Player Matchup

Odin
Odin
GeekAt420dotcom
Odin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 123L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
ImperiousKaiser
Jormungandr
Level 68
God Stats
0W - 5L
1,198 SR
Queue Stats
114W - 127L
1,496 Elo+
Party 1
Yu Huang
Yu Huang
KayAisaka
Yu Huang
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 63L
1,460 Elo+
Party 1
Fenrir
Fenrir
RoyalSL
Fenrir
Level 56
God Stats
4W - 10L
1,365 SR
Queue Stats
110W - 122L
1,500 Elo+
Solo
Scylla
Scylla
Wadoedtje
Scylla
Level 46
God Stats
62W - 61L
1,441 SR
Queue Stats
151W - 180L
1,365 Elo+
Solo
Team Averages
Level 71
1,401 SR
1,448 Elo+

VS

Team Averages
Level 87
1,425 SR
1,471 Elo+
Yemoja
Yemoja
Neptunos85
Yemoja
Level 104
God Stats
27W - 40L
1,464 SR
Queue Stats
63W - 71L
1,410 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tigerkralle1997
Cu Chulainn
Level 48
God Stats
29W - 44L
1,335 SR
Queue Stats
184W - 226L
1,441 Elo+
Solo
Cupid
Cupid
VoltDamage
Cupid
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
citron99
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,666 Elo+
Solo
Persephone
Persephone
emirhanxd
Persephone
Level 77
God Stats
7W - 8L
1,324 SR
Queue Stats
32W - 32L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
9,254
925
4,117
10,375
8,690
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
ImperiousKaiser
Jormungandr
14
0 / 3 / 3
9,920
992
7,760
12,474
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
KayAisaka
Yu Huang
14
0 / 4 / 2
9,492
949
6,715
10,384
4,540
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
RoyalSL
Fenrir
15
2 / 1 / 0
9,819
982
2,133
7,951
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Wadoedtje
Scylla
14
1 / 4 / 1
9,130
913
6,273
6,113
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

137

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Neptunos85
Yemoja
16
0 / 0 / 13
10,854
1,085
1,653
7,682
6,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
Tigerkralle1997
Cu Chulainn
16
0 / 0 / 11
10,294
1,029
5,742
5,885
3,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
16
8 / 2 / 6
11,820
1,182
12,702
6,066
3,020
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
citron99
Guan Yu
16
5 / 0 / 9
11,020
1,102
6,442
6,770
5,955
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
emirhanxd
Persephone
16
2 / 1 / 10
10,981
1,098
15,464
5,835
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
3
Kills
15
15
Deaths
3
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Jormungandr
ImperiousKaiser
Jormungandr
0
3
3
0.5
L
Yu Huang
KayAisaka
Yu Huang
0
4
2
0.25
W
Yemoja
Neptunos85
Yemoja
0
0
13
6.5
L
Fenrir
RoyalSL
Fenrir
2
1
0
2
W
Cu Chulainn
Tigerkralle1997
Cu Chulainn
0
0
11
5.5
W
Cupid
8
2
6
5.5
L
Scylla
Wadoedtje
Scylla
1
4
1
0.38
W
Guan Yu
citron99
Guan Yu
5
0
9
9.5
W
Persephone
emirhanxd
Persephone
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
42,003
47,297
Taken
32,238
30,770
Mitigated
21,093
687
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,117
429
0
0
10,375
8,690
0
4,175
5,900
0
7,755
L
Jormungandr
ImperiousKaiser
Jormungandr
7,760
1,033
0
555
12,474
11,205
0
4,484
7,516
24,795
0
L
Yu Huang
KayAisaka
Yu Huang
6,715
1,358
0
24
10,384
4,540
0
3,819
6,565
37,463
0
W
Yemoja
Neptunos85
Yemoja
1,653
641
7,136
2,640
7,682
6,123
0
5,295
1,897
4,653
0
L
Fenrir
RoyalSL
Fenrir
2,133
107
0
108
7,951
4,172
0
2,292
5,659
0
9,349
W
Cu Chulainn
Tigerkralle1997
Cu Chulainn
5,742
1,028
110
1,843
5,885
3,590
0
3,849
2,020
0
33,145
W
Cupid
12,702
9,060
110
711
6,066
3,020
0
3,704
2,114
0
27,627
L
Scylla
Wadoedtje
Scylla
6,273
195
0
0
6,113
2,163
0
2,347
3,766
10,702
0
W
Guan Yu
citron99
Guan Yu
6,442
767
1,058
1,354
6,770
5,955
0
5,397
1,322
0
15,941
W
Persephone
emirhanxd
Persephone
15,464
286
0
614
5,835
2,405
0
3,361
2,117
44,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
54,969
147
Minions Killed
242
4
Camps Cleared
9
769,159
Distance Traveled
989,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,254
925
15
2
2
157,722
0
L
Jormungandr
9,920
992
33
3
0
165,692
0
L
Yu Huang
9,492
949
74
7
1
183,782
0
W
Yemoja
10,854
1,085
12
1
3
188,217
0
L
Fenrir
9,819
982
11
1
1
189,025
0
W
Cu Chulainn
10,294
1,029
73
7
0
210,466
0
W
Cupid
11,820
1,182
48
5
3
170,797
0
L
Scylla
9,130
913
14
1
0
72,938
0
W
Guan Yu
11,020
1,102
24
2
1
217,068
0
W
Persephone
10,981
1,098
85
9
2
203,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role