Player Matchup

Amaterasu
Amaterasu
ChessLogic96
Amaterasu
Level 82
God Stats
5W - 8L
1,277 SR
Queue Stats
20W - 26L
1,338 Elo+
Party 1
Fenrir
Fenrir
KittyMunez
Fenrir
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 54L
1,335 Elo+
Party 1
Bacchus
Bacchus
jose34pro
Bacchus
Level 86
God Stats
18W - 12L
1,942 SR
Queue Stats
67W - 74L
1,283 Elo+
Solo
Team Averages
Level 88
1,573 SR
1,318 Elo+

VS

Team Averages
Level 49
1,477 SR
1,323 Elo+
King Arthur
King Arthur
Arbiter4454
King Arthur
Level 86
God Stats
19W - 22L
1,431 SR
Queue Stats
128W - 140L
1,332 Elo+
Party 2
Heimdallr
Heimdallr
Blazing fire701
Heimdallr
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,333 Elo+
Party 2
Hel
Hel
Mamaigo2297
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChessLogic96
Amaterasu
11
2 / 2 / 4
9,601
686
7,794
12,350
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
KittyMunez
Fenrir
13
5 / 5 / 4
10,619
759
10,725
16,481
7,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
jose34pro
Bacchus
14
3 / 0 / 5
10,481
749
10,715
17,451
18,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arbiter4454
King Arthur
13
4 / 1 / 2
10,352
739
17,250
17,137
16,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Blazing fire701
Heimdallr
12
2 / 4 / 3
9,814
701
10,413
12,227
5,487
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 2
9,407
672
8,183
7,172
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
10
Kills
7
7
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arbiter4454
King Arthur
4
1
2
5
W
Heimdallr
Blazing fire701
Heimdallr
2
4
3
0.88
L
Amaterasu
ChessLogic96
Amaterasu
2
2
4
2
L
Fenrir
KittyMunez
Fenrir
5
5
4
1.4
W
1
5
2
0.4
L
Bacchus
jose34pro
Bacchus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
35,846
46,282
Taken
36,536
33,517
Mitigated
25,127
4,610
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arbiter4454
King Arthur
17,250
1,431
0
0
17,137
16,986
0
4,337
12,369
1,237
42,841
W
Heimdallr
Blazing fire701
Heimdallr
10,413
5,021
254
854
12,227
5,487
300
3,725
8,338
0
41,104
L
Amaterasu
ChessLogic96
Amaterasu
7,794
2,905
0
1,489
12,350
7,028
0
2,981
9,369
0
28,786
L
Fenrir
KittyMunez
Fenrir
10,725
4,567
380
2,239
16,481
7,912
0
2,600
13,878
0
23,613
W
8,183
1,743
1,507
1,101
7,172
2,654
102
2,913
4,100
23,306
0
L
Bacchus
jose34pro
Bacchus
10,715
723
0
502
17,451
18,577
0
3,527
13,924
40,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
29,573
108
Minions Killed
107
0
Camps Cleared
0
870,251
Distance Traveled
665,576
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,352
739
36
3
0
274,466
1
W
Heimdallr
9,814
701
42
3
0
219,257
2
L
Amaterasu
9,601
686
50
4
0
248,461
0
L
Fenrir
10,619
759
17
1
0
312,560
0
W
Hel
9,407
672
29
2
0
171,853
1
L
Bacchus
10,481
749
41
3
0
309,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role