Player Matchup

Raijin
Raijin
Kirikoonly
Raijin
Level 8
God Stats
0W - 1L
1,331 SR
Queue Stats
5W - 6L
1,785 Elo+
Party 2
Vamana
Vamana
Mustasurma
Vamana
Level 149
God Stats
0W - 3L
1,337 SR
Queue Stats
275W - 265L
1,514 Elo+
Solo
Loki
Loki
thenagatox18
Loki
Level 146
God Stats
5W - 5L
1,543 SR
Queue Stats
376W - 331L
1,569 Elo+
Party 2
Team Averages
Level 101
1,403 SR
1,622 Elo+

VS

Team Averages
Level 134
1,671 SR
1,633 Elo+
Anubis
Anubis
BuddyBeat
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 59L
1,674 Elo+
Party 1
Rama
Rama
Lánre
Rama
Level 156
God Stats
1W - 0L
1,757 SR
Queue Stats
79W - 50L
1,718 Elo+
Party 1
Artio
Artio
xImTrrapzZ
Artio
Level 138
God Stats
3W - 0L
1,757 SR
Queue Stats
88W - 84L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kirikoonly
Raijin
9
0 / 4 / 0
6,825
683
5,788
7,052
2,374
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Mustasurma
Vamana
9
0 / 4 / 0
6,470
647
4,293
13,133
10,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 4 / 0
6,555
656
5,255
7,197
2,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BuddyBeat
Anubis
12
5 / 0 / 7
8,923
892
8,705
4,771
2,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Lánre
Rama
11
3 / 0 / 7
8,008
801
9,206
8,305
2,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
12
4 / 0 / 8
8,312
831
6,091
9,741
9,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
BuddyBeat
Anubis
5
0
7
8.5
L
Raijin
Kirikoonly
Raijin
0
4
0
0
W
Rama
Lánre
Rama
3
0
7
6.5
L
Vamana
Mustasurma
Vamana
0
4
0
0
L
0
4
0
0
W
Artio
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,336
Damage
24,002
27,382
Taken
22,817
15,663
Mitigated
14,324
4,061
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BuddyBeat
Anubis
8,705
575
0
2,800
4,771
2,376
802
1,288
3,328
50,772
0
L
Raijin
Kirikoonly
Raijin
5,788
847
0
464
7,052
2,374
0
3,305
3,747
28,856
0
W
Rama
Lánre
Rama
9,206
7,632
0
1,575
8,305
2,937
432
2,315
5,638
0
30,647
L
Vamana
Mustasurma
Vamana
4,293
804
0
2,617
13,133
10,459
0
7,350
5,783
0
15,244
L
5,255
879
0
980
7,197
2,830
0
3,771
3,426
0
20,340
W
Artio
6,091
623
320
3,475
9,741
9,011
36
2,379
7,062
12,998
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,850
Gold Earned
25,243
97
Minions Killed
120
0
Camps Cleared
0
510,096
Distance Traveled
597,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,923
892
75
8
0
185,995
0
L
Raijin
6,825
683
33
3
0
152,264
0
W
Rama
8,008
801
33
3
0
193,275
0
L
Vamana
6,470
647
27
3
0
187,419
0
L
Loki
6,555
656
37
4
0
170,413
0
W
Artio
8,312
831
12
1
0
218,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role