Player Matchup

Nox
Nox
Platinum III
 
Nox
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum V
Nick763
Atlas
Platinum V
Level 159
God Stats
5W - 2L
1,549 SR
Queue Stats
97W - 77L
1,676 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Ricky reyez
Sun Wukong
Platinum III
Level 159
God Stats
5W - 8L
1,233 SR
Queue Stats
265W - 268L
1,717 MMR
Solo
Charybdis
Charybdis
Platinum V
iGuitxr
Charybdis
Platinum V
Level 111
God Stats
1W - 3L
1,267 SR
Queue Stats
120W - 129L
1,668 MMR
Solo
Serqet
Serqet
Platinum III
lIlINC
Serqet
Platinum III
Level 113
God Stats
4W - 3L
1,488 SR
Queue Stats
526W - 513L
1,726 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,407 SR
1,658 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,557 SR
1,610 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
Freshtrip
Thoth
Gold I
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 238L
1,702 MMR
Solo
Nu Wa
Nu Wa
Gold I
sk8boardp
Nu Wa
Gold I
Level 98
God Stats
3W - 6L
1,500 SR
Queue Stats
103W - 107L
1,654 MMR
Solo
Ganesha
Ganesha
Gold I
sxncti
Ganesha
Gold I
Level 158
God Stats
1W - 1L
1,783 SR
Queue Stats
141W - 147L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 1 / 2
6,567
657
3,996
3,621
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Nick763
Atlas
9
0 / 2 / 5
5,402
540
5,715
9,063
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Ricky reyez
Sun Wukong
12
1 / 0 / 1
6,887
689
2,903
8,734
4,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
iGuitxr
Charybdis
11
3 / 1 / 0
6,416
642
4,164
7,065
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
lIlINC
Serqet
11
2 / 1 / 4
6,243
624
6,574
8,656
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
JanusMartichorasThanatosRavana

VS

Bans
Ao KuangHachimanCharonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 3 / 0
5,999
600
6,234
11,292
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
 
Izanami
6
0 / 1 / 1
4,351
435
3,560
5,099
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Freshtrip
Thoth
10
1 / 2 / 0
5,471
547
3,593
4,482
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
sk8boardp
Nu Wa
10
0 / 1 / 0
5,618
562
5,878
4,272
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
sxncti
Ganesha
7
0 / 1 / 4
5,075
508
1,442
9,414
4,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
5
5
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
2
3
L
Thor
 
Thor
4
3
0
1.33
L
Izanami
 
Izanami
0
1
1
0.5
L
Thoth
Freshtrip
Thoth
1
2
0
0.5
W
Atlas
Nick763
Atlas
0
2
5
1.25
W
Sun Wukong
Ricky reyez
Sun Wukong
1
0
1
1.5
W
Charybdis
iGuitxr
Charybdis
3
1
0
3
W
Serqet
lIlINC
Serqet
2
1
4
4
L
Nu Wa
sk8boardp
Nu Wa
0
1
0
0
L
Ganesha
sxncti
Ganesha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,352
Damage
20,707
37,139
Taken
34,559
17,696
Mitigated
12,565
12,602
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,996
234
0
904
3,621
1,360
0
1,907
1,662
47,497
0
L
Thor
 
Thor
6,234
1,785
0
3,694
11,292
3,983
0
2,847
7,743
0
36,520
L
Izanami
 
Izanami
3,560
2,456
0
1,762
5,099
1,540
0
1,358
3,741
0
28,880
L
Thoth
Freshtrip
Thoth
3,593
31
0
1,042
4,482
1,547
0
2,017
2,465
46,462
0
W
Atlas
Nick763
Atlas
5,715
3,020
0
3,431
9,063
6,091
0
1,561
7,425
18,075
0
W
Sun Wukong
Ricky reyez
Sun Wukong
2,903
29
0
2,621
8,734
4,943
0
3,922
4,428
0
55,033
W
Charybdis
iGuitxr
Charybdis
4,164
1,961
0
4,245
7,065
2,242
668
617
6,438
0
50,692
W
Serqet
lIlINC
Serqet
6,574
1,840
0
1,401
8,656
3,060
0
2,245
6,273
0
42,566
L
Nu Wa
sk8boardp
Nu Wa
5,878
663
0
969
4,272
1,098
0
0
4,272
41,336
0
L
Ganesha
sxncti
Ganesha
1,442
215
1,014
2,440
9,414
4,397
0
3,489
5,925
6,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
26,514
365
Minions Killed
298
0
Camps Cleared
0
1,010,323
Distance Traveled
885,985
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,567
657
103
10
0
204,613
5
L
Thor
5,999
600
63
6
0
187,574
0
L
Izanami
4,351
435
53
5
0
109,878
0
L
Thoth
5,471
547
91
9
0
207,848
0
W
Atlas
5,402
540
12
1
0
198,198
3
W
Sun Wukong
6,887
689
93
9
0
181,299
0
W
Charybdis
6,416
642
90
9
0
169,736
2
W
Serqet
6,243
624
67
7
0
256,477
2
L
Nu Wa
5,618
562
90
9
0
176,958
0
L
Ganesha
5,075
508
1
0
0
203,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role