Player Matchup

Tyr
Tyr
FemboyDemon
Tyr
Level 107
God Stats
2W - 2L
1,548 SR
Queue Stats
150W - 160L
1,611 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsJensen
Morgan Le Fay
Level 158
God Stats
0W - 1L
1,503 SR
Queue Stats
211W - 242L
1,534 Elo+
Solo
Ares
Ares
Kenpachi_ZARa11
Ares
Level 109
God Stats
0W - 3L
1,229 SR
Queue Stats
61W - 111L
1,380 Elo+
Solo
Anhur
Anhur
T0rnado217
Anhur
Level 155
God Stats
5W - 5L
1,512 SR
Queue Stats
157W - 153L
1,614 Elo+
Solo
Awilix
Awilix
TheManiacLovesU
Awilix
Level 109
God Stats
2W - 6L
1,214 SR
Queue Stats
248W - 254L
1,461 Elo+
Solo
Team Averages
Level 128
1,401 SR
1,520 Elo+

VS

Team Averages
Level 133
1,672 SR
1,564 Elo+
Artemis
Artemis
GermanCandyCane
Artemis
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,585 Elo+
Party 1
Bacchus
Bacchus
Ghett0Cookie
Bacchus
Level 87
God Stats
3W - 1L
1,740 SR
Queue Stats
267W - 245L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
TheGeauxt
Ao Kuang
Level 154
God Stats
4W - 0L
1,885 SR
Queue Stats
170W - 157L
1,529 Elo+
Solo
Scylla
Scylla
TheeWizzy
Scylla
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 69L
1,519 Elo+
Party 1
Mercury
Mercury
theperras
Mercury
Level 115
God Stats
11W - 3L
1,735 SR
Queue Stats
120W - 106L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,511
459
5,137
11,833
7,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ItsJensen
Morgan Le Fay
12
1 / 0 / 1
6,737
561
5,413
6,542
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 1
5,908
492
3,453
11,202
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
10
0 / 2 / 0
5,330
444
4,080
8,743
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,356
446
4,433
11,379
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,637
553
4,605
5,936
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Ghett0Cookie
Bacchus
10
3 / 0 / 5
6,626
552
6,431
10,021
10,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
TheGeauxt
Ao Kuang
13
7 / 0 / 1
7,923
660
10,727
9,409
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
TheeWizzy
Scylla
11
1 / 1 / 2
6,894
575
3,790
6,679
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
theperras
Mercury
13
3 / 1 / 5
7,939
662
6,629
9,312
3,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
15
15
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
1
0
2
2
W
Bacchus
Ghett0Cookie
Bacchus
3
0
5
5.5
L
Morgan Le Fay
ItsJensen
Morgan Le Fay
1
0
1
1.5
L
1
4
1
0.38
L
Anhur
0
2
0
0
W
Ao Kuang
TheGeauxt
Ao Kuang
7
0
1
7.5
L
0
4
1
0.13
W
Scylla
TheeWizzy
Scylla
1
1
2
2
W
Mercury
theperras
Mercury
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,516
Damage
32,182
49,699
Taken
41,357
25,483
Mitigated
21,865
9,655
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,137
660
0
2,060
11,833
7,666
0
8,187
3,646
112
35,080
W
4,605
1,690
0
1,808
5,936
2,068
727
1,238
4,698
0
46,405
W
Bacchus
Ghett0Cookie
Bacchus
6,431
1,319
0
3,289
10,021
10,473
0
2,601
7,420
18,828
0
L
Morgan Le Fay
ItsJensen
Morgan Le Fay
5,413
364
0
947
6,542
2,806
0
1,933
4,449
60,824
0
L
3,453
422
0
2,572
11,202
7,982
0
5,328
5,812
11,156
0
L
Anhur
4,080
1,957
0
3,296
8,743
3,181
0
1,285
7,458
0
37,203
W
Ao Kuang
TheGeauxt
Ao Kuang
10,727
2,173
0
6,258
9,409
3,639
841
475
8,934
52,756
0
L
4,433
1,881
0
780
11,379
3,848
0
3,883
7,386
42
39,685
W
Scylla
TheeWizzy
Scylla
3,790
354
0
941
6,679
2,374
0
2,926
3,753
52,396
0
W
Mercury
theperras
Mercury
6,629
3,742
0
946
9,312
3,311
0
1,780
7,532
0
70,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
36,019
307
Minions Killed
374
0
Camps Cleared
0
1,176,809
Distance Traveled
1,199,146
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,511
459
63
5
0
244,133
0
W
Artemis
6,637
553
83
7
0
209,432
4
W
Bacchus
6,626
552
13
1
0
261,307
5
L
Morgan Le Fay
6,737
561
110
9
0
237,750
4
L
Ares
5,908
492
13
1
0
233,611
0
L
Anhur
5,330
444
52
4
0
205,462
1
W
Ao Kuang
7,923
660
78
7
0
215,212
0
L
Awilix
5,356
446
69
6
0
255,853
0
W
Scylla
6,894
575
91
8
0
217,264
2
W
Mercury
7,939
662
109
9
0
295,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role