Player Matchup

Charon
Charon
 
Charon
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Alluber
Set
Level 69
God Stats
2W - 2L
1,295 SR
Queue Stats
102W - 47L
1,651 Elo+
Party 1
Apollo
Apollo
ArisenHeart
Apollo
Level 92
God Stats
3W - 0L
1,731 SR
Queue Stats
474W - 93L
1,932 Elo+
Party 1
Poseidon
Poseidon
BROWKENY
Poseidon
Level 158
God Stats
3W - 0L
1,661 SR
Queue Stats
133W - 76L
1,616 Elo+
Party 1
Team Averages
Level 91
1,537 SR
1,640 Elo+

VS

Team Averages
Level 83
1,609 SR
1,477 Elo+
Medusa
Medusa
AlannVII
Medusa
Level 60
God Stats
4W - 3L
1,727 SR
Queue Stats
25W - 31L
1,446 Elo+
Solo
Thanatos
Thanatos
Matute8080
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,418 Elo+
Solo
Ra
Ra
Woltzzz_
Ra
Level 109
God Stats
2W - 2L
1,569 SR
Queue Stats
154W - 150L
1,499 Elo+
Solo
Olorun
Olorun
elRevelde22
Olorun
Level 138
God Stats
9W - 12L
1,633 SR
Queue Stats
203W - 219L
1,499 Elo+
Solo
Ne Zha
Ne Zha
мαgσмαicк
Ne Zha
Level 42
God Stats
2W - 2L
1,618 SR
Queue Stats
74W - 46L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
2 / 1 / 1
4,643
929
3,650
3,351
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Serqet
 
Serqet
7
3 / 0 / 2
4,529
906
1,855
4,020
1,841
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
7
2 / 0 / 0
4,106
821
2,077
3,320
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
7
3 / 0 / 1
4,285
857
2,202
3,215
907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poseidon
BROWKENY
Poseidon
7
0 / 1 / 5
3,998
800
2,773
3,184
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlannVII
Medusa
3
0 / 0 / 0
2,782
556
516
976
197
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Matute8080
Thanatos
4
0 / 3 / 0
3,021
604
736
4,335
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 1
3,641
728
1,839
4,314
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
7
1 / 3 / 0
3,806
761
2,017
6,220
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 1 / 0
3,938
788
2,508
3,957
1,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
1
2.5
W
Serqet
 
Serqet
3
0
2
4
L
Medusa
AlannVII
Medusa
0
0
0
0
W
Set
2
0
0
2
W
Apollo
3
0
1
3.5
W
Poseidon
BROWKENY
Poseidon
0
1
5
2.5
L
Thanatos
Matute8080
Thanatos
0
3
0
0
L
0
3
1
0.17
L
Olorun
1
3
0
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,557
Damage
7,616
17,090
Taken
19,802
6,228
Mitigated
6,221
6,267
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,650
933
0
750
3,351
1,460
0
1,891
1,460
21,411
0
W
Serqet
 
Serqet
1,855
465
661
1,561
4,020
1,841
0
240
3,780
0
13,987
L
Medusa
AlannVII
Medusa
516
387
0
146
976
197
0
0
976
0
4,676
W
Set
2,077
728
0
1,152
3,320
1,190
0
0
3,320
0
26,435
W
Apollo
2,202
1,882
0
1,143
3,215
907
0
330
2,885
0
24,225
W
Poseidon
BROWKENY
Poseidon
2,773
646
0
1,000
3,184
830
0
1,347
1,789
22,313
0
L
Thanatos
Matute8080
Thanatos
736
151
0
1,329
4,335
1,250
0
594
3,707
0
7,535
L
1,839
183
38
796
4,314
1,348
0
2,179
2,101
21,600
0
L
Olorun
2,017
967
0
1,382
6,220
2,068
0
3,330
2,570
18,925
0
L
2,508
437
89
2,092
3,957
1,358
0
0
3,957
0
14,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,561
Gold Earned
17,188
188
Minions Killed
124
0
Camps Cleared
0
608,592
Distance Traveled
481,908
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,643
929
37
7
0
109,440
0
W
Serqet
4,529
906
17
3
0
133,044
0
L
Medusa
2,782
556
10
2
0
34,579
0
W
Set
4,106
821
51
10
0
122,669
0
W
Apollo
4,285
857
51
10
0
125,948
0
W
Poseidon
3,998
800
32
6
0
117,491
0
L
Thanatos
3,021
604
16
3
0
98,311
0
L
Ra
3,641
728
41
8
0
129,064
1
L
Olorun
3,806
761
36
7
0
92,715
0
L
Ne Zha
3,938
788
21
4
0
127,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role