Player Matchup

Zeus
Zeus
JewsRUs
Zeus
Level 49
God Stats
5W - 2L
1,704 SR
Queue Stats
9W - 9L
1,442 Elo+
Party 3
Cernunnos
Cernunnos
Kulgeye
Cernunnos
Level 47
God Stats
17W - 12L
1,576 SR
Queue Stats
59W - 76L
1,428 Elo+
Party 4
Aphrodite
Aphrodite
SQUIDSOLDIER6
Aphrodite
Level 83
God Stats
20W - 18L
1,506 SR
Queue Stats
104W - 121L
1,460 Elo+
Party 4
Nike
Nike
revivemeguys
Nike
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,294 Elo+
Solo
Bastet
Bastet
vxKingJackxv
Bastet
Level 19
God Stats
3W - 1L
1,744 SR
Queue Stats
9W - 9L
1,442 Elo+
Party 3
Team Averages
Level 62
1,606 SR
1,413 Elo+

VS

Team Averages
Level 90
1,472 SR
1,350 Elo+
Nu Wa
Nu Wa
ATargaryen
Nu Wa
Level 123
God Stats
9W - 9L
1,554 SR
Queue Stats
160W - 145L
1,417 Elo+
Solo
Xing Tian
Xing Tian
Luca031199
Xing Tian
Level 78
God Stats
2W - 1L
1,495 SR
Queue Stats
13W - 17L
1,195 Elo+
Party 2
Neith
Neith
hunterfighter99
Neith
Level 68
God Stats
3W - 1L
1,611 SR
Queue Stats
11W - 14L
1,195 Elo+
Party 2
Thanatos
Thanatos
ivan3456
Thanatos
Level 40
God Stats
8W - 26L
1,216 SR
Queue Stats
101W - 140L
1,398 Elo+
Party 1
Apollo
Apollo
sercho
Apollo
Level 142
God Stats
4W - 1L
1,485 SR
Queue Stats
535W - 534L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JewsRUs
Zeus
14
5 / 3 / 4
9,067
567
15,096
9,408
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Kulgeye
Cernunnos
12
0 / 0 / 2
7,248
453
6,040
11,537
4,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SQUIDSOLDIER6
Aphrodite
12
0 / 2 / 2
7,629
477
4,065
13,440
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 2
9,832
615
5,268
11,410
8,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
16
7 / 3 / 3
10,045
628
6,583
13,598
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 5 / 3
8,208
513
11,457
9,646
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Luca031199
Xing Tian
12
2 / 0 / 2
7,957
497
6,605
14,168
13,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 1 / 2
6,689
418
9,276
6,119
2,267
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ivan3456
Thanatos
14
5 / 4 / 4
9,021
564
8,442
17,745
6,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
sercho
Apollo
15
1 / 4 / 0
8,343
521
6,425
12,662
5,238
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
9
9
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
5
3
0.5
W
Zeus
JewsRUs
Zeus
5
3
4
2.33
W
Cernunnos
Kulgeye
Cernunnos
0
0
2
1
L
Xing Tian
Luca031199
Xing Tian
2
0
2
3
W
Aphrodite
SQUIDSOLDIER6
Aphrodite
0
2
2
0.5
L
0
1
2
1
L
Thanatos
ivan3456
Thanatos
5
4
4
1.75
W
2
1
2
3
L
Apollo
sercho
Apollo
1
4
0
0.25
W
Bastet
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,052
Damage
42,205
59,393
Taken
60,340
28,188
Mitigated
31,689
19,301
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
11,457
2,526
0
0
9,646
3,621
1,279
6,675
2,971
57,619
0
W
Zeus
JewsRUs
Zeus
15,096
1,789
0
0
9,408
2,541
471
4,964
4,444
68,074
0
W
Cernunnos
Kulgeye
Cernunnos
6,040
2,031
0
2,968
11,537
4,673
963
4,912
6,625
0
56,492
L
Xing Tian
Luca031199
Xing Tian
6,605
388
622
2,914
14,168
13,564
0
4,178
9,990
26,679
0
W
Aphrodite
SQUIDSOLDIER6
Aphrodite
4,065
823
3,490
8,117
13,440
7,250
601
4,760
8,680
34,082
0
L
9,276
3,610
228
2,561
6,119
2,267
258
2,547
3,572
0
48,306
L
Thanatos
ivan3456
Thanatos
8,442
1,608
0
9,923
17,745
6,999
0
3,957
13,788
0
63,356
W
5,268
855
0
2,458
11,410
8,540
317
874
10,536
0
85,646
L
Apollo
sercho
Apollo
6,425
2,809
0
2,021
12,662
5,238
0
1,915
10,747
0
73,107
W
Bastet
6,583
3,034
0
2,268
13,598
5,184
145
2,552
11,046
0
74,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
40,218
525
Minions Killed
377
0
Camps Cleared
0
1,563,161
Distance Traveled
1,508,417
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,208
513
88
6
0
286,410
0
W
Zeus
9,067
567
117
7
0
318,556
0
W
Cernunnos
7,248
453
90
6
0
288,340
0
L
Xing Tian
7,957
497
30
2
0
311,656
0
W
Aphrodite
7,629
477
65
4
0
291,245
0
L
Neith
6,689
418
64
4
0
258,400
0
L
Thanatos
9,021
564
76
5
0
356,261
0
W
Nike
9,832
615
146
9
0
300,283
1
L
Apollo
8,343
521
119
7
0
295,690
0
W
Bastet
10,045
628
107
7
0
364,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role