Player Matchup

Medusa
Medusa
Bastercita12
Medusa
Level 13
God Stats
1W - 2L
1,773 SR
Queue Stats
8W - 13L
1,428 Elo+
Solo
Discordia
Discordia
EmergencyFood626
Discordia
Level 58
God Stats
2W - 6L
1,275 SR
Queue Stats
33W - 51L
1,365 Elo+
Party 1
Bacchus
Bacchus
SaOuLiTo938
Bacchus
Level 101
God Stats
23W - 26L
1,507 SR
Queue Stats
36W - 50L
1,388 Elo+
Party 1
Thor
Thor
Wenche_Myhre
Thor
Level 18
God Stats
2W - 4L
1,693 SR
Queue Stats
13W - 17L
1,434 Elo+
Solo
Merlin
Merlin
vfxArtist
Merlin
Level 24
God Stats
43W - 42L
1,725 SR
Queue Stats
295W - 279L
1,554 Elo+
Solo
Team Averages
Level 43
1,595 SR
1,434 Elo+

VS

Team Averages
Level 42
1,550 SR
1,650 Elo+
Janus
Janus
BetterCallSjaak
Janus
Level 43
God Stats
1W - 0L
1,530 SR
Queue Stats
7W - 4L
1,783 Elo+
Solo
Anhur
Anhur
JustJ0K3R
Anhur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,750 Elo+
Party 2
Serqet
Serqet
JustQuinn
Serqet
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,750 Elo+
Party 2
Anubis
Anubis
arturthunder
Anubis
Level 102
God Stats
22W - 21L
1,542 SR
Queue Stats
447W - 534L
1,388 Elo+
Solo
Rama
Rama
pope
Rama
Level 24
God Stats
4W - 1L
1,678 SR
Queue Stats
25W - 16L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 1 / 0
6,590
824
6,706
6,942
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
13
0 / 2 / 0
6,047
756
2,848
4,427
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SaOuLiTo938
Bacchus
12
1 / 0 / 3
6,166
771
2,444
4,897
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 2
6,024
753
3,826
7,457
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
vfxArtist
Merlin
10
1 / 2 / 0
5,572
697
1,579
3,335
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
7,380
923
8,130
3,097
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
JustJ0K3R
Anhur
10
0 / 3 / 1
5,648
706
2,958
5,463
1,972
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
JustQuinn
Serqet
11
1 / 1 / 1
5,782
723
2,567
5,202
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
0 / 0 / 3
6,591
824
2,687
4,115
1,994
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
pope
Rama
14
2 / 0 / 1
7,294
912
5,872
6,180
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
6
6
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
1
0
3
W
3
1
1
3.5
L
Discordia
0
2
0
0
W
Anhur
JustJ0K3R
Anhur
0
3
1
0.17
W
Serqet
JustQuinn
Serqet
1
1
1
1.5
L
Bacchus
SaOuLiTo938
Bacchus
1
0
3
2.5
L
0
1
2
1
W
Anubis
0
0
3
1.5
W
Rama
pope
Rama
2
0
1
2.5
L
Merlin
vfxArtist
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,403
Damage
22,214
27,058
Taken
24,057
11,331
Mitigated
10,113
3,442
Healing
3,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,706
2,678
0
0
6,942
2,396
0
1,274
5,552
0
28,541
W
8,130
529
0
608
3,097
1,196
54
555
2,433
33,567
0
L
Discordia
2,848
54
0
384
4,427
1,406
245
1,185
3,242
18,365
0
W
Anhur
JustJ0K3R
Anhur
2,958
1,564
0
436
5,463
1,972
801
1,756
3,533
0
8,911
W
Serqet
JustQuinn
Serqet
2,567
508
0
250
5,202
2,480
397
686
4,321
0
3,448
L
Bacchus
SaOuLiTo938
Bacchus
2,444
416
229
1,511
4,897
3,777
0
3,397
1,141
4,822
0
L
3,826
753
0
988
7,457
2,813
0
2,327
4,962
0
14,238
W
Anubis
2,687
47
0
1,412
4,115
1,994
678
2,214
1,743
23,219
0
W
Rama
pope
Rama
5,872
4,905
0
1,098
6,180
2,471
973
907
5,156
0
28,265
L
Merlin
vfxArtist
Merlin
1,579
132
0
330
3,335
939
0
2,065
1,154
9,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
32,695
156
Minions Killed
207
0
Camps Cleared
0
733,473
Distance Traveled
835,406
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,590
824
55
7
0
164,043
0
W
Janus
7,380
923
73
9
0
189,158
0
L
Discordia
6,047
756
45
6
0
146,495
1
W
Anhur
5,648
706
19
2
0
164,319
0
W
Serqet
5,782
723
2
0
0
188,318
0
L
Bacchus
6,166
771
5
1
0
178,249
0
L
Thor
6,024
753
25
3
0
168,862
1
W
Anubis
6,591
824
48
6
0
137,846
0
W
Rama
7,294
912
65
8
0
155,765
0
L
Merlin
5,572
697
26
3
0
75,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role