Player Matchup

Sun Wukong
Sun Wukong
Ashbringer-4
Sun Wukong
Level 153
God Stats
7W - 1L
1,398 SR
Queue Stats
376W - 354L
1,523 Elo+
Solo
Ullr
Ullr
Bemillion_
Ullr
Level 127
God Stats
2W - 2L
1,574 SR
Queue Stats
251W - 237L
1,479 Elo+
Party 1
Maui
Maui
Scott_Sterling95
Maui
Level 101
God Stats
3W - 2L
1,849 SR
Queue Stats
141W - 128L
1,483 Elo+
Solo
Bastet
Bastet
Senpa1_p1z
Bastet
Level 59
God Stats
52W - 30L
1,735 SR
Queue Stats
258W - 261L
1,430 Elo+
Party 1
Scylla
Scylla
XxWHITEMURKENxX
Scylla
Level 157
God Stats
26W - 22L
1,521 SR
Queue Stats
203W - 195L
1,535 Elo+
Solo
Team Averages
Level 119
1,615 SR
1,490 Elo+

VS

Team Averages
Level 99
1,478 SR
1,469 Elo+
Cupid
Cupid
BUBGUM FLARE
Cupid
Level 70
God Stats
5W - 5L
1,303 SR
Queue Stats
339W - 351L
1,366 Elo+
Solo
Chaac
Chaac
DarKreox
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,687 Elo+
Solo
Baron Samedi
Baron Samedi
MontelTho
Baron Samedi
Level 143
God Stats
19W - 33L
1,390 SR
Queue Stats
286W - 301L
1,330 Elo+
Solo
Agni
Agni
ahnewbiss01
Agni
Level 153
God Stats
3W - 3L
1,579 SR
Queue Stats
109W - 118L
1,457 Elo+
Solo
Jormungandr
Jormungandr
sschivley
Jormungandr
Level 88
God Stats
37W - 25L
1,619 SR
Queue Stats
169W - 165L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ashbringer-4
Sun Wukong
12
3 / 1 / 3
7,412
618
8,304
12,320
7,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 3 / 2
6,380
532
5,127
8,480
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 3 / 2
6,071
506
1,756
10,513
7,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Senpa1_p1z
Bastet
12
4 / 1 / 6
7,214
601
6,067
8,175
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 1
8,027
669
4,132
6,555
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,218
518
5,029
7,371
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
DarKreox
Chaac
9
0 / 3 / 2
5,189
432
3,446
8,174
7,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
MontelTho
Baron Samedi
9
4 / 5 / 2
6,218
518
7,237
7,826
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 2 / 0
7,742
645
2,507
7,136
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
sschivley
Jormungandr
10
1 / 3 / 1
6,041
503
5,697
10,614
8,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
10
10
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ashbringer-4
Sun Wukong
3
1
3
4.5
L
1
2
4
1.5
W
3
3
2
1.33
L
Chaac
DarKreox
Chaac
0
3
2
0.33
L
Baron Samedi
MontelTho
Baron Samedi
4
5
2
1
W
2
3
2
1
W
Bastet
Senpa1_p1z
Bastet
4
1
6
7
W
3
2
1
1.75
L
4
2
0
2
L
Jormungandr
sschivley
Jormungandr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
23,916
46,043
Taken
41,121
24,525
Mitigated
25,152
12,293
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ashbringer-4
Sun Wukong
8,304
1,346
0
4,393
12,320
7,856
0
5,150
7,170
0
55,427
L
5,029
3,379
0
3,298
7,371
3,084
399
968
6,363
0
36,289
W
5,127
1,909
0
1,092
8,480
3,406
0
3,280
5,200
0
30,755
L
Chaac
DarKreox
Chaac
3,446
1,015
0
899
8,174
7,901
0
29
8,145
0
20,707
L
Baron Samedi
MontelTho
Baron Samedi
7,237
449
347
1,365
7,826
3,528
0
2,050
5,740
31,692
0
W
1,756
440
0
1,738
10,513
7,982
0
3,060
7,453
18,440
0
W
Bastet
Senpa1_p1z
Bastet
6,067
1,472
0
2,826
8,175
3,100
0
2,105
6,070
0
41,173
W
4,132
661
0
2,244
6,555
2,181
838
1,846
4,709
68,108
0
L
2,507
110
0
0
7,136
2,337
504
775
6,297
48,148
0
L
Jormungandr
sschivley
Jormungandr
5,697
2,138
0
3,362
10,614
8,302
0
1,862
8,688
47,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
31,408
356
Minions Killed
298
0
Camps Cleared
0
1,220,678
Distance Traveled
1,071,131
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,412
618
100
8
0
242,754
3
L
Cupid
6,218
518
58
5
0
206,522
0
W
Ullr
6,380
532
49
4
0
225,738
0
L
Chaac
5,189
432
21
2
0
204,354
0
L
Baron Samedi
6,218
518
48
4
0
216,035
3
W
Maui
6,071
506
17
1
0
238,887
4
W
Bastet
7,214
601
62
5
0
283,814
1
W
Scylla
8,027
669
128
11
0
229,485
2
L
Agni
7,742
645
98
8
0
250,442
0
L
Jormungandr
6,041
503
73
6
0
193,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role