Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Alright1024
Yemoja
Level 142
God Stats
10W - 13L
1,471 SR
Queue Stats
523W - 500L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
Fiktorr
Ne Zha
Level 159
God Stats
4W - 1L
1,803 SR
Queue Stats
97W - 64L
1,616 Elo+
Solo
Bakasura
Bakasura
ffar
Bakasura
Level 154
God Stats
0W - 3L
1,350 SR
Queue Stats
322W - 312L
1,479 Elo+
Solo
Nu Wa
Nu Wa
thereisnofuture
Nu Wa
Level 145
God Stats
8W - 7L
1,549 SR
Queue Stats
524W - 506L
1,555 Elo+
Party 2
Team Averages
Level 147
1,535 SR
1,541 Elo+

VS

Team Averages
Level 122
1,446 SR
1,488 Elo+
Artemis
Artemis
Dryhump
Artemis
Level 154
God Stats
13W - 11L
1,538 SR
Queue Stats
88W - 88L
1,543 Elo+
Party 1
Mulan
Mulan
KamaSura
Mulan
Level 87
God Stats
27W - 29L
1,404 SR
Queue Stats
160W - 159L
1,460 Elo+
Solo
Maui
Maui
SentinelSWE
Maui
Level 158
God Stats
10W - 7L
1,535 SR
Queue Stats
128W - 113L
1,509 Elo+
Party 1
Scylla
Scylla
W11-PBDT
Scylla
Level 88
God Stats
14W - 17L
1,437 SR
Queue Stats
95W - 100L
1,462 Elo+
Party 3
Bakasura
Bakasura
W11-x44LH
Bakasura
Level 122
God Stats
1W - 1L
1,317 SR
Queue Stats
137W - 149L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 3 / 1
5,969
426
5,004
15,016
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
10
0 / 1 / 3
6,222
444
3,330
9,476
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Fiktorr
Ne Zha
14
5 / 5 / 1
7,936
567
7,171
13,835
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
ffar
Bakasura
11
0 / 4 / 0
6,223
445
5,621
14,596
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 3
7,393
528
9,464
8,097
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dryhump
Artemis
11
2 / 0 / 2
6,983
499
9,720
8,305
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
KamaSura
Mulan
15
7 / 0 / 2
9,367
669
12,123
14,279
10,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

9
0 / 2 / 2
6,390
456
2,992
9,110
6,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
W11-PBDT
Scylla
13
2 / 3 / 3
7,438
531
5,043
7,962
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
W11-x44LH
Bakasura
14
4 / 2 / 2
8,389
599
7,641
13,318
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
15
16
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
1
0.17
L
Yemoja
0
1
3
1.5
W
Artemis
Dryhump
Artemis
2
0
2
3
L
Ne Zha
Fiktorr
Ne Zha
5
5
1
1.1
W
Mulan
KamaSura
Mulan
7
0
2
8
W
0
2
2
0.5
W
Scylla
W11-PBDT
Scylla
2
3
3
1.17
W
Bakasura
W11-x44LH
Bakasura
4
2
2
2.5
L
Bakasura
ffar
Bakasura
0
4
0
0
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,590
Damage
37,519
61,020
Taken
52,974
28,408
Mitigated
28,514
23,320
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,004
2,451
0
6,684
15,016
5,037
50
1,266
13,587
0
46,741
L
Yemoja
3,330
1,186
1,071
2,757
9,476
7,106
0
2,232
7,220
16,560
0
W
Artemis
Dryhump
Artemis
9,720
4,364
0
1,899
8,305
3,137
987
2,011
6,294
0
45,267
L
Ne Zha
Fiktorr
Ne Zha
7,171
2,852
0
5,170
13,835
6,232
0
1,328
11,854
0
55,436
W
Mulan
KamaSura
Mulan
12,123
2,758
0
6,849
14,279
10,519
991
2,572
10,339
0
81,619
W
2,992
819
0
1,194
9,110
6,666
0
2,406
6,704
23,178
0
W
Scylla
W11-PBDT
Scylla
5,043
48
0
1,370
7,962
2,529
0
3,030
4,932
47,679
0
W
Bakasura
W11-x44LH
Bakasura
7,641
5,537
0
5,403
13,318
5,663
45
2,775
10,543
0
60,970
L
Bakasura
ffar
Bakasura
5,621
3,472
0
5,647
14,596
7,556
18
0
14,480
0
32,234
L
9,464
1,707
0
1,991
8,097
2,477
0
2,738
4,543
65,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,743
Gold Earned
38,567
360
Minions Killed
422
0
Camps Cleared
0
1,233,963
Distance Traveled
1,370,329
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,969
426
78
6
0
238,162
0
L
Yemoja
6,222
444
26
2
0
232,631
6
W
Artemis
6,983
499
62
4
0
269,609
0
L
Ne Zha
7,936
567
79
6
0
281,485
0
W
Mulan
9,367
669
119
9
0
232,821
0
W
Maui
6,390
456
36
3
0
277,682
3
W
Scylla
7,438
531
93
7
0
261,580
5
W
Bakasura
8,389
599
112
8
0
328,637
0
L
Bakasura
6,223
445
74
5
0
246,645
1
L
Nu Wa
7,393
528
103
7
0
235,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role