Player Matchup

Heimdallr
Heimdallr
FALLxASS4ULT
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
GoldenWeiner330
Kukulkan
Level 16
God Stats
3W - 1L
1,230 SR
Queue Stats
7W - 5L
1,550 Elo+
Party 1
Achilles
Achilles
JackzFTW
Achilles
Level 85
God Stats
0W - 1L
1,702 SR
Queue Stats
21W - 16L
1,485 Elo+
Party 1
Team Averages
Level 70
1,477 SR
1,508 Elo+

VS

Team Averages
Level 69
1,481 SR
1,415 Elo+
Cerberus
Cerberus
XeL_Wubsy
Cerberus
Level 58
God Stats
10W - 10L
1,459 SR
Queue Stats
454W - 452L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
baty57
Danzaburou
Level 106
God Stats
10W - 8L
1,518 SR
Queue Stats
542W - 566L
1,493 Elo+
Party 2
Agni
Agni
ultraish
Agni
Level 42
God Stats
2W - 4L
1,467 SR
Queue Stats
11W - 27L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FALLxASS4ULT
Heimdallr
13
0 / 6 / 5
11,275
663
10,826
15,376
6,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
15
1 / 5 / 2
11,792
694
11,219
10,715
4,828
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
JackzFTW
Achilles
14
4 / 4 / 1
11,866
698
13,812
18,033
16,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
XeL_Wubsy
Cerberus
17
3 / 0 / 12
13,375
787
10,181
19,472
23,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
baty57
Danzaburou
17
9 / 1 / 3
14,671
863
17,699
13,557
6,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
15
3 / 4 / 9
12,686
746
10,571
15,952
8,491
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
15
15
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FALLxASS4ULT
Heimdallr
0
6
5
0.42
L
Kukulkan
1
5
2
0.4
L
Achilles
JackzFTW
Achilles
4
4
1
1.13
W
Cerberus
XeL_Wubsy
Cerberus
3
0
12
9
W
Danzaburou
baty57
Danzaburou
9
1
3
10.5
W
Agni
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,857
Damage
38,451
44,124
Taken
48,981
27,665
Mitigated
39,042
2,494
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FALLxASS4ULT
Heimdallr
10,826
4,839
0
1,261
15,376
6,369
721
6,620
8,398
0
37,388
L
Kukulkan
11,219
1,038
0
4
10,715
4,828
177
5,616
4,991
50,792
0
L
Achilles
JackzFTW
Achilles
13,812
5,189
0
1,229
18,033
16,468
357
7,153
10,279
0
38,028
W
Cerberus
XeL_Wubsy
Cerberus
10,181
632
0
5,585
19,472
23,578
270
5,441
13,707
32,028
574
W
Danzaburou
baty57
Danzaburou
17,699
9,264
0
6,426
13,557
6,973
1,988
2,295
10,984
0
97,585
W
Agni
10,571
1,548
0
2,901
15,952
8,491
296
3,636
11,787
43,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,933
Gold Earned
40,732
163
Minions Killed
204
0
Camps Cleared
0
844,325
Distance Traveled
995,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,275
663
36
2
0
251,448
0
L
Kukulkan
11,792
694
81
5
0
255,998
0
L
Achilles
11,866
698
46
3
0
336,879
0
W
Cerberus
13,375
787
57
3
0
357,419
0
W
Danzaburou
14,671
863
108
6
0
342,531
0
W
Agni
12,686
746
39
2
0
295,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role