Player Matchup

Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
OceanPotato
Erlang Shen
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
116W - 87L
1,551 Elo+
Party 2
The Morrigan
The Morrigan
The WaIIrus
The Morrigan
Level 60
God Stats
4W - 3L
1,327 SR
Queue Stats
191W - 186L
1,421 Elo+
Solo
Kali
Kali
VikingWeeb
Kali
Level 25
God Stats
15W - 7L
1,760 SR
Queue Stats
39W - 21L
1,551 Elo+
Party 2
Team Averages
Level 76
1,517 SR
1,505 Elo+

VS

Team Averages
Level 71
1,405 SR
1,413 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dohjack
Tiamat
Level 66
God Stats
0W - 1L
1,231 SR
Queue Stats
63W - 48L
1,422 Elo+
Solo
Thanatos
Thanatos
FooFlemingo433
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,324 Elo+
Party 1
Sun Wukong
Sun Wukong
Hopelesslionboy
Sun Wukong
Level 101
God Stats
0W - 2L
1,245 SR
Queue Stats
16W - 19L
1,411 Elo+
Party 1
Sylvanus
Sylvanus
KamaCassie
Sylvanus
Level 57
God Stats
30W - 34L
1,547 SR
Queue Stats
439W - 461L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
8 / 4 / 4
8,946
559
11,108
12,972
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
 
Hachiman
14
4 / 0 / 9
8,507
532
12,782
9,428
3,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
OceanPotato
Erlang Shen
15
5 / 1 / 3
9,584
599
12,905
18,964
21,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
The WaIIrus
The Morrigan
14
3 / 1 / 5
8,340
521
10,124
8,492
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 4 / 5
8,887
555
8,362
17,173
6,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 6 / 3
7,695
481
11,157
14,373
5,895
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Dohjack
Tiamat
12
2 / 2 / 1
7,243
453
8,192
8,597
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
12
4 / 5 / 1
8,033
502
7,396
17,571
6,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Hopelesslionboy
Sun Wukong
12
0 / 5 / 3
7,468
467
11,516
19,561
13,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
KamaCassie
Sylvanus
11
0 / 7 / 1
6,650
416
2,776
16,972
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
25
Kills
8
10
Deaths
25
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
4
4
2.5
W
Hachiman
 
Hachiman
4
0
9
8.5
L
Cernunnos
 
Cernunnos
2
6
3
0.58
L
Tiamat
Dohjack
Tiamat
2
2
1
1.25
L
Thanatos
4
5
1
0.9
L
Sun Wukong
Hopelesslionboy
Sun Wukong
0
5
3
0.3
L
Sylvanus
KamaCassie
Sylvanus
0
7
1
0.07
W
Erlang Shen
OceanPotato
Erlang Shen
5
1
3
6.5
W
The Morrigan
The WaIIrus
The Morrigan
3
1
5
5.5
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,281
Damage
41,037
67,029
Taken
77,074
39,891
Mitigated
43,445
22,161
Healing
22,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,108
6,356
0
1,827
12,972
4,593
626
1,389
11,583
0
56,770
W
Hachiman
 
Hachiman
12,782
6,588
0
5,086
9,428
3,331
145
722
8,706
0
58,433
L
Cernunnos
 
Cernunnos
11,157
5,880
114
2,897
14,373
5,895
1,004
97
14,276
0
48,353
L
Tiamat
Dohjack
Tiamat
8,192
781
349
2,686
8,597
4,489
189
3,784
4,813
51,729
0
L
Thanatos
7,396
2,527
0
6,395
17,571
6,859
0
2,083
15,488
0
50,783
L
Sun Wukong
Hopelesslionboy
Sun Wukong
11,516
3,500
0
4,233
19,561
13,173
0
1,323
18,238
0
52,478
L
Sylvanus
KamaCassie
Sylvanus
2,776
1,087
1,462
4,208
16,972
13,029
148
2,377
14,595
19,533
0
W
Erlang Shen
OceanPotato
Erlang Shen
12,905
7,401
0
8,882
18,964
21,716
806
1,079
17,885
0
68,938
W
The Morrigan
The WaIIrus
The Morrigan
10,124
2,347
0
1,820
8,492
3,464
165
4,742
3,750
48,004
460
W
8,362
5,248
0
4,546
17,173
6,787
0
3,036
14,137
0
59,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,264
Gold Earned
37,089
434
Minions Killed
304
0
Camps Cleared
0
1,583,339
Distance Traveled
1,512,081
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,946
559
77
5
0
303,552
0
W
Hachiman
8,507
532
83
5
0
306,104
0
L
Cernunnos
7,695
481
65
4
0
273,410
3
L
Tiamat
7,243
453
70
4
0
309,138
3
L
Thanatos
8,033
502
64
4
0
349,386
0
L
Sun Wukong
7,468
467
82
5
0
316,788
0
L
Sylvanus
6,650
416
23
1
0
263,359
0
W
Erlang Shen
9,584
599
105
7
0
313,846
2
W
The Morrigan
8,340
521
90
6
0
315,761
8
W
Kali
8,887
555
79
5
0
344,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role