Player Matchup

Chang'e
Chang'e
Rashel
Chang'e
Level 48
God Stats
1W - 1L
1,685 SR
Queue Stats
46W - 47L
1,467 Elo+
Solo
Hades
Hades
TSAR_1991
Hades
Level 67
God Stats
17W - 21L
1,514 SR
Queue Stats
18W - 22L
1,461 Elo+
Party 1
Skadi
Skadi
ZiNNKiTO1
Skadi
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,411 Elo+
Party 1
Shiva
Shiva
derio24
Shiva
Level 152
God Stats
22W - 7L
1,832 SR
Queue Stats
351W - 317L
1,569 Elo+
Solo
Arachne
Arachne
uncrowned_king19
Arachne
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 13L
1,361 Elo+
Party 1
Team Averages
Level 82
1,606 SR
1,454 Elo+

VS

Team Averages
Level 108
1,547 SR
1,475 Elo+
Hera
Hera
 
Hera
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Jegappiie
Chang'e
Level 55
God Stats
48W - 28L
1,615 SR
Queue Stats
138W - 145L
1,481 Elo+
Solo
Achilles
Achilles
Nonsense90
Achilles
Level 114
God Stats
10W - 23L
1,295 SR
Queue Stats
571W - 589L
1,459 Elo+
Party 2
Bacchus
Bacchus
Unikilka
Bacchus
Level 64
God Stats
7W - 0L
1,823 SR
Queue Stats
150W - 120L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rashel
Chang'e
5
0 / 1 / 0
4,364
397
779
2,520
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hades
TSAR_1991
Hades
9
2 / 2 / 1
5,752
523
5,844
7,981
3,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
ZiNNKiTO1
Skadi
9
1 / 4 / 2
5,359
487
4,285
8,860
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
derio24
Shiva
13
4 / 2 / 1
7,519
684
7,730
11,826
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
1 / 2 / 2
5,428
493
1,265
6,167
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 1 / 0
6,745
613
3,541
4,447
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
 
Rama
10
2 / 1 / 2
5,972
543
5,037
4,833
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Jegappiie
Chang'e
11
2 / 4 / 1
6,175
561
3,733
8,280
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Nonsense90
Achilles
12
6 / 0 / 2
6,992
636
5,125
9,055
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Unikilka
Bacchus
10
0 / 2 / 6
6,037
549
4,848
8,552
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
11
11
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
0
1
W
Rama
 
Rama
2
1
2
3
W
Chang'e
Jegappiie
Chang'e
2
4
1
0.63
W
Achilles
Nonsense90
Achilles
6
0
2
7
L
Chang'e
Rashel
Chang'e
0
1
0
0
L
Hades
TSAR_1991
Hades
2
2
1
1.25
W
Bacchus
Unikilka
Bacchus
0
2
6
1.5
L
Skadi
ZiNNKiTO1
Skadi
1
4
2
0.5
L
Shiva
derio24
Shiva
4
2
1
2.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
22,284
37,354
Taken
35,167
15,206
Mitigated
19,163
10,975
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,541
603
0
750
4,447
1,350
810
537
3,824
50,751
0
W
Rama
 
Rama
5,037
3,738
0
2,185
4,833
1,829
822
1,695
3,138
0
42,134
W
Chang'e
Jegappiie
Chang'e
3,733
273
240
2,926
8,280
2,292
0
0
8,280
33,579
0
W
Achilles
Nonsense90
Achilles
5,125
2,029
0
211
9,055
4,999
0
1,595
7,458
0
50,371
L
Chang'e
Rashel
Chang'e
779
161
40
1,220
2,520
696
0
1,254
1,152
13,256
0
L
Hades
TSAR_1991
Hades
5,844
439
481
3,983
7,981
3,544
144
2,593
5,388
31,379
0
W
Bacchus
Unikilka
Bacchus
4,848
661
0
1,567
8,552
8,693
294
2,708
5,844
21,128
0
L
Skadi
ZiNNKiTO1
Skadi
4,285
2,225
0
935
8,860
3,056
0
1,937
6,923
0
33,708
L
Shiva
derio24
Shiva
7,730
1,567
0
3,875
11,826
5,955
0
4,279
7,499
0
58,347
L
1,265
810
0
441
6,167
1,955
25
1,833
4,270
0
21,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
31,921
261
Minions Killed
320
0
Camps Cleared
0
957,294
Distance Traveled
1,100,717
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,745
613
91
8
0
198,348
4
W
Rama
5,972
543
84
8
0
185,273
0
W
Chang'e
6,175
561
56
5
0
224,931
2
W
Achilles
6,992
636
73
7
0
268,807
0
L
Chang'e
4,364
397
26
2
0
78,756
0
L
Hades
5,752
523
53
5
0
207,962
3
W
Bacchus
6,037
549
16
1
0
223,358
0
L
Skadi
5,359
487
55
5
0
190,167
0
L
Shiva
7,519
684
85
8
0
215,339
4
L
Arachne
5,428
493
42
4
0
265,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role