Player Matchup

Ishtar
Ishtar
GodzillaGrip
Ishtar
Level 18
God Stats
0W - 1L
1,106 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
MakAdoraa
He Bo
Level 149
God Stats
3W - 4L
1,306 SR
Queue Stats
176W - 167L
1,445 Elo+
Solo
Set
Set
TTVxv1p3r
Set
Level 101
God Stats
4W - 4L
1,602 SR
Queue Stats
123W - 108L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
chazkillo
Kuzenbo
Level 107
God Stats
1W - 5L
1,435 SR
Queue Stats
79W - 71L
1,485 Elo+
Party 1
Mercury
Mercury
king-of-takin-Ls
Mercury
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Solo
Team Averages
Level 95
1,390 SR
1,414 Elo+

VS

Team Averages
Level 121
1,517 SR
1,382 Elo+
Sun Wukong
Sun Wukong
JeNoS_OxyL
Sun Wukong
Level 129
God Stats
2W - 0L
1,704 SR
Queue Stats
127W - 146L
1,414 Elo+
Party 2
Charon
Charon
LeuterisGG
Charon
Level 44
God Stats
4W - 5L
1,215 SR
Queue Stats
20W - 23L
1,088 Elo+
Solo
Fenrir
Fenrir
Mister-Clyde17
Fenrir
Level 108
God Stats
8W - 6L
1,582 SR
Queue Stats
48W - 59L
1,448 Elo+
Party 2
Chiron
Chiron
W-A-D-A-H-jor
Chiron
Level 204
God Stats
6W - 6L
1,482 SR
Queue Stats
686W - 681L
1,484 Elo+
Solo
Merlin
Merlin
wassbg2005
Merlin
Level 121
God Stats
21W - 20L
1,601 SR
Queue Stats
154W - 168L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 7 / 0
6,320
451
2,834
9,101
2,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
MakAdoraa
He Bo
14
4 / 6 / 0
8,110
579
8,672
11,476
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 5 / 0
7,380
527
3,238
11,791
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kuzenbo
chazkillo
Kuzenbo
10
0 / 1 / 2
6,671
477
4,393
12,370
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 1
5,921
423
796
7,031
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JeNoS_OxyL
Sun Wukong
16
3 / 0 / 3
10,053
718
5,594
8,101
6,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
LeuterisGG
Charon
13
3 / 2 / 5
8,201
586
4,476
11,218
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
11 / 1 / 1
9,688
692
9,941
10,987
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 0 / 4
8,353
597
9,315
8,467
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
wassbg2005
Merlin
15
0 / 2 / 3
9,243
660
2,538
6,001
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
21
21
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
7
0
0.14
W
Sun Wukong
JeNoS_OxyL
Sun Wukong
3
0
3
4.5
W
Charon
LeuterisGG
Charon
3
2
5
2.75
L
He Bo
MakAdoraa
He Bo
4
6
0
0.67
W
11
1
1
11.5
L
0
5
0
0
W
4
0
4
6
L
Kuzenbo
chazkillo
Kuzenbo
0
1
2
1
L
0
2
1
0.25
W
Merlin
wassbg2005
Merlin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,933
Damage
31,864
51,769
Taken
44,774
27,342
Mitigated
25,874
6,460
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
2,834
1,659
0
659
9,101
2,912
0
2,057
7,044
0
24,407
W
Sun Wukong
JeNoS_OxyL
Sun Wukong
5,594
1,690
0
2,284
8,101
6,164
0
396
7,705
0
79,468
W
Charon
LeuterisGG
Charon
4,476
1,074
0
3,125
11,218
9,149
525
2,784
8,434
25,855
0
L
He Bo
MakAdoraa
He Bo
8,672
831
0
1,026
11,476
3,668
0
2,867
8,609
61,023
0
W
9,941
2,735
0
1,333
10,987
4,930
0
2,838
8,149
0
69,244
L
3,238
1,063
0
1,121
11,791
4,702
0
0
11,791
0
61,961
W
9,315
2,459
911
4,750
8,467
3,350
970
3,307
5,160
0
68,847
L
Kuzenbo
chazkillo
Kuzenbo
4,393
2,021
187
3,217
12,370
14,086
0
2,039
10,331
29,379
0
L
796
287
0
250
7,031
1,974
0
51
6,980
0
30,806
W
Merlin
wassbg2005
Merlin
2,538
108
0
921
6,001
2,281
2,654
3,740
2,261
75,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
45,538
341
Minions Killed
524
0
Camps Cleared
0
1,268,998
Distance Traveled
1,361,169
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,320
451
48
3
0
265,939
0
W
Sun Wukong
10,053
718
138
10
0
259,148
2
W
Charon
8,201
586
39
3
0
257,151
3
L
He Bo
8,110
579
106
8
0
276,821
0
W
Fenrir
9,688
692
109
8
0
337,750
2
L
Set
7,380
527
105
8
0
234,842
0
W
Chiron
8,353
597
107
8
0
241,705
2
L
Kuzenbo
6,671
477
36
3
0
304,010
0
L
Mercury
5,921
423
46
3
0
187,386
0
W
Merlin
9,243
660
131
9
0
265,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role