,508
451
14
1
0
226,837
3
W
Fafnir
6,005
601
2
0
0
223,410
3
W
Poseidon
6,457
646
106
11
0
194,070
0
L
Susano
4,719
472
49
5
0
177,018
0
W
Vamana
7,190
719
113
11
0
201,366
0
W
Thanatos
6,248
625
61
6
0
241,720
0
L
Tyr
4,956
496
49
5
0
158,939
0
L
Rama
5,191
519
83
8
0
177,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role