Player Matchup

Artemis
Artemis
MrPurpleOwnedYou
Artemis
Level 168
God Stats
15W - 10L
1,546 SR
Queue Stats
181W - 173L
1,459 Elo+
Solo
Bacchus
Bacchus
SLYxxB00GI3
Bacchus
Level 107
God Stats
18W - 10L
1,468 SR
Queue Stats
469W - 464L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
TacoDeTocino569
Sun Wukong
Level 31
God Stats
4W - 4L
1,500 SR
Queue Stats
46W - 52L
1,287 Elo+
Party 1
Kukulkan
Kukulkan
VallesBv
Kukulkan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
xxSoyManc0xx
Thanatos
Level 13
God Stats
1W - 3L
1,441 SR
Queue Stats
1W - 5L
1,287 Elo+
Party 1
Team Averages
Level 67
1,491 SR
1,400 Elo+

VS

Team Averages
Level 118
1,527 SR
1,472 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Cruvk
Charon
Level 83
God Stats
2W - 2L
1,412 SR
Queue Stats
162W - 137L
1,528 Elo+
Solo
Chaac
Chaac
KugelAkrobat841
Chaac
Level 167
God Stats
10W - 5L
1,598 SR
Queue Stats
490W - 489L
1,496 Elo+
Solo
Charybdis
Charybdis
foxfoxyfox96
Charybdis
Level 122
God Stats
2W - 1L
1,446 SR
Queue Stats
222W - 219L
1,474 Elo+
Solo
Achilles
Achilles
mwallgwoth
Achilles
Level 62
God Stats
4W - 3L
1,677 SR
Queue Stats
145W - 167L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,562
505
2,831
7,364
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SLYxxB00GI3
Bacchus
10
1 / 5 / 1
5,992
461
3,776
13,486
11,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
TacoDeTocino569
Sun Wukong
10
2 / 0 / 1
6,171
475
5,648
12,356
10,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
VallesBv
Kukulkan
11
1 / 5 / 0
6,357
489
4,178
9,255
3,552
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xxSoyManc0xx
Thanatos
4
1 / 1 / 0
4,947
381
1,216
2,540
690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 1 / 5
7,270
559
5,653
9,677
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Cruvk
Charon
12
5 / 1 / 3
7,456
574
9,249
7,272
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 1
7,479
575
5,095
9,179
5,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
foxfoxyfox96
Charybdis
13
3 / 0 / 1
7,795
600
4,349
8,514
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
mwallgwoth
Achilles
12
1 / 3 / 0
7,039
541
5,523
9,901
9,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
11
12
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
5
3.5
W
Charon
Cruvk
Charon
5
1
3
6.5
W
1
0
1
1.5
L
0
1
0
0
L
Bacchus
SLYxxB00GI3
Bacchus
1
5
1
0.3
L
Sun Wukong
TacoDeTocino569
Sun Wukong
2
0
1
2.5
L
Kukulkan
VallesBv
Kukulkan
1
5
0
0.2
W
Charybdis
foxfoxyfox96
Charybdis
3
0
1
3.5
W
Achilles
mwallgwoth
Achilles
1
3
0
0.33
L
Thanatos
xxSoyManc0xx
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,649
Damage
29,869
45,001
Taken
44,543
29,159
Mitigated
25,895
7,173
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,653
3,805
0
5,082
9,677
3,587
1,112
872
8,805
0
56,116
W
Charon
Cruvk
Charon
9,249
1,735
0
1,206
7,272
3,884
582
2,500
4,772
30,794
0
W
5,095
609
0
2,486
9,179
5,683
0
2,847
6,332
0
66,884
L
2,831
1,073
0
500
7,364
2,736
0
519
6,727
0
50,478
L
Bacchus
SLYxxB00GI3
Bacchus
3,776
426
0
2,483
13,486
11,281
0
4,655
8,031
18,127
0
L
Sun Wukong
TacoDeTocino569
Sun Wukong
5,648
1,632
0
2,403
12,356
10,900
0
678
11,608
0
38,135
L
Kukulkan
VallesBv
Kukulkan
4,178
311
0
660
9,255
3,552
0
2,397
6,611
38,030
0
W
Charybdis
foxfoxyfox96
Charybdis
4,349
1,896
0
4,717
8,514
3,075
1,069
1,125
7,389
0
56,057
W
Achilles
mwallgwoth
Achilles
5,523
1,248
0
135
9,901
9,666
166
610
9,291
294
44,147
L
Thanatos
xxSoyManc0xx
Thanatos
1,216
578
0
1,127
2,540
690
0
51
2,481
0
7,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
37,039
264
Minions Killed
397
0
Camps Cleared
0
1,114,587
Distance Traveled
1,288,377
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,270
559
95
7
0
265,964
0
W
Charon
7,456
574
36
3
0
245,114
0
W
Chaac
7,479
575
114
9
0
289,478
0
L
Artemis
6,562
505
102
8
0
203,742
3
L
Bacchus
5,992
461
16
1
0
274,877
2
L
Sun Wukong
6,171
475
59
5
0
277,970
0
L
Kukulkan
6,357
489
70
5
0
262,689
0
W
Charybdis
7,795
600
101
8
0
231,174
0
W
Achilles
7,039
541
51
4
0
256,647
3
L
Thanatos
4,947
381
17
1
0
95,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role