Player Matchup

Anubis
Anubis
GartnerD94
Anubis
Level 42
God Stats
3W - 3L
1,464 SR
Queue Stats
76W - 81L
1,413 Elo+
Party 2
Thanatos
Thanatos
Shawtell
Thanatos
Level 7
God Stats
1W - 1L
1,680 SR
Queue Stats
7W - 14L
1,400 Elo+
Party 2
Kuzenbo
Kuzenbo
royyyy123
Kuzenbo
Level 124
God Stats
8W - 12L
1,484 SR
Queue Stats
147W - 148L
1,495 Elo+
Solo
Team Averages
Level 58
1,543 SR
1,436 Elo+

VS

Team Averages
Level 99
1,614 SR
1,580 Elo+
Heimdallr
Heimdallr
Melt1
Heimdallr
Level 60
God Stats
6W - 4L
1,492 SR
Queue Stats
48W - 33L
1,640 Elo+
Party 1
Serqet
Serqet
Shaone
Serqet
Level 128
God Stats
14W - 17L
1,501 SR
Queue Stats
236W - 246L
1,520 Elo+
Solo
Ah Puch
Ah Puch
tomrogers
Ah Puch
Level 108
God Stats
3W - 0L
1,848 SR
Queue Stats
81W - 69L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GartnerD94
Anubis
15
5 / 9 / 6
11,455
818
7,210
15,535
6,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Shawtell
Thanatos
13
4 / 7 / 8
10,696
764
6,524
14,125
4,487
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
royyyy123
Kuzenbo
15
6 / 3 / 9
11,967
855
14,800
16,255
10,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Melt1
Heimdallr
15
8 / 5 / 5
12,267
876
14,012
14,245
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Shaone
Serqet
14
5 / 5 / 9
11,277
806
9,079
10,934
4,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
tomrogers
Ah Puch
15
6 / 5 / 9
11,869
848
19,238
11,193
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
15
Kills
19
19
Deaths
15
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
GartnerD94
Anubis
5
9
6
0.89
W
Heimdallr
Melt1
Heimdallr
8
5
5
2.1
W
Serqet
Shaone
Serqet
5
5
9
1.9
L
Thanatos
Shawtell
Thanatos
4
7
8
1.14
L
Kuzenbo
royyyy123
Kuzenbo
6
3
9
3.5
W
Ah Puch
tomrogers
Ah Puch
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,534
Damage
42,329
45,915
Taken
36,372
21,614
Mitigated
13,125
11,049
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GartnerD94
Anubis
7,210
333
0
2,999
15,535
6,198
205
8,009
6,871
47,375
0
W
Heimdallr
Melt1
Heimdallr
14,012
6,555
0
4,054
14,245
4,781
1,375
8,709
5,156
0
55,534
W
Serqet
Shaone
Serqet
9,079
2,546
0
1,120
10,934
4,638
0
5,226
5,384
0
31,945
L
Thanatos
Shawtell
Thanatos
6,524
934
0
3,926
14,125
4,487
0
7,217
6,798
0
13,444
L
Kuzenbo
royyyy123
Kuzenbo
14,800
4,868
85
4,039
16,255
10,929
102
4,307
11,840
34,535
0
W
Ah Puch
tomrogers
Ah Puch
19,238
774
0
3,000
11,193
3,706
0
7,360
3,501
51,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
35,413
135
Minions Killed
185
0
Camps Cleared
0
792,947
Distance Traveled
684,817
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,455
818
73
5
0
217,261
1
W
Heimdallr
12,267
876
79
6
0
210,519
0
W
Serqet
11,277
806
39
3
0
241,400
0
L
Thanatos
10,696
764
17
1
0
276,451
0
L
Kuzenbo
11,967
855
45
3
0
299,235
0
W
Ah Puch
11,869
848
67
5
0
232,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role