Player Matchup

Danzaburou
Danzaburou
Silver I
JAckieONE
Danzaburou
Silver I
Level 43
God Stats
2W - 1L
1,803 SR
Queue Stats
17W - 19L
1,645 MMR
Party 3
Bacchus
Bacchus
Bronze III
KozaczekPLPL
Bacchus
Bronze III
Level 33
God Stats
0W - 1L
1,311 SR
Queue Stats
17W - 19L
1,645 MMR
Party 3
Achilles
Achilles
Gold II
ShomA1985
Achilles
Gold II
Level 159
God Stats
22W - 21L
1,315 SR
Queue Stats
679W - 694L
1,656 MMR
Solo
Scylla
Scylla
Gold I
TuRkEnBoY7
Scylla
Gold I
Level 96
God Stats
17W - 16L
1,501 SR
Queue Stats
229W - 217L
1,625 MMR
Solo
Awilix
Awilix
Gold IV
ho3ein72
Awilix
Gold IV
Level 129
God Stats
0W - 1L
1,595 SR
Queue Stats
26W - 20L
1,628 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,505 SR
1,640 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,555 SR
1,636 MMR
Xbalanque
Xbalanque
Gold I
STORMS3XY
Xbalanque
Gold I
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 81L
1,665 MMR
Solo
Hera
Hera
Gold III
SlaggoeSlayer
Hera
Gold III
Level 67
God Stats
3W - 2L
1,677 SR
Queue Stats
110W - 120L
1,440 MMR
Party 2
Ganesha
Ganesha
Platinum V
Tom the FishHD
Ganesha
Platinum V
Level 129
God Stats
132W - 122L
1,556 SR
Queue Stats
530W - 524L
1,585 MMR
Party 1
Loki
Loki
Platinum III
olliebell13
Loki
Platinum III
Level 161
God Stats
4W - 1L
1,544 SR
Queue Stats
293W - 267L
1,710 MMR
Party 1
Ravana
Ravana
Platinum IV
semihlinie
Ravana
Platinum IV
Level 106
God Stats
2W - 2L
1,499 SR
Queue Stats
168W - 169L
1,779 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JAckieONE
Danzaburou
14
2 / 7 / 1
8,647
480
10,429
19,213
6,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
KozaczekPLPL
Bacchus
11
0 / 3 / 3
7,534
419
5,723
14,639
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ShomA1985
Achilles
15
0 / 3 / 0
8,499
472
6,224
21,136
16,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
TuRkEnBoY7
Scylla
15
1 / 5 / 2
9,003
500
6,695
12,208
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ho3ein72
Awilix
13
3 / 3 / 1
8,271
460
5,874
11,847
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThanatosMartichorasAo KuangSusano

VS

Bans
TyrKaliThorHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
STORMS3XY
Xbalanque
16
2 / 3 / 4
10,019
557
13,675
15,057
6,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 8
9,873
549
9,905
9,763
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 0 / 12
9,143
508
7,133
11,153
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
14 / 0 / 2
11,842
658
10,875
11,505
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
semihlinie
Ravana
17
4 / 0 / 3
10,947
608
16,543
13,725
15,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
21
21
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JAckieONE
Danzaburou
2
7
1
0.36
L
Bacchus
KozaczekPLPL
Bacchus
0
3
3
0.5
W
Xbalanque
STORMS3XY
Xbalanque
2
3
4
1.33
L
Achilles
ShomA1985
Achilles
0
3
0
0
W
1
3
8
1.67
W
0
0
12
6
L
Scylla
TuRkEnBoY7
Scylla
1
5
2
0.4
L
Awilix
ho3ein72
Awilix
3
3
1
1.17
W
14
0
2
15
W
Ravana
semihlinie
Ravana
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,945
Damage
58,131
79,043
Taken
61,203
44,541
Mitigated
42,360
17,649
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JAckieONE
Danzaburou
10,429
7,043
0
5,710
19,213
6,160
0
1,998
17,215
0
60,107
L
Bacchus
KozaczekPLPL
Bacchus
5,723
869
0
3,131
14,639
12,573
0
4,568
10,071
17,623
0
W
Xbalanque
STORMS3XY
Xbalanque
13,675
7,312
0
5,837
15,057
6,343
1,881
2,159
12,898
0
83,606
L
Achilles
ShomA1985
Achilles
6,224
2,231
0
6,676
21,136
16,705
0
2,458
18,678
963
69,121
W
9,905
2,345
0
1,200
9,763
4,268
98
6,070
3,407
70,943
0
W
7,133
586
0
2,607
11,153
10,193
288
2,230
8,883
28,243
0
L
Scylla
TuRkEnBoY7
Scylla
6,695
293
0
1,047
12,208
4,373
0
5,364
6,844
82,372
0
L
Awilix
ho3ein72
Awilix
5,874
3,088
0
1,085
11,847
4,730
0
3,123
8,724
0
65,148
W
10,875
3,998
0
8,412
11,505
5,697
0
1,385
10,081
0
128,857
W
Ravana
semihlinie
Ravana
16,543
4,979
0
3,863
13,725
15,859
47
745
12,938
473
87,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
51,824
466
Minions Killed
626
0
Camps Cleared
0
1,682,349
Distance Traveled
1,829,110
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,647
480
96
5
0
325,701
0
L
Bacchus
7,534
419
31
2
0
378,316
4
W
Xbalanque
10,019
557
158
9
0
320,341
4
L
Achilles
8,499
472
108
6
0
337,944
1
W
Hera
9,873
549
149
8
0
355,313
3
W
Ganesha
9,143
508
7
0
0
384,437
6
L
Scylla
9,003
500
130
7
0
302,086
3
L
Awilix
8,271
460
101
6
0
338,302
2
W
Loki
11,842
658
170
9
0
427,608
4
W
Ravana
10,947
608
142
8
0
341,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role