Player Matchup

Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DDiggler
Hercules
Level 115
God Stats
2W - 0L
1,717 SR
Queue Stats
39W - 45L
1,440 Elo+
Solo
Jormungandr
Jormungandr
DHomme
Jormungandr
Level 155
God Stats
13W - 14L
1,624 SR
Queue Stats
1,396W - 1,299L
1,483 Elo+
Solo
Chronos
Chronos
Steel_door90
Chronos
Level 102
God Stats
2W - 6L
1,037 SR
Queue Stats
339W - 325L
1,451 Elo+
Party 1
Martichoras
Martichoras
telford1986
Martichoras
Level 170
God Stats
12W - 7L
1,643 SR
Queue Stats
656W - 575L
1,522 Elo+
Party 1
Team Averages
Level 132
1,504 SR
1,479 Elo+

VS

Team Averages
Level 140
1,496 SR
1,515 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JosephGC
Cabrakan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 88L
1,538 Elo+
Solo
Chronos
Chronos
SkyrimFoeNords
Chronos
Level 147
God Stats
0W - 2L
1,368 SR
Queue Stats
90W - 84L
1,521 Elo+
Solo
Raijin
Raijin
trueno0b
Raijin
Level 183
God Stats
8W - 8L
1,609 SR
Queue Stats
557W - 555L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 3 / 4
5,829
1,166
4,445
6,648
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
DDiggler
Hercules
11
2 / 1 / 7
6,368
1,274
2,909
5,466
5,363
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
DHomme
Jormungandr
13
4 / 1 / 7
6,840
1,368
5,507
5,119
4,473
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Steel_door90
Chronos
11
1 / 1 / 8
5,959
1,192
4,489
5,150
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
telford1986
Martichoras
12
3 / 1 / 8
6,523
1,305
4,943
4,466
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 2 / 2
6,223
1,245
5,667
4,485
1,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
7
0 / 2 / 2
4,847
969
2,818
2,867
894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
JosephGC
Cabrakan
10
0 / 4 / 4
5,383
1,077
3,391
9,213
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 1 / 0
5,132
1,026
1,255
2,337
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
trueno0b
Raijin
11
4 / 2 / 1
6,198
1,240
7,320
5,070
1,887
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
11
Kills
7
7
Deaths
11
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
4
1
L
Izanami
 
Izanami
2
2
2
1.5
L
Sol
 
Sol
0
2
2
0.5
W
Hercules
DDiggler
Hercules
2
1
7
5.5
W
Jormungandr
DHomme
Jormungandr
4
1
7
7.5
L
Cabrakan
JosephGC
Cabrakan
0
4
4
0.5
L
1
1
0
1
W
Chronos
Steel_door90
Chronos
1
1
8
5
W
Martichoras
telford1986
Martichoras
3
1
8
7
L
Raijin
trueno0b
Raijin
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,293
Damage
20,451
26,849
Taken
23,972
22,738
Mitigated
14,380
8,634
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,445
295
38
1,507
6,648
6,928
0
4,616
1,950
0
10,646
L
Izanami
 
Izanami
5,667
3,079
614
869
4,485
1,919
0
2,282
1,855
0
12,983
L
Sol
 
Sol
2,818
412
123
510
2,867
894
0
1,191
1,474
4,123
0
W
Hercules
DDiggler
Hercules
2,909
676
421
2,541
5,466
5,363
234
2,984
2,458
0
3,103
W
Jormungandr
DHomme
Jormungandr
5,507
413
402
1,403
5,119
4,473
276
1,886
3,219
12,333
149
L
Cabrakan
JosephGC
Cabrakan
3,391
307
150
1,388
9,213
8,919
0
3,438
4,891
4,435
0
L
1,255
363
228
444
2,337
761
0
628
1,547
4,154
0
W
Chronos
Steel_door90
Chronos
4,489
881
0
469
5,150
3,758
623
2,634
2,466
9,108
0
W
Martichoras
telford1986
Martichoras
4,943
1,213
561
1,292
4,466
2,216
493
2,452
1,972
0
13,654
L
Raijin
trueno0b
Raijin
7,320
365
242
395
5,070
1,887
0
1,150
3,553
16,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
27,783
73
Minions Killed
58
0
Camps Cleared
0
560,689
Distance Traveled
393,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,829
1,166
19
4
0
119,504
0
L
Izanami
6,223
1,245
24
5
0
102,964
0
L
Sol
4,847
969
4
1
0
55,300
0
W
Hercules
6,368
1,274
4
1
0
102,074
0
W
Jormungandr
6,840
1,368
18
4
0
114,694
0
L
Cabrakan
5,383
1,077
1
0
0
95,173
0
L
Chronos
5,132
1,026
9
2
0
47,516
0
W
Chronos
5,959
1,192
7
1
0
113,755
0
W
Martichoras
6,523
1,305
25
5
0
110,662
0
L
Raijin
6,198
1,240
20
4
0
92,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role