Player Matchup

Lancelot
Lancelot
ArgentGHD
Lancelot
Level 102
God Stats
16W - 15L
1,471 SR
Queue Stats
88W - 83L
1,469 Elo+
Party 3
Thanatos
Thanatos
Ghostboy1971
Thanatos
Level 127
God Stats
9W - 11L
1,471 SR
Queue Stats
107W - 110L
1,432 Elo+
Party 3
Bastet
Bastet
HAIRHELLEMT101
Bastet
Level 157
God Stats
22W - 9L
1,707 SR
Queue Stats
143W - 146L
1,500 Elo+
Party 1
Charybdis
Charybdis
HawkVxElite
Charybdis
Level 129
God Stats
3W - 2L
1,726 SR
Queue Stats
66W - 64L
1,501 Elo+
Party 1
Janus
Janus
ZENITH1421
Janus
Level 22
God Stats
2W - 0L
1,490 SR
Queue Stats
31W - 26L
1,522 Elo+
Party 1
Team Averages
Level 107
1,573 SR
1,485 Elo+

VS

Team Averages
Level 110
1,524 SR
1,468 Elo+
Osiris
Osiris
Flop is big
Osiris
Level 122
God Stats
4W - 7L
1,834 SR
Queue Stats
307W - 294L
1,442 Elo+
Party 4
Skadi
Skadi
SmgAcey007
Skadi
Level 123
God Stats
35W - 31L
1,574 SR
Queue Stats
308W - 294L
1,441 Elo+
Party 4
Kuzenbo
Kuzenbo
Uppeiltruller
Kuzenbo
Level 132
God Stats
1W - 3L
1,442 SR
Queue Stats
285W - 269L
1,504 Elo+
Solo
Nu Wa
Nu Wa
sephidevil
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,498 Elo+
Party 2
Pele
Pele
totpocik
Pele
Level 86
God Stats
0W - 3L
1,269 SR
Queue Stats
15W - 21L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArgentGHD
Lancelot
11
3 / 2 / 1
7,130
648
9,304
12,464
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Ghostboy1971
Thanatos
10
6 / 3 / 1
6,064
551
5,548
11,795
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 7
6,884
626
8,949
10,250
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
HawkVxElite
Charybdis
12
3 / 0 / 3
6,863
624
5,955
4,831
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Janus
11
0 / 1 / 5
6,414
583
5,612
4,967
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 2 / 1
6,831
621
7,686
12,085
13,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
9
0 / 4 / 3
5,330
485
6,356
8,798
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
8
0 / 3 / 2
4,781
435
2,484
8,538
7,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
11
3 / 3 / 0
6,565
597
6,323
7,175
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
11
3 / 4 / 2
6,457
587
6,865
11,378
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
7
7
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ArgentGHD
Lancelot
3
2
1
1.75
L
Osiris
1
2
1
0.75
W
Thanatos
Ghostboy1971
Thanatos
6
3
1
2.17
W
3
1
7
6.5
W
Charybdis
HawkVxElite
Charybdis
3
0
3
4.5
L
Skadi
0
4
3
0.38
L
Kuzenbo
0
3
2
0.33
W
Janus
0
1
5
2.5
L
Nu Wa
3
3
0
1
L
Pele
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,368
Damage
29,714
44,307
Taken
47,974
18,762
Mitigated
29,170
17,140
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ArgentGHD
Lancelot
9,304
3,386
0
3,266
12,464
5,418
0
303
12,161
0
47,999
L
Osiris
7,686
3,166
0
4,030
12,085
13,118
0
0
12,085
0
48,412
W
Thanatos
Ghostboy1971
Thanatos
5,548
640
0
5,995
11,795
6,272
135
2,230
9,565
2,720
24,839
W
8,949
3,457
0
2,812
10,250
3,592
0
2,315
7,935
0
50,941
W
Charybdis
HawkVxElite
Charybdis
5,955
3,163
0
3,890
4,831
1,760
494
1,310
3,521
0
51,264
L
Skadi
6,356
1,912
0
1,530
8,798
2,592
0
199
8,599
0
39,005
L
Kuzenbo
2,484
953
0
1,470
8,538
7,502
0
1,191
7,277
15,581
0
W
Janus
5,612
507
0
1,177
4,967
1,720
0
2,649
2,318
42,038
0
L
Nu Wa
6,323
730
0
1,244
7,175
2,225
0
3,053
3,766
47,085
0
L
Pele
6,865
1,774
0
1,310
11,378
3,733
10
1,170
10,114
0
49,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
29,964
383
Minions Killed
333
0
Camps Cleared
0
1,159,441
Distance Traveled
1,138,399
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,130
648
85
8
0
240,529
0
L
Osiris
6,831
621
89
8
0
226,783
1
W
Thanatos
6,064
551
45
4
0
190,601
0
W
Bastet
6,884
626
74
7
0
280,649
0
W
Charybdis
6,863
624
102
9
0
204,710
0
L
Skadi
5,330
485
61
6
0
204,125
2
L
Kuzenbo
4,781
435
22
2
0
228,947
0
W
Janus
6,414
583
77
7
0
242,952
0
L
Nu Wa
6,565
597
84
8
0
211,824
2
L
Pele
6,457
587
77
7
0
266,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role