Player Matchup

The Morrigan
The Morrigan
Isquec
The Morrigan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 157L
1,454 Elo+
Party 1
Cupid
Cupid
Manudelro
Cupid
Level 26
God Stats
6W - 8L
1,356 SR
Queue Stats
102W - 120L
1,383 Elo+
Party 1
Fenrir
Fenrir
xBurkyy
Fenrir
Level 36
God Stats
27W - 12L
1,712 SR
Queue Stats
137W - 129L
1,424 Elo+
Party 1
Team Averages
Level 36
1,523 SR
1,420 Elo+

VS

Team Averages
Level 85
1,711 SR
1,336 Elo+
Achilles
Achilles
Judas1996
Achilles
Level 116
God Stats
1W - 1L
1,717 SR
Queue Stats
10W - 23L
1,147 Elo+
Solo
Merlin
Merlin
jorgehernandore
Merlin
Level 95
God Stats
4W - 2L
1,662 SR
Queue Stats
449W - 446L
1,416 Elo+
Solo
Bastet
Bastet
urielperetz
Bastet
Level 43
God Stats
13W - 8L
1,753 SR
Queue Stats
269W - 266L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Isquec
The Morrigan
12
0 / 4 / 4
9,304
665
6,566
9,094
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
Manudelro
Cupid
13
2 / 3 / 1
9,921
709
4,895
11,297
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
xBurkyy
Fenrir
13
3 / 2 / 2
9,805
700
7,436
12,233
10,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Judas1996
Achilles
15
5 / 0 / 4
10,943
782
8,980
7,890
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 2 / 6
10,337
738
9,651
9,968
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
13
3 / 3 / 5
10,171
727
9,595
9,061
3,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
9
9
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Isquec
The Morrigan
0
4
4
0.5
W
Achilles
Judas1996
Achilles
5
0
4
7
L
Cupid
Manudelro
Cupid
2
3
1
0.83
W
1
2
6
2
W
Bastet
3
3
5
1.83
L
Fenrir
xBurkyy
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,897
Damage
28,226
32,624
Taken
26,919
18,361
Mitigated
15,780
4,909
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Isquec
The Morrigan
6,566
900
0
0
9,094
3,394
0
1,890
7,034
33,479
2,995
W
Achilles
Judas1996
Achilles
8,980
1,000
0
1,779
7,890
8,649
0
1,762
6,128
0
41,424
L
Cupid
Manudelro
Cupid
4,895
1,438
509
3,176
11,297
4,038
0
4,072
6,924
0
42,035
W
9,651
380
0
2,833
9,968
3,658
127
1,986
7,982
61,713
0
W
Bastet
9,595
2,186
0
1,223
9,061
3,473
0
1,175
7,886
0
30,811
L
Fenrir
xBurkyy
Fenrir
7,436
792
0
1,224
12,233
10,929
0
4,004
7,722
0
17,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,030
Gold Earned
31,451
133
Minions Killed
173
0
Camps Cleared
0
748,229
Distance Traveled
828,898
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,304
665
50
4
0
214,412
0
W
Achilles
10,943
782
44
3
0
290,463
0
L
Cupid
9,921
709
63
5
0
251,350
2
W
Merlin
10,337
738
91
7
0
253,664
0
W
Bastet
10,171
727
38
3
0
284,771
0
L
Fenrir
9,805
700
20
1
0
282,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role