Player Matchup

Hades
Hades
 
Hades
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
PAIN_FUrY1
Freya
Level 156
God Stats
3W - 3L
1,570 SR
Queue Stats
281W - 285L
1,489 Elo+
Party 2
Bastet
Bastet
PseudoDragon
Bastet
Level 91
God Stats
94W - 72L
1,608 SR
Queue Stats
263W - 232L
1,524 Elo+
Solo
Ra
Ra
jasperse
Ra
Level 107
God Stats
22W - 25L
1,556 SR
Queue Stats
155W - 116L
1,540 Elo+
Solo
Team Averages
Level 139
1,547 SR
1,511 Elo+

VS

Team Averages
Level 100
1,582 SR
1,514 Elo+
Anhur
Anhur
HAIRHELLEMT101
Anhur
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 146L
1,510 Elo+
Party 1
Discordia
Discordia
HawkVxElite
Discordia
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 64L
1,518 Elo+
Party 1
Bakasura
Bakasura
IssaCrancKz
Bakasura
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,379 Elo+
Solo
Ne Zha
Ne Zha
WreckMinisteren
Ne Zha
Level 163
God Stats
1W - 1L
1,912 SR
Queue Stats
46W - 28L
1,630 Elo+
Solo
Ares
Ares
ZENITH1421
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 1 / 1
6,475
648
6,640
7,068
2,893
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
 
Odin
7
0 / 1 / 4
4,998
500
3,313
6,417
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
9
0 / 0 / 2
5,089
509
3,278
4,115
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
10
4 / 0 / 4
6,095
610
7,047
6,606
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 1
6,227
623
2,675
3,968
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,101
510
3,735
6,696
2,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
HawkVxElite
Discordia
10
0 / 1 / 0
5,076
508
3,079
4,388
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
IssaCrancKz
Bakasura
9
1 / 5 / 0
5,137
514
2,792
10,254
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 1
4,805
481
3,008
8,131
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
4,934
493
2,538
7,832
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
1
2
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
1
1.5
W
Odin
 
Odin
0
1
4
2
L
0
1
1
0.5
L
Discordia
HawkVxElite
Discordia
0
1
0
0
L
Bakasura
IssaCrancKz
Bakasura
1
5
0
0.2
W
Freya
0
0
2
1
W
Bastet
4
0
4
6
L
0
0
1
0.5
L
0
2
2
0.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,953
Damage
15,152
28,174
Taken
37,301
10,843
Mitigated
18,274
15,015
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,640
1,641
280
4,755
7,068
2,893
0
338
6,539
55,954
0
W
Odin
 
Odin
3,313
810
0
2,362
6,417
3,160
32
1,415
4,970
0
11,326
L
3,735
3,043
0
2,730
6,696
2,311
649
2,127
4,569
0
38,095
L
Discordia
HawkVxElite
Discordia
3,079
89
0
1,562
4,388
1,231
0
1,113
3,275
40,679
0
L
Bakasura
IssaCrancKz
Bakasura
2,792
2,365
0
1,245
10,254
3,600
0
2,444
7,754
0
28,787
W
Freya
3,278
1,296
0
2,376
4,115
1,036
0
611
3,504
32,826
0
W
Bastet
7,047
1,892
0
3,926
6,606
2,309
0
1,208
5,398
0
35,298
L
3,008
748
0
3,765
8,131
5,467
0
4,790
3,341
0
32,031
L
2,538
59
25
2,293
7,832
5,665
0
2,063
5,769
13,453
0
W
2,675
81
336
980
3,968
1,445
51
2,045
1,843
50,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
25,053
321
Minions Killed
253
0
Camps Cleared
0
1,051,057
Distance Traveled
1,024,625
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,475
648
111
11
0
191,327
0
W
Odin
4,998
500
18
2
0
214,655
2
L
Anhur
5,101
510
65
7
0
181,320
0
L
Discordia
5,076
508
71
7
0
197,954
0
L
Bakasura
5,137
514
57
6
0
217,150
0
W
Freya
5,089
509
55
6
0
190,493
1
W
Bastet
6,095
610
49
5
0
237,151
3
L
Ne Zha
4,805
481
46
5
0
225,448
0
L
Ares
4,934
493
14
1
0
202,753
0
W
Ra
6,227
623
88
9
0
217,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role