Player Matchup

Khepri
Khepri
 
Khepri
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CelockHolmvis
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 4
Freya
Freya
eEas123e
Freya
Level 87
God Stats
0W - 2L
1,502 SR
Queue Stats
31W - 38L
1,525 Elo+
Party 3
Ix Chel
Ix Chel
mederius1234gg
Ix Chel
Level 87
God Stats
1W - 3L
1,125 SR
Queue Stats
27W - 24L
1,450 Elo+
Party 3
Anhur
Anhur
wesleykiller13
Anhur
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 4
Team Averages
Level 97
1,425 SR
1,495 Elo+

VS

Team Averages
Level 76
1,496 SR
1,469 Elo+
Baron Samedi
Baron Samedi
BAPPOAKIRAAA
Baron Samedi
Level 18
God Stats
3W - 3L
1,280 SR
Queue Stats
58W - 58L
1,459 Elo+
Party 1
Yemoja
Yemoja
Beng_Bengsson
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,445 Elo+
Party 2
Fenrir
Fenrir
DonBard
Fenrir
Level 107
God Stats
3W - 0L
1,734 SR
Queue Stats
70W - 69L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
MateJFFM
Cernunnos
Level 99
God Stats
14W - 11L
1,551 SR
Queue Stats
27W - 22L
1,461 Elo+
Solo
King Arthur
King Arthur
micsan90
King Arthur
Level 89
God Stats
2W - 3L
1,414 SR
Queue Stats
39W - 26L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 1 / 1
6,384
1,064
2,433
2,782
2,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
CelockHolmvis
Thanatos
11
0 / 3 / 1
5,906
984
1,797
5,046
2,260
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
eEas123e
Freya
11
1 / 6 / 0
6,396
1,066
7,451
9,422
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 1
6,435
1,073
7,150
5,857
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 1
6,327
1,055
3,753
7,607
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

281

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BAPPOAKIRAAA
Baron Samedi
12
2 / 0 / 8
7,315
1,219
5,812
4,162
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 14
6,886
1,148
1,951
2,441
2,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
DonBard
Fenrir
13
6 / 0 / 8
8,188
1,365
10,822
8,948
4,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
MateJFFM
Cernunnos
13
5 / 0 / 9
8,010
1,335
6,085
3,543
1,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
micsan90
King Arthur
12
2 / 1 / 5
6,813
1,136
5,300
8,014
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
1
Kills
15
15
Deaths
1
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
1
0.5
W
Baron Samedi
BAPPOAKIRAAA
Baron Samedi
2
0
8
6
W
0
0
14
7
L
Thanatos
CelockHolmvis
Thanatos
0
3
1
0.17
W
Fenrir
DonBard
Fenrir
6
0
8
10
W
Cernunnos
MateJFFM
Cernunnos
5
0
9
9.5
L
Freya
eEas123e
Freya
1
6
0
0.17
L
0
3
1
0.17
W
King Arthur
micsan90
King Arthur
2
1
5
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,584
Damage
29,970
30,714
Taken
27,108
12,830
Mitigated
15,929
2,580
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,433
159
0
40
2,782
2,211
0
1,072
1,710
6,248
0
W
Baron Samedi
BAPPOAKIRAAA
Baron Samedi
5,812
258
1,885
2,660
4,162
1,875
0
2,135
1,577
18,411
0
W
1,951
231
747
250
2,441
2,423
0
1,476
815
4,857
0
L
Thanatos
CelockHolmvis
Thanatos
1,797
327
48
642
5,046
2,260
0
1,391
3,655
0
3,052
W
Fenrir
DonBard
Fenrir
10,822
3,549
0
1,151
8,948
4,686
0
5,890
2,908
0
16,860
W
Cernunnos
MateJFFM
Cernunnos
6,085
2,664
0
1,113
3,543
1,592
0
1,881
1,662
0
23,283
L
Freya
eEas123e
Freya
7,451
2,684
0
619
9,422
3,205
0
2,199
7,073
12,139
0
L
7,150
549
401
343
5,857
2,101
0
994
4,863
25,961
0
W
King Arthur
micsan90
King Arthur
5,300
825
0
153
8,014
5,353
0
4,752
3,112
0
10,325
L
3,753
2,213
0
487
7,607
3,053
0
2,107
5,500
0
10,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
37,212
102
Minions Killed
121
4
Camps Cleared
7
449,056
Distance Traveled
587,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,384
1,064
23
4
0
106,210
0
W
Baron Samedi
7,315
1,219
27
5
3
99,869
0
W
Yemoja
6,886
1,148
10
2
0
119,740
0
L
Thanatos
5,906
984
4
1
1
63,200
0
W
Fenrir
8,188
1,365
18
3
2
125,561
0
W
Cernunnos
8,010
1,335
46
8
2
118,236
0
L
Freya
6,396
1,066
12
2
2
78,582
0
L
Ix Chel
6,435
1,073
40
7
1
98,455
0
W
King Arthur
6,813
1,136
20
3
0
124,561
0
L
Anhur
6,327
1,055
23
4
0
102,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role